Steve Westhoff work email
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Steve Westhoff personal email
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Lead Game Developer and Designer with over 13 years of professional experience.Shipped Titles:VRpatientsPsyche Soldier VR,Epic Mickey 2: The Power of Two,DC Universe Online,Cubis Creatures,Pinwheel Puzzler
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Lead DeveloperVrpatients May 2018 - PresentColumbus, Ohio AreaDeveloping an innovative, global VR medical assessment simulation called VRpatients. The project is fully dynamic, from user creation to player adaptation, and works in both WebGL and VR.+ Architect and develop core systems of a patent pending dynamic, multiplayer simulation in Unity C#+ Lead a team of developers to design and build complex features with AAA standards+ Coordinate with other discipline leads to identify dependencies and improve workflows+ Created several tools to optimize analysis and debugging for faster development+ Review code for quality, optimization, and long term maintainability+ Built a multi-project addressable asset loading system for dynamic webservice input -
Lead Game DeveloperSingle Step Games Sep 2016 - PresentColumbus, OhioLeading a team in the development of a second VR game, for Playstation VR2, Quest 2, and Quest 3 called: BREAK STUFF VRShipped title with Programming, Design, Art, and Audio credits: Psyche Soldier VR -
Software Development Senior AnalystAccenture May 2013 - Sep 2016Austin, TxJava and PL/SQL Programmer, Web Services and ETL, Tools creation, Debugging, Maintenance and OperationsPublished product: Iowa Human Services Eligibility System -
Associate Game Designer (Technical Designer)Disney Interactive - Junction Point Studios Jun 2011 - Mar 2013Austin, TxShipped title with Design credit: Epic Mickey 2: The Power of TwoTechnical DesignerFocused on AI, 2D, and tools design/validation
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Associate Game Designer (Content)Sony Online Entertainment Aug 2009 - Mar 2011Austin, TxShipped title with Design credit: DC Universe OnlineContent DesignerFocused on AI scripting and combat design -
Project Lead And DesignerWhirled World Studios, Llc. Dec 2008 - May 2010Austin, Texas AreaShipped title with Production and Design credit: Pinwheel PuzzlerShipped title with Design credit: Cubis CreaturesLead a team through the whole development lifecycle process, designed and published a wonderfully simple and enjoyable game called Pinwheel Puzzler for the iPhone and iPod Touch.Contracted by Fresh Games to design puzzle levels for the entertainingly addictive Cubis Creatures for the iPhone/iPod/iPad. -
Design InternHeatwave Interactive Feb 2009 - Jun 2009Worked with a team to create multimedia Intellectual Properties (IP) for games and other media formats. I was involved with many different aspects of the pre-production process; brainstorming, conducting research, and designing.Programmed a match 3 game prototype in C# using Unity. -
Producer And DesignerGlobal Game Jam Igda Jan 2009 - Feb 2009January 30th, 2009 at 5pm to February 1st, 2009 at 5pm (48 hours)Lead a team of five people to create a two player casual game, "World War Tree: Seeds of Destruction", in which I took on the role of both producer and designer. In addition to keeping things organized and on track as the producer, I created a prototype in Game Maker 7 and lead the brainstorming/pre-production process. I also tested the final version that was made in Game Salad beta.
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Indymac Bank - Asst. Loss Mit. NegotiatorSpherion Dec 2008 - Feb 2009A very interesting job to have held during an economic meltdown. I directly assisted two different pre-foreclosure negotiators; collecting information, excessive communication with real estate agents, countering offers, and creating approval letters. -
Unit Clerical AssociateThe Ohio State University Medical Center Sep 2004 - Sep 2008Working in the Emergency Department has been the craziest job of my life. I've seen things that most people will NEVER see. For example, twice now, I've witnessed someone perform an "open chested heart massage" to loosen a blood clot that was lodged in their heart! Imagine having to work quickly while that's going on only a few feet away from you, remaining calm, focused, organized, and efficient... Yeah. -
Clerical/Accounting AssistantFredericksburg-Stafford Park Authority Jun 2001 - Aug 2001Summer job. Analyzed and corrected many accounting logs. Researched and created an eight page statistical summary on the Rappahannock River drowning problem.
Steve Westhoff Skills
Steve Westhoff Education Details
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W3Schools.ComHtml5, Css, Javascript -
Game Scripting, Level Design -
Psychology
Frequently Asked Questions about Steve Westhoff
What company does Steve Westhoff work for?
Steve Westhoff works for Vrpatients
What is Steve Westhoff's role at the current company?
Steve Westhoff's current role is Lead Developer on VRpatients.
What is Steve Westhoff's email address?
Steve Westhoff's email address is sk****@****ail.com
What schools did Steve Westhoff attend?
Steve Westhoff attended W3schools.com, Austin Community College, Virginia Commonwealth University.
What are some of Steve Westhoff's interests?
Steve Westhoff has interest in Level Design, Systems Design, Ai Scripting, Technical Design, Content Design, Game Design.
What skills is Steve Westhoff known for?
Steve Westhoff has skills like Game Design, Video Games, Gameplay, Level Design, Game Development, Mmo, Computer Games, Ps3, Xbox 360, Perforce, Scripting, Constructive Feedback.
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