Suhaib Rehman Khan

Suhaib Rehman Khan Email and Phone Number

Game Developer - Spark Program @ Supercell
Tallinn, Harju County, EE
Suhaib Rehman Khan's Location
Tallinn Metropolitan Area, Estonia
About Suhaib Rehman Khan

I am professional game developer working in the industry for 8 years. C++ and Unreal Engine has been the main tool I focused on though I can code in any language and engine depending on necessity. "MythForce" and "Aeon Must Die" are two projects that I have worked on and are published. As game development is a highly collaborative and complex field, it is my focus to learn everyday and forward my knowledge to my peers. I was born in Pakistan currently living in Tallinn, Estonia. In game dev I have been self taught. Though I did Bachelors in Computers Sciences from Pakistan and Masters in Digital Learning Games in Estonia. Both the degree taught me elements that have boosted my skills. To excel in this field, I have spent time in developing technical, design and soft skills and projects I have worked on and led, their success is the proof.I have gained experience working with Mobile, PC and Consoles as platforms for games. With Myth Force I was leading team for porting on consoles. With Aeon Must Die I acted as Gameplay and Tools Programmer. Due to certain circumstances I was also Audio Director on the project. I have also gained experience as Game Director, Project Manager and using my vast knowledge base, consulted in free time. I am also a lecturer at Tallinn University, teaching variety of subjects.Side Note: Always available for chatting. If you feel a need to talk to someone, ping me anytime :)

Suhaib Rehman Khan's Current Company Details
Supercell

Supercell

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Game Developer - Spark Program
Tallinn, Harju County, EE
Website:
supercell.com
Employees:
2198
Suhaib Rehman Khan Work Experience Details
  • Supercell
    Game Developer - Spark Program
    Supercell
    Tallinn, Harju County, Ee
  • Acid Rainbow
    Development Advisor
    Acid Rainbow Feb 2024 - Present
  • Epic Games
    Unreal Authorized Instructor Partner For Epic Games
    Epic Games Feb 2022 - Present
    Teaching and being a mentor has been a passion and UAI is prove of skill with Unreal Engine. I forward my expertise in Unreal Engine by teaching it at university, seminars, events and during my game development stream. I have been using Unreal Engine for 8 years and there is always more to learn.
  • Tallinn University
    Lecturer
    Tallinn University Sep 2020 - Present
    As a lecturer my focus has been to teach wide variety of subjects to help prepare students for the industry. I have dealt with teaching Unreal Engine, Agile Project Management and currently teaching Game Development Tools.
  • Saber Interactive
    Lead Game Developer
    Saber Interactive Mar 2023 - Sep 2023
    Tallinn, Harjumaa, Estonia
    Note: this role was performed with the same team at VARCUS Solution Acted as Team Lead for finalizing and delivering games on all platform. Developed features for "Myth Force", a game by Beam Dog, so it can be published on consoles including Nintendo Switch, Playstation 4/5, XBox 1. XBox Series S/X. This involved managing my team with producer, checking for project what is missing and what needs to be corrected, supervising developers, defining focus.
  • Varcus Solutions Ltd.
    Lead Game Developer
    Varcus Solutions Ltd. Mar 2022 - Mar 2023
    Tallinn, Harjumaa, Estonia
    I was responsible for leading and mentoring teams with game development projects. I dealt with unreal engine, project management and consoles development. Teams required skills in many fields of work to work in the best way possible. Our focuses were optimizing games, preparing game(s) for consoles, implementing requested features, and more. As a lead I was responsible for defining what tasks were required to be completed, provision of timeline, methodology, problems and solutions.
  • Limestone Games
    Game Director
    Limestone Games May 2021 - Mar 2022
    Tallinn, Harjumaa, Estonia
    For a short term I acted as Game Director to lead team(s) to learn and develop Game Prototypes. This involved restructuring of the studio in terms of teams, project management, work methodologies and practices. I was responsible for setting up all timelines, approving of projects with studio owners, dividing tasks, setting up and mentoring on project management, overviewing progress and more. This became one of the most meaningful experiences allowing me to understand failure and how to… Show more For a short term I acted as Game Director to lead team(s) to learn and develop Game Prototypes. This involved restructuring of the studio in terms of teams, project management, work methodologies and practices. I was responsible for setting up all timelines, approving of projects with studio owners, dividing tasks, setting up and mentoring on project management, overviewing progress and more. This became one of the most meaningful experiences allowing me to understand failure and how to navigate better. Show less
  • Limestone Games
    Gameplay And Tools Programmer / Sound Director
    Limestone Games Jan 2019 - May 2021
    Tallinn, Estonia
    I was Gameplay and Tools Programmer and Audio Director on "Aeon Must Die" . I was responsible for designing combat, adding gameplay features, debugging, optimizations and developing tools for designers, writers and testers. At the end of the project I acted Sound Director. This would involve communicating with audio team and developing SFX, Music for the game. This also involved for me to design all audio systems for the game and how music and SFX would work. Adding this to the tools and making… Show more I was Gameplay and Tools Programmer and Audio Director on "Aeon Must Die" . I was responsible for designing combat, adding gameplay features, debugging, optimizations and developing tools for designers, writers and testers. At the end of the project I acted Sound Director. This would involve communicating with audio team and developing SFX, Music for the game. This also involved for me to design all audio systems for the game and how music and SFX would work. Adding this to the tools and making sure it works appropriately on all platforms was necessary. Show less
  • Enekon
    Game Programmer
    Enekon Aug 2016 - Aug 2018
    Federal Capial &Ajk, Pakistan
    I worked as game designer, and programmer for the company. My responsibility was to make sure game was delivered according to the story board provided. All the requirements were provided by me for achieving the target

Suhaib Rehman Khan Education Details

Frequently Asked Questions about Suhaib Rehman Khan

What company does Suhaib Rehman Khan work for?

Suhaib Rehman Khan works for Supercell

What is Suhaib Rehman Khan's role at the current company?

Suhaib Rehman Khan's current role is Game Developer - Spark Program.

What schools did Suhaib Rehman Khan attend?

Suhaib Rehman Khan attended Tallinn University, Comsats University Islamabad.

Who are Suhaib Rehman Khan's colleagues?

Suhaib Rehman Khan's colleagues are Rizal Gozali, Jackson Bennjamin, Woong Master, Regis Donsimoni, Pauli Kuusijärvi, Bojan Lecic, Raton Pe Viață.

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