Howard Phillips

Howard Phillips Email and Phone Number

Co-author - Gamemaster Classified @ Howard Phillips Consulting
park city, utah, united states
Howard Phillips's Location
Park City, Utah, United States, United States
Howard Phillips's Contact Details

Howard Phillips work email

Howard Phillips personal email

About Howard Phillips

Experienced Game Industry veteran with extensive experience (35+ years - Ack!) managing small (2+) and large (100+) teams producing game software including Nintendo Director of Game Creative, Lucasfilm Games Creative Director , THQ VP Development, Microsoft Product Unit Manager, and Studio Director for Epic Games satellite studio.Shipped 165+ games with the two most recent (Shadow Complex for XBLA and Infinity Blade for iOS) garnering Game-of-the-Year accolades. Strong skill set in creative direction, game design and design management, studio and project management and consumer testing as well as business development and strategic partnerships. Significant experience in console, mobile, and educational games. Extensive experience in:• Game Development • Game Design• Studio Management• Project Management• Game Mechanics• User Interface• Strategic Partnerships• Business Development• Consumer Testing• Console Gaming• Mobile Gaming• Educational GamingSpecialties: Strategic Planning, Game Design, Game Mechanics, User Interface, Formal Consumer Evaluation, Casual Gaming, Educational Gaming

Howard Phillips's Current Company Details
Howard Phillips Consulting

Howard Phillips Consulting

View
Co-author - Gamemaster Classified
park city, utah, united states
Website:
hpc123.com
Employees:
1
Howard Phillips Work Experience Details
  • Howard Phillips Consulting
    Principal
    Howard Phillips Consulting Nov 2010 - Present
    Fostering the development of effective, efficient, and engaging educational technologies and pure entertainment games. Open to interesting projects where my background and experience can be of benefit. Let's talk...
  • Freelance
    Co-Author - Gamemaster Classified
    Freelance Jan 2020 - Apr 2023
    Park City, Utah, United States
    FYI - I've been waiting for the right time / right partner (Matthew Taranto) to write this book. My intent is to offer a true retelling of what happened and what it was like during Nintendo's initial glory days 1981-1991. Much info is out there - notably some inaccurately embellished and some just plain wrong. Of course, there remains a lot that has yet to be told, until now ; )https://www.kickstarter.com/projects/437762268/gamemaster-classified/
  • Studio49 Gmbh
    Co-Founder, Creative Director
    Studio49 Gmbh Apr 2016 - Dec 2017
    Berlin Area, Germany
  • Epic Games
    Studio Director (Chair Entertainment)
    Epic Games Feb 2009 - Oct 2010
    Refactored Epic Games' recently-acquired ChAIR Entertainment studio by adding key production staff, relocating to recruiting-friendly metro area, and positioning for future success... and shipped two award-winning games of the year; Shadow Complex on XBLA and Infinity Blade on iOS.
  • Howard Phillips Consulting, Llc
    Principal
    Howard Phillips Consulting, Llc Sep 2006 - Feb 2009
    Providing Design, Analysis, and Evaluation services to valued clients. Current emphasis on educational software design.
  • Microsoft
    Creative Director / Studio Manager / Various
    Microsoft Dec 1997 - Sep 2006
    Design Research – Incubation Project – Advance Strategies Group – details MSFT confidentialDesign Management - responsible for design management of 1st and 2nd-party Racing Studio game titles and internal design staffGame Evaluation / Playtest Management – responsible for development and management of 1st-party consumer playtest group and 3rd-party expert evaluation groupProduct Unit Management - responsible for sports product unit business
  • Splash Studios
    Vice President Product Development
    Splash Studios Dec 1995 - Nov 1996
    VP Development and a member of the Splash Board of Directors
  • Absolute Entertainment
    Director, West Coast Development
    Absolute Entertainment Dec 1993 - Nov 1994
    Formulated strategic plans and the creative strategies for product lines. Prepared development budgets and assisted in financial planning.Assembled and supervised an in-house development team.Selected development sub-contractors, negotiated contracts and directed development teams.Established and managed a satellite development office.
  • Thq
    Vice President, Software Development
    Thq Dec 1991 - Nov 1993
    Formulated strategic plans and the creative strategies for product lines. Prepared development budgets and assisted in financial planning. Selected all development sub-contractors, negotiated 55 contracts, and directed development teams. Established and managed a satellite development office.
  • Lucasarts
    Creative Director / Exec. Producer, Games & Learning Products
    Lucasarts Jan 1991 - Dec 1991
    Formulated creative strategy and provided creative vision. Supervised internal development teams. Managed the development side of strategic partnerships.
  • Nintendo
    Gamemaster And Director, Game Creative
    Nintendo Feb 1981 - Jan 1991
    Provided direction and feedback to Nintendo product development teamsEvaluated products for possible Nintendo acquisitionServed as senior editor for Nintendo Power magazinePromoted Nintendo and its products internationally as “GameMaster” with TV and print interviewsAdvised marketing department on packaging, positioning, and promotional issuesEstablished and supervised on-site and location testing of arcade productsManaged all warehousing and shipping of Nintendo products

Howard Phillips Skills

Project Management Marketing Strategic Planning Product Design Video Games Game Development Game Design User Experience Strategic Partnerships User Interface Design Online Gaming User Interface Content Strategy Start Ups Product Marketing Mobile Game Development Gameplay Gameplay Systems Gameplay Balancing Digital Media Creative Direction Casual Games Level Design Mobile Games Game Mechanics

Frequently Asked Questions about Howard Phillips

What company does Howard Phillips work for?

Howard Phillips works for Howard Phillips Consulting

What is Howard Phillips's role at the current company?

Howard Phillips's current role is Co-author - Gamemaster Classified.

What is Howard Phillips's email address?

Howard Phillips's email address is th****@****ail.com

What is Howard Phillips's direct phone number?

Howard Phillips's direct phone number is +191463*****

What skills is Howard Phillips known for?

Howard Phillips has skills like Project Management, Marketing, Strategic Planning, Product Design, Video Games, Game Development, Game Design, User Experience, Strategic Partnerships, User Interface Design, Online Gaming, User Interface.

Not the Howard Phillips you were looking for?

  • Howard Phillips

    Have A Wonderful Day!
    United States
  • Howard Phillips

    Loving Teaching, Consulting, And Connecting Filmmakers With Solutions
    Waltham, Ma
    3
    bu.edu, gmail.com, hotmail.com

    5 +178120XXXXX

  • Howard Phillips

    Owner, Phillips Company, (Pharmaceutical Manufacturing; Hydrogen Energy)
    Sun City, Az
    4
    valliant.net, cpchem.com, cpchem.com, cpchem.com

    8 +158093XXXXX

  • 4
    leclairryan.com, gmail.com, leclairryan.com, elevateservices.com

    2 +121334XXXXX

  • howard phillips

    Consulting Pension Actuary
    Delray Beach, Fl
    6
    juno.co, yahoo.com, juno.com, aol.com, usa.net, juno.com

    7 +156186XXXXX

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.