Thiago Larenas Faria Email & Phone Number
Who is Thiago Larenas Faria? Overview
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Thiago Larenas Faria is listed as Senior Producer at Devoted Studios, a company with 89 employees, based in Toronto, Ontario, Canada. AeroLeads shows a matched LinkedIn profile for Thiago Larenas Faria.
Thiago Larenas Faria previously worked as Lead Producer at Hypixel Studios and Senior Producer at Sledgehammer Games. Thiago Larenas Faria holds Oslt, Canadian Workplace Culture from Humber College.
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About Thiago Larenas Faria
Game industry veteran professional and Certified Scrum Master with 20+ years of experience. Worked in all areas of the end-to-end game production process, with a great set of skills and knowledge to lead multidisciplinary teams and manage successful projects. Vast experience in high-end AAA projects, with titles like Call of Duty and Watchdogs under my belt.Main goal in the industry is to work as a Game Producer, lead producer, production director or Product Manager functions.
Listed skills include Game Development, Social Games, Game Design, Jira, and 30 others.
Thiago Larenas Faria's current company
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Thiago Larenas Faria work experience
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Lead Producer
Current
Senior Producer
Producer
Production Manager
- Manage teams of different specialties (Support, Rendering and Online), totaling around 30 employees in 3 countries during the development of Watchdogs: Legion and Watchdogs Legion: Online.
- Define priorities, scope and plan for features and deliverables, along with partnering with other teams to define dependencies and mapping risks.
- Online Content team:o Manage the whole pipeline from concept, development, user research, and shipping, for the creation of content for Watchdogs Legion: Online.o Manage multidisciplinary teams from narrative, audio.
- Rendering Team:o Partnering with the technical lead to create and execute a solid workflow to the development team.o Working in partnership with Nvidia to develop cutting-edge graphics using Ray-Traced technology.
- Support Team: o Manage, maintain, and report a pipeline of over 500 build machines in 5 different countries and 3 time zones, making sure the support to the development team is readily available and is done in an.
Game Producer
- Worked as a Game Producer at Tapps Games, which is the largest game studio in Brazil with more than 400 million downloads
- Built a business unit (Tapps Lab) from the ground up which went from 0 to 60 associates in 2 years, focused on developing fast and cost-efficient projects
- Led the strategic planning including goals, headcount setting, budget provisioning and its deployment to the team
- Oversaw the step-by-step production of +200 projects, including product definition, design, art, programming, quality assurance, marketing, and release
- Led a multi-disciplinary team of 60 employees, including 6 direct reports (1 Lead Game Designer, 1 Lead Artist, 3 Product Managers, 1 Project Manager) and 54 indirect reports
- Partnered with the Human Resources area to recruit and onboard new associates, with a workflow of 6-8 positions per month as well as to train and develop the team, consolidating a robust process of performance.
Game Producer And Partner
- Founded Ludium as a pioneer game studio for corporate gamification projects in Brazil
- Developed and executed the short and long-term business plan
- Designed the company’s workflows for cost-efficient and reliable production, defining roles, responsibilities, and processes
- Defined costs, schedules, and risks, ensuring project deliverables and quality standards met client’s needs
- Managed outsourcing teams that interacted in various projects with many deliverables and milestones
- Led a team of 5-10 associates in programming, art and game design functions
Game Producer And Project Manager
- Managed the production of over 15 simultaneous projects to develop serious games
- Led a team of 20 people, including Quality, Game Design, Content Design, Programming, and Arts
- Maintained post-sales relationship, improving the client experience and re-sales
- Implemented the Agile culture into the production processes
- Assisted as a senior advisor to Game Designers in challenging projects
- Managed outsources of art and programming as well as its integration with the in-house team
Game Analyst
- Acted as a liaison between Game Designers and the Technical Team at Vostu, which was the second largest social games studios at that time
- Created and maintained the documentation for the most important project of the company, World Mysteries, a social hidden object game for Facebook and Orkut.
- Assisted the Product Manager with the necessary tools so he could take better decisions for the live operation of the game, such as reports, analysis, and balance spreadsheets
- Dealt with multi-language teams in 3 countries: Argentina, Brazil, and the USA
Game Designer And Game Programmer
- Acted as a multitasking game development professional at Ovni, a small studio dedicated to advergames development
- Created, documented and developed projects which started with briefings from clients and evolved to full released games
- Participated in the approval sessions of the concept of the game, making adjustments on-the-go
- Implemented a system of UI development for Unity 3D, using plugins, which made the development of new games faster
Game Producer And Game Designer
- Participated in the development of retail games, advergames, and serious games
- Created documentation for the games, allowing the stakeholders and the production team to understand decisions and be on track during development
- Managed teams of 3 to 5 associates in various projects, keeping them on schedule and maintaining the quality of its deliveries
- Designed the levels of the first PSP game in Brazil: Freekscape: Escape from hell
Game Master
As a game master I was accountable for answering support requests sent by the players for the game GunBound. Improve the community of the game by being in touch with fan sites and forums. Provide feedbacks for the marketing team to improve the relationship between the players and the company.
Marketing Intern
As a marketing intern, I was accountable for visiting Lan Houses in São Paulo and presenting the game Ragnarök On-Line to its owners, and providing assistance with the installation process in all the computers of each store.
Colleagues at Devoted Studios
Other employees you can reach at devotedstudios.com. View company contacts for 89 employees →
Victoria Sulimenko
Colleague at Devoted Studios
Kyiv, Kyiv City, Ukraine, Ukraine
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TH
Tetiana Hurova
Colleague at Devoted Studios
Ukraine, Ukraine
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SM
Sofia Morais
Colleague at Devoted Studios
São Paulo, São Paulo, Brazil, Brazil
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IV
Iryna Vishnetskaia
Colleague at Devoted Studios
New York, New York, United States, United States
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BL
Bruno León Ramírez
Colleague at Devoted Studios
Mexico, Mexico
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DA
Daniel Araújo
Colleague at Devoted Studios
Niterói, Rio De Janeiro, Brazil, Brazil
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MB
Michael Berry
Colleague at Devoted Studios
Los Angeles Metropolitan Area, United States
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SM
Sina Masoumi
Colleague at Devoted Studios
Istanbul, Türkiye, Turkey
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AA
Artem Aleksandrin
Colleague at Devoted Studios
Kyiv Metropolitan Area, Ukraine
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AE
Alp Elber
Colleague at Devoted Studios
Ankara, Türkiye, Turkey
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Thiago Larenas Faria education
Oslt, Canadian Workplace Culture
Bachelor'S Degree, Game Design And Development
Diploma, Animation Project Development
Frequently asked questions about Thiago Larenas Faria
Quick answers generated from the profile data available on this page.
What company does Thiago Larenas Faria work for?
Thiago Larenas Faria works for Devoted Studios.
What is Thiago Larenas Faria's role at Devoted Studios?
Thiago Larenas Faria is listed as Senior Producer at Devoted Studios.
Where is Thiago Larenas Faria based?
Thiago Larenas Faria is based in Toronto, Ontario, Canada while working with Devoted Studios.
What companies has Thiago Larenas Faria worked for?
Thiago Larenas Faria has worked for Devoted Studios, Hypixel Studios, Sledgehammer Games, Ubisoft Toronto, and Tapps Games.
Who are Thiago Larenas Faria's colleagues at Devoted Studios?
Thiago Larenas Faria's colleagues at Devoted Studios include Victoria Sulimenko, Tetiana Hurova, Sofia Morais, Iryna Vishnetskaia, and Bruno León Ramírez.
How can I contact Thiago Larenas Faria?
You can use AeroLeads to view verified contact signals for Thiago Larenas Faria at Devoted Studios, including work email, phone, and LinkedIn data when available.
What schools did Thiago Larenas Faria attend?
Thiago Larenas Faria holds Oslt, Canadian Workplace Culture from Humber College.
What skills is Thiago Larenas Faria known for?
Thiago Larenas Faria is listed with skills including Game Development, Social Games, Game Design, Jira, Confluence, Production, Maya, and Actionscript.
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