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Thomas Bland Email & Phone Number

Animation Director at Sony Computer Entertainment America at PlayStation
Location: Carlsbad, California, United States 7 work roles 1 school
4 work emails found @playstation.com 1 phone found area 800 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 4 work emails · 1 phone

Work email b****@playstation.com
Direct phone (800) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Animation Director at Sony Computer Entertainment America
Location
Carlsbad, California, United States

Who is Thomas Bland? Overview

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Quick answer

Thomas Bland is listed as Animation Director at Sony Computer Entertainment America at PlayStation, based in Carlsbad, California, United States. AeroLeads shows a work email signal at playstation.com, phone signal with area code 800, and a matched LinkedIn profile for Thomas Bland.

Thomas Bland previously worked as Animation Director at Sony Visual Arts and Animation Supervisor at Playstation. Thomas Bland studied at Academy Of Art University.

Company email context

Email format at PlayStation

This section adds company-level context without repeating Thomas Bland's masked contact details.

{last}.{first}@playstation.com
95% confidence

AeroLeads found 4 current-domain work email signals for Thomas Bland. Compare company email patterns before reaching out.

Profile bio

About Thomas Bland

Thomas Bland is a Animation Director at Sony Computer Entertainment America at PlayStation. He possess expertise in animation, character animation, cinematics, maya, autodesk motionbuilder and 7 more skills. Colleagues describe him as "dammit, i wish i had more time to pick this guy's brain. he's f*ckn brilliant at his craft and one of the easiest guys to shoot th sh*t with. best of luck dude!"

Listed skills include Animation, Character Animation, Cinematics, Maya, and 8 others.

Current workplace

Thomas Bland's current company

Company context helps verify the profile and gives searchers a useful next step.

PlayStation
Playstation
Animation Director at Sony Computer Entertainment America
AeroLeads page
7 roles · 24 years

Thomas Bland work experience

A career timeline built from the work history available for this profile.

Animation Director

Current
Sony Visual Arts
Mar 2008 - Present

Animation Supervisor

Current

God of War: RagnarokJedi Fallen OrderRagtag: Amy Hennig/Visceral Star Wars ProjectUncharted 4Uncharted 3Socom 4Uncharted 2Resistance 2

Jan 2008 - Present

Previz Animator

Lightstorm

James Cameron Project - Avatar

Aug 2006 - Jan 2008

Character Animator

Polar ExpressMonster House

Mar 2003 - May 2006
1 education record

Thomas Bland education

FAQ

Frequently asked questions about Thomas Bland

Quick answers generated from the profile data available on this page.

What company does Thomas Bland work for?

Thomas Bland works for PlayStation.

What is Thomas Bland's role at PlayStation?

Thomas Bland is listed as Animation Director at Sony Computer Entertainment America at PlayStation.

What is Thomas Bland's email address?

AeroLeads has found 4 work email signals at @playstation.com for Thomas Bland at PlayStation.

What is Thomas Bland's phone number?

AeroLeads has found 1 phone signal(s) with area code 800 for Thomas Bland at PlayStation.

Where is Thomas Bland based?

Thomas Bland is based in Carlsbad, California, United States while working with PlayStation.

What companies has Thomas Bland worked for?

Thomas Bland has worked for Sony Visual Arts, Playstation, Lightstorm, Lightstorm Entertainment, and Sony Imageworks.

How can I contact Thomas Bland?

You can use AeroLeads to view verified contact signals for Thomas Bland at PlayStation, including work email, phone, and LinkedIn data when available.

What schools did Thomas Bland attend?

Thomas Bland studied at Academy Of Art University.

What skills is Thomas Bland known for?

Thomas Bland is listed with skills including Animation, Character Animation, Cinematics, Maya, Autodesk Motionbuilder, Computer Animation, Pre Visualization, and Facial Animation.

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