Lead Content Designer
CurrentMy responsibilities include:• Develop gameplay systems, including abilities, enemies, puzzles, and other interactive elements. • Expertise in coding with Unreal Engine’s Blueprints, focusing on networking, Gameplay Ability System (GAS), AI creation, and gameplay balancing.• Establish the vision for game features and overall game feel, ensuring a cohesive and engaging player experience.• Design and build level layouts, blockouts, and landscapes using Unreal Editor 5. • Prototype and implement scripted events, NPCs, and Missions using Unreal Engine 5. • Guide performance optimization, addressing degradation concerns and ensuring asset and feature efficiency across the game.• Lead a team of 9 talented designers, fostering collaboration and driving creative development.• Collaborate closely with the Art Director, artists, and programmers to craft and deliver immersive environments that align with the game’s creative vision. • Conduct research and analysis on design, aesthetics, and the technical aspects behind level locations and game flow.