Thomas Hulton
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Thomas Hulton Email & Phone Number

Lead Technical Designer | Project Director at Bad Rhino Studios
Location: Covilhã, Castelo Branco, Portugal 10 work roles 2 schools
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Current company
Role
Lead Technical Designer | Project Director
Location
Covilhã, Castelo Branco, Portugal
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Who is Thomas Hulton? Overview

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Quick answer

Thomas Hulton is listed as Lead Technical Designer | Project Director at Bad Rhino Studios, a company with 17 employees, based in Covilhã, Castelo Branco, Portugal. AeroLeads shows a matched LinkedIn profile for Thomas Hulton.

Thomas Hulton previously worked as Lead Content Designer at Bad Rhino Studios and Product Owner at Manufactory Gg. Thomas Hulton holds Diseñador Y Programador De Video Juegos, Diseñador Y Programador De Video Juegos, Titulo: Diseñador Y Programador De Video Juegos from Escuela Da Vinci.

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Bad Rhino Studios

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Profile bio

About Thomas Hulton

Lead Technical Designer | Unreal Engine Expert | Project DirectorHi, I’m Thomas, a Lead Technical Designer with extensive expertise in video game development and a strong foundation in programming.I currently serve as the Lead Designer and Project Director at Bad Rhino Games, where I have the privilege of leading a talented team of 9 professionals. Together, we are dedicated to pushing the boundaries of game design and delivering innovative experiences. My role involves directing our projects' vision and hands-on implementation across various systems using Unreal Engine 5. From enemy design to programming abilities, weapons, and in-game events, I bring ideas to life with technical precision and creative flair.With over 7 years of experience in the gaming industry, my expertise lies in seamlessly integrating mechanics, creating dynamic game environments, and optimizing gameplay experiences. My passion for video games has fueled my career, and I am always looking for new ways to innovate and inspire players.Let’s connect and explore how we can shape the future of gaming together.

Listed skills include Unity 3D, Unreal Engine 4, C#, 3D Studio Max, and 13 others.

Current workplace

Thomas Hulton's current company

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Bad Rhino Studios
Bad Rhino Studios
Lead Technical Designer | Project Director
kansas city, kansas, united states
Employees
17
AeroLeads page
10 roles · 8 years

Thomas Hulton work experience

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Lead Content Designer

Current
  • My responsibilities include:
  • Develop gameplay systems, including abilities, enemies, puzzles, and other interactive elements.
  • Expertise in coding with Unreal Engine’s Blueprints, focusing on networking, Gameplay Ability System (GAS), AI creation, and gameplay balancing.
  • Establish the vision for game features and overall game feel, ensuring a cohesive and engaging player experience.
  • Design and build level layouts, blockouts, and landscapes using Unreal Editor 5.
  • Prototype and implement scripted events, NPCs, and Missions using Unreal Engine 5.
Feb 2020 - Present

Product Owner

My responsibilities:· Make sure the project meets the objectives· Estimate the scope of the product· Manage scope change· Estimation of time and cost requirements· Risk management and mitigation· Planning and sequencing of schedules and activities· Negotiate work with the team· Eliminate impediments and help the team· Serve as a focal point of information.

Jan 2022 - Dec 2022

Game Design Teacher

Argentina

I am a teacher of “Design and Programming of video games” career at Da Vinci School in Buenos Aires Argentina. I teach the asignatura “Introduction to game design” and “Design and production”.

Aug 2017 - Aug 2020

Level Designer

Gran Buenos Aires, Argentina

  • My responsibilities were designed the Levels from the ground up, creating:
  • Concept.
  • Layout.
  • Flow Maps.
  • Blockmesh & Greybox.Also, I made UX design and created some features of the game like Game Modes and the Ranked System.
Jul 2018 - Feb 2020

Embedded Quality Assurance Tester

Argentina

Dec 2017 - Jul 2018

Producer & Game Designer

Aabb Games

Argentina

AABB Games is a small indie studio consisting of 6 people. We are currently developing projects for third party agents as well as our own IPs.My responsabilities in AABB Games include Game Design and overall Production. I organize the team, plan out the delivery dates, schedule the development process and define concepts and systems/mechanics for the.

2018 - Jan 2020

Organization Manager

Force Of Nature - Multigaming

Buenos Aires

I was the manager for the Multigaming group "Force of Nature". My responsabilities included coordination and management of several ESports teams from the Latinamerican competitive scene including different platforms. Some of the accomplishments during my tenure in "Force of Nature" include getting our CS:GO squad into the top 3 teams of Latin America and.

Feb 2013 - Jul 2018

Coach

Force Of Nature - Multigaming

Argentina

I acted as a coach for several Latin American teams of League Of Legends, instructing both theoretical and practical knowledge of the game and helping with the teams coordination, schedule and the daily life of each player. During my year as a coach the squad under my care was ranked top 3 and they qualified and played several “Circuitos de Leyendas” (The.

Jun 2014 - Sep 2016

Referee

Buenos Aires

I worked as a Player Handler and referee on “La Parada competitiva 2014” in Argentina.

Jun 2014 - Jul 2014
Team & coworkers

Colleagues at Bad Rhino Studios

Other employees you can reach at badrhinostudios.com. View company contacts for 17 employees →

2 education records

Thomas Hulton education

Diseñador Y Programador De Video Juegos, Diseñador Y Programador De Video Juegos, Titulo: Diseñador Y Programador De Video Juegos

Escuela Da Vinci

Activities and Societies: Game Jam CartoonNetwork, Da Vinci Game Jam.

Bachillerato, Informatica

Instituto Inmaculada Concepcion

Activities and Societies: Futbol, Volley, Coro, CUFIK, Grupo misionero.

FAQ

Frequently asked questions about Thomas Hulton

Quick answers generated from the profile data available on this page.

What company does Thomas Hulton work for?

Thomas Hulton works for Bad Rhino Studios.

What is Thomas Hulton's role at Bad Rhino Studios?

Thomas Hulton is listed as Lead Technical Designer | Project Director at Bad Rhino Studios.

Where is Thomas Hulton based?

Thomas Hulton is based in Covilhã, Castelo Branco, Portugal while working with Bad Rhino Studios.

What companies has Thomas Hulton worked for?

Thomas Hulton has worked for Bad Rhino Studios, Manufactory Gg, Escuela Da Vinci, Nimble Giant Entertainment, and Ngd Studios.

Who are Thomas Hulton's colleagues at Bad Rhino Studios?

Thomas Hulton's colleagues at Bad Rhino Studios include Ariel Anabitarte, Germán D'Angelo, Miranda Mallery, Demian Lopez, and Dmytro Serdyukov.

How can I contact Thomas Hulton?

You can use AeroLeads to view verified contact signals for Thomas Hulton at Bad Rhino Studios, including work email, phone, and LinkedIn data when available.

What schools did Thomas Hulton attend?

Thomas Hulton holds Diseñador Y Programador De Video Juegos, Diseñador Y Programador De Video Juegos, Titulo: Diseñador Y Programador De Video Juegos from Escuela Da Vinci.

What skills is Thomas Hulton known for?

Thomas Hulton is listed with skills including Unity 3D, Unreal Engine 4, C#, 3D Studio Max, 3D Coat, Strategic Planning, Redes Sociales, and Windows.

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