Thomas Shepherd Email and Phone Number
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An accomplished software engineer and computer scientist with expertise in research and development covering a wide range of mathematically intensive applications. A creative, logical, and self-motivated engineer developing modular, object oriented software, maximizing quality, performance, and flexibility. A proven track record for creating cutting edge technologies from concept to finished product in a goal oriented team environment.Specialties: Applied Mathematics, Mathematical Modeling, Artificial Intelligence (AI), Pattern Recognition
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Sr. Software Engineer - Machine Learning And AnalyticsTethr, A Creovai CompanyPhoenix, Az, Us -
Sr. Software Engineer - Machine Learning & AnalyticsTethr, A Creovai Company Jul 2013 - PresentAustin, Texas, Us"Tethr and Creovai's vision is a world where every company listens, and every customer is heard. Creovai is a cloud-based conversation intelligence platform that combines powerful AI, machine learning, and decades of customer experience research to surface contextual insights from phone calls and other customer interactions and provide interactive coaching and agent enablement. Customers are using Creovai to quickly, easily and accurately turn large amounts of unstructured voice of customer conversation data into insights that fuel smarter decisions and improved business performance, enabling them to become Listening Enterprises"Responsibilities: Design and implement new and improved technologies for machine learning and speech analytics.Accomplishments:Invented, designed and implemented innovative technologies and methods, including:Programmable audio filter pipeline to improve automatic speech recognition accuracyHigh-performance Natural Language Processing library for large corpus data sets Mathematical modeling library for solving large-scale mixed language and data models using artificial neural networks, regression, graph regression, and hidden Markov modelsProgrammable statistical library for analyzing call center interactionsMethod for combining outputs of multiple Automatic Speech Recognition engines to improve accuracySemi-automated method for detecting bot and script-based fraud in chat and call interactionsMethod for building and applying predictive neural network models using mixed text and data to optimize customer outcomes, (US Patent 12,131,272 B1)Improved efficiency, cost, and customer outcomes via in-depth analysis of call center conversation data and creation of highly accurate predictive language models for customer effort, satisfaction, sentiment, sales, quality assurance and churn risk for multiple Fortune 500 and 100 companies Won competitive language and data modeling bid with Fortune 100 company against multiple competing teams -
Software Engineer IiiAvaya Dec 2009 - Jul 2013Morristown, New Jersey, UsResponsibilities: Research and development in 3D spatial audio, Voice Over IP (VoIP), and Digital Signal Processing (DSP)Accomplishments:Created new technologies for Acoustic Echo Cancellation (AEC), Automatic Gain Control (AGC), high-performance Digital Signal Processing (DSP) in time and frequency domains, high-scalability 3D spatial audio for large scale audio conferencing platform, SIP, Radio Over IP (Roip) for US Strategic Operations Command (SOCOM) and Voice over IP (VoIP) applications.30% improvement in server performance and scalability.Member:Audio Quality GroupAudio Experts Group -
Software Engineer IiiDiamondware / Nortel Networks Acquired By Avaya Apr 2009 - Dec 2009Responsibilities: Research and development in 3D spatial audio, Voice Over IP (VoIP), and Digital Signal Processing (DSP)
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President And CeoIntelligent Tools Llc May 2008 - Apr 2009Responsibilities: Custom R & D and consulting servicesAccomplishments:Developed advanced algorithms and software for vector math applications, adaptive AI, and cluster-based simulation.Developed and built an automated behavioral testing system for neuroscience research at Arizona State University
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Lead Programmer For Xbox, Senior Software Engineer, Director Of Motion AnalysisRainbow Studios 1995 - Apr 2008Phoenix, Arizona, UsResponsibilities: Develop new technologies for the game and animation industryAccomplishments:Developed advanced algorithms and software for geometry processing, high-performance math applications, AI, machine learning, collision avoidance, collision detection, physics simulation, guidance and flight control, data streaming and compression, graphics and visual effects, animation, motion capture and inverse kinematics (IK)Created core technologies and game-play logic for 12 of the company's top selling AAA game titlesSignificantly improved performance and flexibility of the company's core game engine technology -
Product Engineering Manager / Software EngineerGtx Corporation 1993 - 1995UsResponsibilities: Lead a team of software engineers producing cutting edge raster to vector conversion technologies and architect new product features.Accomplishments:Lead a team of 10 engineers as manager, architect, and technology lead, producing the company’s raster to vector conversion productsDeveloped new technologies for handwriting and symbol recognition and image processing and feature extraction. -
Graduate Research AssistantArizona State University Aug 1988 - Jul 1993Tempe, Az, UsResponsibilities: To work as part of a team developing mathematical models, algorithms, and software in the fields of computer vision and artificial intelligence for an autonomous underwater vehicle project under the Office of Naval Research (Grants N00014-88-K-0603 and N00014-91-J-1456) Accomplishments:Developed mathematical models and software for shape recognition, abstract object categorization/classification, and inference generation, object segmentation, transformational invariance, path planning and navigation, collision avoidance, adaptive spatial mapping, multi-modal sensory integration, cluster-based image processing and computer vision.Designed and built an interactive hardware control and communications interfaces between a Silicon Graphics Power Series computer and Benthos Mark II submersible and a vector graphics display system for use in psycho-physical researchGraduate teaching assistant – taught lab section for upper level Research Methods course
Thomas Shepherd Skills
Thomas Shepherd Education Details
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Arizona State UniversityArtificial Intelligence / Pattern Recognition -
Iowa State UniversityComputer Science / Psychology
Frequently Asked Questions about Thomas Shepherd
What company does Thomas Shepherd work for?
Thomas Shepherd works for Tethr, A Creovai Company
What is Thomas Shepherd's role at the current company?
Thomas Shepherd's current role is Sr. Software Engineer - Machine Learning and Analytics.
What is Thomas Shepherd's email address?
Thomas Shepherd's email address is ts****@****cox.net
What schools did Thomas Shepherd attend?
Thomas Shepherd attended Arizona State University, Iowa State University.
What are some of Thomas Shepherd's interests?
Thomas Shepherd has interest in Guitar, Martial Arts, Piano.
What skills is Thomas Shepherd known for?
Thomas Shepherd has skills like Algorithms, C++, Artificial Intelligence, Game Development, Software Engineering, Perforce, Xbox 360, Image Processing, Machine Learning, Video Games, Visual Studio, C.
Who are Thomas Shepherd's colleagues?
Thomas Shepherd's colleagues are Jasmine H., Rahul Das, Manisha Ethiraj, Chukwuma Nzekwe, Dorota Lewicka, Chaz Rowe, Joe Apodaca.
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