Thomas Wiley Email & Phone Number
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Who is Thomas Wiley? Overview
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Thomas Wiley is listed as Automation Engineer at Epic Games, a with 11318 employees, based in Portland, Oregon, United States. AeroLeads shows a work email signal at averisource.com and a matched LinkedIn profile for Thomas Wiley.
Thomas Wiley previously worked as Senior Automation Engineer at Ifit and Senior Automation Engineer at Lululemon Studio. Thomas Wiley holds Bachelor Of Arts - Ba, English from Washington State University.
Email format at Epic Games
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About Thomas Wiley
Thomas Wiley is a Automation Engineer at Epic Games. He possess expertise in quality assurance, test automation, test planning, c#, sql and 10 more skills.
Listed skills include Quality Assurance, Test Automation, Test Planning, C#, and 11 others.
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Thomas Wiley work experience
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Senior Automation Engineer
Senior Automation Engineer
Team lead responsibilities: Created Jira epics, and stories and worked with team members to discuss and log tasks to accomplish stories each sprintRan sprint ceremonies including daily standups, sprint retro, and demosResponsible for planning quarterly deliverables with quality and engineering leadsUtilized internal engagement recording software to evaluate most common user flows to help plan the highest value test cases for automation to coverCreated multiple jenkins pipelines designed to schedule and run different scopes of test coverage, from nightly build stability to bi-weekly regression test runsEstablished AWS lambda to take builds uploaded to S3 and trigger appropriate test runs based on the buildUsing Python and Appium, expanded existing test coverage to include full end to end testing of iOS and android mobile applications, e-commerce website, as well as testing mirror product integrationUsing remote mobile simulator hosting software Saucelabs to handle running tests at scaleRefactored existing code classes to follow a consistent set of guidelines for where logic should be to allow for cleaner, more reusable page objects, as well as test classes. Leveraged internal APIs for test setup and cleanup, for more deterministic data manipulation rather than working only through the UI. Implemented post run MongoDB reporting for tests to establish long term test stability metrics
.Net Developer
Migrated MVC service and controller logic to C# .net Core API controllersFor existing clients, while the new system was being built, handled full stack MVC improvements and new featuresCreated an asynchronous CSV file generation system for clients for exporting large data setsCreated Azure DevOps pipeline CI/CDMoved services from on premises machines to Azure VMs
.Net Developer & Devops Lead
Wrote multiple API microservices for a data visualization dashboardMainly utilized Azure function apps for rapid API developmentHad a variety of triggers including Http call triggers, as well as service bus queue triggers. Responsible for set-up and maintenance of Azure PaaS using Azure Resource Manager templates across four development environments and production. App Service EnvironmentsMonitored scaling and performance across multiple App Service PlansApplication Gateway routing20+ app services, which were mainly Angular web apps, azure function apps, and .NET MVC web appsCosmosDBImplemented automated scaling of collections based on current usageService BusSet-up and maintained Azure devops CI/CD pipelines for over 20 microservices and web apps.Worked on additions and bug fixes for Angular using typescript.Utilized multiple GIT repositories in Azure DevopsMet and cooperated closely with the business team to ensure tasks were done according to the acceptance criteria.Worked in an Agile team of developers, occasionally helping to lead stand-ups and sprint planning responsibilities.
.Net Developer
Primarily responsible for writing and maintaining clean, reusable, and testable server side code for Fixters.com software suite utilizing .NET Web FormsBuilt systems to handle a variety of calculation cases, reporting system with graphs and pdf exporting, project management, and a variety of other tools for users to flip homes.Wrote web services to return JSON accessed through Javascript/JQueryWrote and maintained an Android application using Xamarin Android developmentResponsible for schema design and data models in SQL / Entity FrameworkManaged SEO improvements throughout the siteIn charge of release management for development server and production server for the web app as well as google play distribution.Responsible for server scale testing and server capacity management using Microsoft Azure
Automation Test Lead
Managed a team of up to three other automation support testers.Utilized Agile methodologies, performed duties of scrum master for story and task tracking for the team and led weekly sprints to track work and area improvements. (TFS / RAID / JIRA) Managed goal setting and tracked improvements over time for team members.Planned education tracks to help team members grow in scripting, data collection, and workflow improvements. Acted as communication head for automation at BungieCompiled feedback from engineering heads from the various automation systems in order to create work items for improvements. Worked with test leads from a variety of areas to help plan automation based on what was currently available, and to track API additions for future work. Distributed the planning and writing of automation scripts out to a team of SDET’s embedded into each engineering area.Maintained the scheduling of scripts on the automation farm of host pcs and development kits.Handled load distribution across both static and dynamic automation systems to alleviate resource contention. As work was being distributed, built up systems of tracking to help audit when an area was failing too often and escalate to the automation support team for assistance. Created an automated data reporting solution for delivering alerts when critical systems were trending towards failure. (LINQ)Included monitoring for hardware system health, reviewing job length on the farm, and alerting if there were too many of certain error events encountered in recent automation jobs.Distributed test automation responsibilities out to various test teams by teaching basic scripting, as well as how best to use the tools available to review automation results in order to drive self-sustainability.
Automation Test Author
Responsible for planning and writing automated test cases for all stages of the build process. (C#). Concise test cases and larger test fixtures written in a shared library accessed by NUnit for easy local automation used by engineers and test teams. Helped to establish and expand functions that existed within a central API to be used by all automation authors.Wrote the majority of test automation for, and ensured the health of all systems that helped improve build stability across the studio, which included:Code and content gauntlet that ran build and functional tests against private changes in order to gate check-ins. Gauntlet was responsible for a dramatic increase in build stability allowing content creators to work closer to latest in depot for faster iteration (Perforce). Core stability BVTs against binary builds scheduled to kick off and run a base set of test cases designed to cover the most common areas of the game. BVTs against content builds aggregating the newest binaries and content for coverage of real shippable content.Deep level stress testing of high risk areas, designed to run with many clients for a long period of time. Managed the automation farm of shared resources:Over 50 physical PCs and 200 virtual machines maintained through Hyper-V.Over 600 current and next-generation development kitsSDK/Firmware updates, profile storage and management, system Assisted with writing internal websites and test tools used by the various test teams within the studio.Fulfilled new feature requests, as well as bug fixes on test focused internal websites. (C# / Javascript)Created multiple linked database tables for maintaining data used by websites and accessed through SQL and LINQ queries to track automation information.Wrote and maintained a tool used by test teams to set up local environments for quick bug reproduction using automation(C# / WPF).
Web Content Writer / Customer Support
Technical Writer / It Support
Colleagues at Epic Games
Other employees you can reach at epicgames.com. View company contacts for 11318 employees →
Dan Hertzka
Colleague at Epic GamesDurham, North Carolina, United States
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One Two
Colleague at Epic GamesAustin, Texas, United States
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Bray Na
Colleague at Epic GamesGeorgia, United States
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Ali Ramezani
Colleague at Epic GamesMilton Keynes, England, United Kingdom
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Russell Johnston
Colleague at Epic GamesUnited States
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William Castagna
Colleague at Epic GamesGeorgetown, Texas, United States
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Zoe Upchurch
Colleague at Epic GamesHickory-Lenoir-Morganton-Marion Area, United States
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Suppy Fn
Colleague at Epic GamesWest Midlands, England, United Kingdom
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Lev Weglein
Colleague at Epic GamesOxford, Connecticut, United States
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Mathew Popovich
Colleague at Epic GamesGreater Philadelphia, United States
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Thomas Wiley education
Bachelor Of Arts - Ba, English
Bachelor Of Arts (B.A.), English - Technical Writing
B.A, English, Technical
Frequently asked questions about Thomas Wiley
Quick answers generated from the profile data available on this page.
What company does Thomas Wiley work for?
Thomas Wiley works for Epic Games.
What is Thomas Wiley's role at Epic Games?
Thomas Wiley is listed as Automation Engineer at Epic Games.
What is Thomas Wiley's email address?
AeroLeads has found 1 work email signal at @averisource.com for Thomas Wiley at Epic Games.
Where is Thomas Wiley based?
Thomas Wiley is based in Portland, Oregon, United States while working with Epic Games.
What companies has Thomas Wiley worked for?
Thomas Wiley has worked for Epic Games, Ifit, Lululemon Studio, Trinity Millennium Group, and T4S Partners, Inc..
Who are Thomas Wiley's colleagues at Epic Games?
Thomas Wiley's colleagues at Epic Games include Dan Hertzka, One Two, Bray Na, Ali Ramezani, and Russell Johnston.
How can I contact Thomas Wiley?
You can use AeroLeads to view verified contact signals for Thomas Wiley at Epic Games, including work email, phone, and LinkedIn data when available.
What schools did Thomas Wiley attend?
Thomas Wiley holds Bachelor Of Arts - Ba, English from Washington State University.
What skills is Thomas Wiley known for?
Thomas Wiley is listed with skills including Quality Assurance, Test Automation, Test Planning, C#, Sql, Visual Studio, Javascript, and Test Cases.
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