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Tim Gillette Email & Phone Number

Sr. Experience Designer at Electronic Arts (EA) at Electronic Arts (EA)
Location: Seattle, Washington, United States 6 work roles 2 schools
2 work emails found @ea.com 2 phones found area 206 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 2 phones

Work email t****@ea.com
Direct phone (206) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Sr. Experience Designer at Electronic Arts (EA)
Location
Seattle, Washington, United States
Company size

Who is Tim Gillette? Overview

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Quick answer

Tim Gillette is listed as Sr. Experience Designer at Electronic Arts (EA) at Electronic Arts (EA), a with 5 employees, based in Seattle, Washington, United States. AeroLeads shows a work email signal at ea.com, phone signal with area code 206, and a matched LinkedIn profile for Tim Gillette.

Tim Gillette previously worked as Principal UI Artist at Jam City and Sr. UI/UX Designer at Wg Cells. Tim Gillette holds Associates Degree, Computer Animation from The Art Institutes.

Company email context

Email format at Electronic Arts (EA)

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{first}{last}@ea.com
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AeroLeads found 2 current-domain work email signals for Tim Gillette. Compare company email patterns before reaching out.

Profile bio

About Tim Gillette

I’m a highly motivated video game industry veteran specializing in UI/UX Design, with a passion for artwork of all kinds.I have a reputation for being highly collaborative, dependable and having a high standard for visual design and usability of the product I’m working on. I excel in building an efficient production pipeline, have a passion for user-centered design and firmly believe that collaboration and communication are vital to my team’s success.

Listed skills include Texturing, Video Games, Uv Mapping, Wii, and 24 others.

Current workplace

Tim Gillette's current company

Company context helps verify the profile and gives searchers a useful next step.

Electronic Arts (EA)
Electronic Arts (Ea)
Sr. Experience Designer at Electronic Arts (EA)
Redwood City, CA
Website
Employees
5
AeroLeads page
6 roles · 24 years

Tim Gillette work experience

A career timeline built from the work history available for this profile.

Sr. Experience Designer At Electronic Arts (Ea)

Current

Redwood City, Ca, Us

Jun 2018 - Present

Principal Ui Artist

Culver City, California, Us

Oct 2016 - Mar 2018

Sr. Ui/Ux Designer

Wg Cells
Apr 2016 - Oct 2016

Lead Artist - Sr. Ui Artist

San Francisco, Ca, Us

My responsibilities as a Lead Artist and UI Manager include:- Managing a small team of artists and ensuring a game's visuals are cohesive & up to quality standard.- Schedule and scope work to ensure my team is on track to complete tasks on time.- Managing our UI Team, ensuring UI art and usability is up to standard.- Art asset optimization with focus on game performance and final download size.- Working with Tools team to improve UI tools and efficiency within art pipelines.- Helping develop concepts for new intellectual properties and ensuring art fits within the proper demographic.- Creation of marketing materials for various games.- Creation of high quality art assets on various titles.

Aug 2011 - Mar 2016

Lead Artist

My responsibilities as Lead Artist at Amaze Entertainment/Griptonite Games include:- Managing a small team of artists and ensuring a game's visuals are cohesive and up to quality standards.- Schedule and scope work to ensure my team is on track to complete tasks on time.- Working closely with clients to ensure our art team is meeting expectations with schedule & art quality. - Working on various intellectual properties and ensuring art is on target and at high quality.- Management of outsourced art assets.- Art asset optimization with focus on game performance and final download size.- Creation of high quality art assets on various titles.

2003 - 2011 ~8 yrs

Artist

Interactive Imagination

Creation of graphics and animation for Magi-Nation RPG, Gameboy Color.Creation of illustration and character design for Magi-Nation Duel, collectible card game.

Mar 2000 - Jun 2001
Team & coworkers

Colleagues at Electronic Arts (EA)

Other employees you can reach at ea.com. View company contacts for 5 employees →

2 education records

Tim Gillette education

Associates Degree, Computer Animation

The Art Institutes

Education record

Dickinson State University
FAQ

Frequently asked questions about Tim Gillette

Quick answers generated from the profile data available on this page.

What company does Tim Gillette work for?

Tim Gillette works for Electronic Arts (EA).

What is Tim Gillette's role at Electronic Arts (EA)?

Tim Gillette is listed as Sr. Experience Designer at Electronic Arts (EA) at Electronic Arts (EA).

What is Tim Gillette's email address?

AeroLeads has found 2 work email signals at @ea.com for Tim Gillette at Electronic Arts (EA).

What is Tim Gillette's phone number?

AeroLeads has found 2 phone signal(s) with area code 206 for Tim Gillette at Electronic Arts (EA).

Where is Tim Gillette based?

Tim Gillette is based in Seattle, Washington, United States while working with Electronic Arts (EA).

What companies has Tim Gillette worked for?

Tim Gillette has worked for Electronic Arts (Ea), Jam City, Wg Cells, Glu Mobile, and Amaze Entertainment/Griptonite Games.

Who are Tim Gillette's colleagues at Electronic Arts (EA)?

Tim Gillette's colleagues at Electronic Arts (EA) include Jugal Kishor Mahawar, Jenna De Vega, Mehmet Sağyaşar, Ionel Nelutu Bacanu, and Maria Cristina A..

How can I contact Tim Gillette?

You can use AeroLeads to view verified contact signals for Tim Gillette at Electronic Arts (EA), including work email, phone, and LinkedIn data when available.

What schools did Tim Gillette attend?

Tim Gillette holds Associates Degree, Computer Animation from The Art Institutes.

What skills is Tim Gillette known for?

Tim Gillette is listed with skills including Texturing, Video Games, Uv Mapping, Wii, Game Development, Conceptual Art, Illustration, and Animation.

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