Todd Marshall Email and Phone Number
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I've worked in the entertainment industry for the last few decades as a specialist in 2D art (traditional and digital) for digital gaming companies, motion pictures and film, and the music industries. I've been incredibly fortunate enough to have working the last 14 years in the digital gaming industry in art direction, conception and design. Creating and setting the look and style of new IP's and this has been a great passion of mine. I've work with, and led teams of the most talented artists in the industry that continue to push the boundaries in digital art.As a professional paleo-illustrator I've reconstructing prehistoric animals for multi-media worldwide. My education includes a BA in illustration and fine arts from the Art Center College of Design in Pasadena, California, one of the world’s best art institutions. I was mentored at Stan Winston’s Special Effects Studio in Los Angeles, California, by their (former) Senior Concept Designer, Mark “Crash” McCreery, one of the greatest motion picture concept artists of our time.I’ve been awarded “The John J. Lanzendorf Award: for Best 2D Paleo-Illustrator of 2005”, by the international society, the Society of Vertebrate Paleontology (SVP). The highest honor a professional paleo-artist can achieve.I’ve had many titles in the game industry; from Lead Artist with 4 released titles at Sunstorm Inc., Art Director for Sinister Games Inc. (an Ubi Soft studio), and Senior Concept Artist at Volition Inc. (a THQ studio); working on next generation AAA titles such as Saints Row, Red Faction: Guerrilla, Red Faction Armageddon, and creature designer for Guillermo del Toro’s: InSane. I have strong leadership, teaching and mentoring abilities. I’m use to working on tight deadlines, and producing the highest quality art assets.
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Concept Art InstructorVancouver Animation SchoolBoise, Id, Us -
Concept Art InstructorVancouver Animation School Jan 2012 - PresentBoise, Idaho Area -
Concept Art InstructorVancouver Animation School Dec 2012 - PresentOnlineWorking with international student’s online teaching the principles of concept art for the student’s entrance into the professional entertainment industry and art careers. Teaching: sketching, drawing, and painting fundamentals and techniques in both traditional and digital mediums both in 2D and 3D. Teaching concept art design in the areas of composition, environmental design, perspective, figure drawing, character design, creature design, weapon design, vehicle design, prop design… Show more Working with international student’s online teaching the principles of concept art for the student’s entrance into the professional entertainment industry and art careers. Teaching: sketching, drawing, and painting fundamentals and techniques in both traditional and digital mediums both in 2D and 3D. Teaching concept art design in the areas of composition, environmental design, perspective, figure drawing, character design, creature design, weapon design, vehicle design, prop design, shape language, color theory, and critiquing. Show less -
Adjunct Digital Art InstructorBoise State University Aug 2017 - PresentBoise, Idaho AreaTeaching the principles of illustration and entertainment conceptual design arts. Teaching: sketching, drawing, and painting fundamentals and techniques in the digital mediums. -
Feelance/Contractor Illustrator, Art Director, Senior Concept Artist, Paleo-IllustratorMarshalls-Art 2000 - PresentBoise, IdahoIllustration,Concept Art, Art Direction, Paleo-Illustration, Art Consulting
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Senior Concept ArtistVolition Inc. (Thq) 2004 - Apr 2011Champaign, Il.• DAILY MANAGEMENT OF ALL CONCEPT ART ASSETS AND ARTISTS• SCHEDULING OF ALL CONCEPT ART ASSETS• HELPING ART DIRECTOR ESTABLISH OVERALL VISUAL LOOK FOR NEXT GENERATION GAMES• CONDUCTING STAFF REVIEWS AND INTERVIEWS FOR NEW ART TEAM CANDIDATES• HELPED WITH ART DIRECTION FOR ART ASSETS CREATION WITH MODELERS, RIGGERS, ANIMATORS, AND TEXTURE ARTISTS.• 2D CONCEPT DESIGN FOR CHARACTERS, ENVIRONMENTS, VEHICLES, AND WEAPONS FOR NEXT GENERATION GAMES• CONTRIBUTED WITH ORIGINAL… Show more • DAILY MANAGEMENT OF ALL CONCEPT ART ASSETS AND ARTISTS• SCHEDULING OF ALL CONCEPT ART ASSETS• HELPING ART DIRECTOR ESTABLISH OVERALL VISUAL LOOK FOR NEXT GENERATION GAMES• CONDUCTING STAFF REVIEWS AND INTERVIEWS FOR NEW ART TEAM CANDIDATES• HELPED WITH ART DIRECTION FOR ART ASSETS CREATION WITH MODELERS, RIGGERS, ANIMATORS, AND TEXTURE ARTISTS.• 2D CONCEPT DESIGN FOR CHARACTERS, ENVIRONMENTS, VEHICLES, AND WEAPONS FOR NEXT GENERATION GAMES• CONTRIBUTED WITH ORIGINAL STORY CREATION AND DESIGN FOR AAA GAME TITLES.• PLATFORMS: XBOX 360, PLAYSTATION, PC Show less
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Studio Art DirectorSinister Games (Ubi Soft) 2002 - 2004Raliegh, Nc• OVERSEEING SUCCESSFUL COMPLETION OF ALL ART-RELATED TASKS THROUGH DAILY MANAGEMENT OF ALL CONTENT ARTISTS: PROVIDING OVERALL DIRECTION TO THE TEAM, INDIVIDUAL TASK ASSIGNMENT, FEEDBACK ON PERFORMANCE & QUALITY OFWORK • SCHEDULING AND ESTABLISHING VISUAL DIRECTION AND STANDARDS• CONDUCTING STAFF REVIEWS• HIRING NEW ARTISTS TO THE TEAM
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Lead ArtistSunstorm Interactive 2000 - 2002Indianapolis, Indiana Area• DAILY MANAGEMENT OF ALL CONCEPT ART ASSETS AND ARTISTS• SCHEDULING OF ALL CONCEPT ART ASSETS• HELPING ART DIRECTOR ESTABLISH OVERALL VISUAL LOOK FOR NEXT GENERATION GAMES• CONDUCTING STAFF REVIEWS AND INTERVIEWS FOR NEW ART TEAM CANDIDATES• HELPED WITH ART DIRECTION FOR ART ASSETS CREATION WITH MODELERS, RIGGERS, ANIMATORS, AND TEXTURE ARTISTS.• 2D CONCEPT DESIGN FOR CHARACTERS, ENVIRONMENTS, VEHICLES, AND WEAPONS FOR NEXT GENERATION GAMES• CONTRIBUTED WITH ORIGINAL… Show more • DAILY MANAGEMENT OF ALL CONCEPT ART ASSETS AND ARTISTS• SCHEDULING OF ALL CONCEPT ART ASSETS• HELPING ART DIRECTOR ESTABLISH OVERALL VISUAL LOOK FOR NEXT GENERATION GAMES• CONDUCTING STAFF REVIEWS AND INTERVIEWS FOR NEW ART TEAM CANDIDATES• HELPED WITH ART DIRECTION FOR ART ASSETS CREATION WITH MODELERS, RIGGERS, ANIMATORS, AND TEXTURE ARTISTS.• 2D CONCEPT DESIGN FOR CHARACTERS, ENVIRONMENTS, VEHICLES, AND WEAPONS FOR NEXT GENERATION GAMES• CONTRIBUTED WITH ORIGINAL STORY CREATION AND DESIGN FOR AAA GAME TITLES. Show less
Todd Marshall Skills
Todd Marshall Education Details
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Artcenter College Of DesignIllustration
Frequently Asked Questions about Todd Marshall
What company does Todd Marshall work for?
Todd Marshall works for Vancouver Animation School
What is Todd Marshall's role at the current company?
Todd Marshall's current role is Concept Art Instructor.
What is Todd Marshall's email address?
Todd Marshall's email address is to****@****anas.ca
What is Todd Marshall's direct phone number?
Todd Marshall's direct phone number is +170238*****
What schools did Todd Marshall attend?
Todd Marshall attended Artcenter College Of Design.
What are some of Todd Marshall's interests?
Todd Marshall has interest in Children, Civil Rights And Social Action, All Animals Great And Small, Education, Sci Fi, Scuba Diving, Environment, Science And Technology, Paleonotlogy, Human Rights.
What skills is Todd Marshall known for?
Todd Marshall has skills like Video Games, Texturing, Illustration, Game Development, Art, Photoshop, Concept Design, Illustrator, Digital Art, Digital Illustration, Paleontology, Drawing.
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Todd Marshall
Product Management Leader | Empowering Health Through Innovative Technology SolutionsSeattle, Wa -
Todd Marshall
Covington, La2sungard.com, poolcorp.com -
4parkhub.com, me.com, poolcorp.com, sungard.com
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4yahoo.com, bah.com, deloitte.com, deloitte.com
3 +141048XXXXX
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Todd Marshall
Adrian, Mi
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