John Markelz Email and Phone Number
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Trapper was born in Alaska, educated at RIT in New York, seasoned on enterprise IT in Chicago, and entered the consumer web/mobile scene via Boston. He completed the Harvard GMP program in 2015, and has lived the ups and downs (mostly ups!) of a startup CEO. He appreciates a good bourbon, writes poetry regularly, cycles when he can, writes techno music when inspired, plays video games when there's time, dabbles in NFTs, crypto, and reads/watches anything science fiction.Trapper has over 20 years of direct experience building teams, companies, and shipping consumer-facing software products, many built around online communities. He is currently the Chief Operating Officer (COO) at Beamable, a gaming development technology company based in Boston, MA.Prior to Beamable, Trapper was Chief Product Officer (CPO) of Disruptor Beam where he served as Game Director on Star Trek Timelines, worked with blockchain/NFT gaming technology, and managed studio production across multiple AAA mobile IP licenses game titles. Prior to Disruptor Beam, Trapper was the CEO of MeYou Health, working with large employers, small employers, health plans, benefits brokers, and consultants to deliver a wide range of clinically validated online communities that helped people move more, quit smoking, and improve their overall well-being.Prior to MeYou Health, Trapper helped found GamerDNA, a digital gaming media company that derived insights on the gaming community. This intelligence was applied to many businesses in social media, online content, and advertising solutions for publishers and brands.Prior to gamerDNA, Trapper co-founded 360voice.com, an online Xbox gaming community that pioneered auto-blogging technology to drive new ways of interacting around games using data. As part of that project, he designed and coded a data-driven competitive gaming system for Proctor & Gamble that integrated into the Xbox 360 game console as part of a large media campaign that handed out over $100k in prizes.Trapper also worked in Chicago, IL for Spencer Stuart and Associates for over 8 years, pioneering agile development methods and adoption of RSS, search, and other "enterprise 2.0" patterns and technology.Trapper lives in Arlington, MA with his wife Maureen, three daughters Hannah, Lucy, Alice, and his son Jack.
Beamable
View- Website:
- beamable.com
- Employees:
- 42
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Co-Founder And Chief Operating OfficerBeamableArlington, Ma, Us -
Co-Founder / Chief Operating OfficerBeamable Apr 2020 - PresentBoston, Ma, UsBeamable fights for the game makers of the world by helping them turn their game ideas into sustainable, thriving businesses. Based on technology designed at Disruptor Beam that was previously used to deliver experiences to 20 million people through games such as Star Trek Timelines and Game of Thrones Ascent, Beamable is now a software product that allows Unity-based game studios to do the same. As the COO of Beamable, I oversee Sales, Marketing, Finance, Partnerships, and Administration. -
Co-FounderMod Innovations Llc Oct 2023 - PresentBoston, Ma, UsI co-founded a side project called Mod Innovations LLC with Jeff Paradiso to launch a line of 3D printable gaming storage options called Modi Boxi and other projects available via Kickstarter and STL digital download marketplaces. Responsible for go-to-market strategy, finance, partnerships, community management, and administrative tasks.Our Kickstarter ran from February 6, 2024, to March 7th, 2024. We raised over $410,000 with 6,800+ backers. At the time, Modi Boxi was the largest 3D printing digital STL campaign ever by number of backers. -
Member News & Social Media EditorNew England Poetry Club Oct 2024 - PresentAs the member news and social media editor, I am responsible for collecting news and announcements from New England Poetry Club Members and publishing their works across website and social media channels. I also coordinate with the Programming Editor and Events Editor to notify and promote NEPC events along the same channels.
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Chief Product OfficerDisruptor Beam Inc. Mar 2019 - Apr 2020Framingham, Massachusetts, UsIn my Chief Product Officer role, I serve as an executive in the company responsible for teams covering game design, production, art, UI/UX, and narrative. I operate the studio roadmap and work with the teams to plan resources. I also assist with fundraising, M&A, and business development for our Disruptor Engine game platform. From March 2019 to January 2020 I was the Game Director for Star Trek Timelines, setting the roadmap and priorities of a massively successful mobile game with a passionate fanbase. It was a fun opportunity as I'm a huge Star Trek fan and longtime player of the game since launch!By April 2020, I had helped lead a transformation of Disruptor Beam away from the game business by divesting the studio assets, cleaning up the balance sheet, raising new funding, and launching a new game developer tools company built out of the technology assets of Disruptor Beam called Beamable. -
Interim Chief Executive OfficerMeyou Health Mar 2019 - Dec 2019Boston, Ma, UsOversee the wind down and sale of the business assets. Paid off all secured debts. Paid money back to investors. Assisted with the soft landing of employees and the completion of all customer obligations and transition efforts. The company was acquired by Wellable, a Boston-based wellness company, for an undisclosed sum. -
CeoMeyou Health Sep 2017 - Mar 2019Boston, Ma, UsBuilt out a go-to-market strategy for a fully automated B2B SaaS wellness product. Transitioned the company from a health plan business to an SMB focus. Hired a CRO and supported the build-out of an inside sales team and lead gen effort. Built a channel partner network with HR brokers and consultants. Worked on strategic partnerships for distribution. Communicated with the team through the ups and downs of an HR software startup. Collaborated with the board and our investors to map a path to success. -
President & Chief Operating OfficerMeyou Health Jun 2016 - Sep 2017Boston, Ma, UsSpun out MeYou Health from Healthways in June 2016, raising money from Ballast Point Ventures, Blue Shield of California, and other investors. Brought in CEO Rick Lee to oversee the re-launch of the organization as a digital wellness platform for employer group aggregators such as health plans, and brokers.Establish partnerships with other wellness and technology partners to accelerate capabilities and find new go-to-market channels and product offerings.Responsible for building and scaling sales operations, account management, implementation, B2B marketing, automated digital enrollment marketing, and participant support functions of the company. -
General ManagerMeyou Health May 2015 - Jun 2016Boston, Ma, UsMeYou Health, LLC was a Boston-based wholly-owned subsidiary of Healthways (HWAY) dedicated to helping people effectively engage their social networks in a lifelong pursuit of health and well-being.Oversaw strategy, sales, product, admin, and research for the company's line of business in the self-insured employer, health plan, and health system markets. Coordinated with MeYou Health's parent company Heathways on sales, account management, technical integration, and support.Made intentional investments in company culture, maintaining MeYou Health's status as one of Boston's Top Places to Work (Boston Globe, #1 2014, #3 2015).Successfully spun out the company from Healthways in June 2016 as MYH, Inc. assisting RJJ Partners, and Ballast Point Ventures in the completion of a transaction. -
Head Of ProductMeyou Health Nov 2009 - May 2015Boston, Ma, UsGrew the product team from 3 people to over 50 people including the roles of engineering, design, content, data, and reporting. Coordinated the launch of an array of product experiments between 2009 and 2011 to experiment with the boundaries of consumer health intervention design, marketing, and user acquisition. (http://meyouhealth.com/meyou-health-case-studies/)Launched Daily Challenge (Sept 2010 - http://dailychallenge.com), which sends you a small healthy behavior you can do every day. The product was subjected to a randomized controlled clinical trial with the results published in the American Journal of Preventive Medicine (http://www.ajpmonline.org/article/S0749-3797(13)00527-8/abstract)Launched Walkadoo (January 2012 - http://walkadoo.com), a wireless pedometer based walking program to improve physical activity. The core intervention is a customized daily step goal that drives incremental and realistic step count improvement.Launched Well-Being Tracker (January 2014 - http://meyouhealth.com/well-being-tracker/), a population health platform to delivery well-being assessment, tracking, reporting, integration, incentives, and cross promotion to health plan, health system, and employer populations. Launched QuitNet (January 2015 - http://quitnet.squarespace.com/), a complete redesign of the web's longest running, most studied smoking cessation intervention from the ground up to an existing user population of a million members.Launched Hello 200 (January 2015 - http://hello200.com/), a population weight-management intervention that has you stop counting calories and start finding opportunities to make a single 200 calorie choice. -
AdvisorGamer Sensei Apr 2016 - Mar 2019Boston, Ma, UsAdvised the management team on business strategy, product strategy, product process, hiring, and leadership. Helped the company recruit a senior Product role. Helped the company transition from co-CEOs to a single CEO. -
Vp, ProductsGamerdna (Acquired By Crispy Gamer Media) Mar 2008 - Nov 2009Cambridge, Ma, UsGamerDNA’s mission was to enable highly relevant and meaningful interactions on the web between gamers, communities, content providers and brands based on a thoughtful, detailed and real-time appreciation for gamer tastes and behaviors.Developed gamerDNA.com, a social media site with over 350,000 members. Features enabled gaming conversations, quizzes, twitter/facebook integration, reviews, recommendations.Developed gamerDNA.squencer, a high volume data capture technology that pulled game interactions from Xbox Live, Play Station Network, Steam, Xfire, Warhammer Online, and World of Warcraft.Developed gamerDNA.Helix, a full REST-based API technology that enabled content syndication through widgets, user-development, and commercial integration.Developed Page-level gamer preference targeting. Explicit game play data is merged with pixel tracked web browsing behavior to great a preference matrix for a specific gamer. These preferences are merged into audiences that can be segmented by specific game, genre, platform, style, or brand to deliver relevant marketing messages.Developed asset tracking platform. All gamerDNA content is assigned a unique ID for every view for every unique user. All sharing is then tracked with tree-relationships so that the viral propagation of any content can be quantified for efficacy.Developed GamerDNA DataScope, a on-demand, self-service reporting platform for commercial clients to ask questions about game play behavior, do competitive analysis, audience assessment, and viral propagation reporting.Company acquired by Crispy Gamer in 2009 for an undisclosed sum. -
Founder, Ceo, Engineer360Voice.Com (Acquired By Guildcafe Entertainment) Apr 2006 - Apr 2008Created 360voice.com, one of the largest Xbox 360 community sites, where gamers can read automatically generated blogs about what they and their friends are doing every day on Xbox Live. It takes the static information in the Xbox Live gamercard and creates a very detailed history of gaming accomplishments.Developed and designed the 360voice front-end and auto-blogging system. Launched in 2006.Grew to 100,000 Members within a year requiring continuous scaling of infrastructure.Incorporated the company in 2007 as It Can Talk Systems, Inc. Managed all advertising revenue sources and contracts.Negotiated and closed a major sponsorship with Proctor & Gamble for the "Old Spice Experience Gamerscore Challenge" in 2007.Company acquired by GuildCafe Entertainment in 2008 for an undisclosed sum.
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Senior Manager, TechnologySpencer Stuart Oct 2005 - Mar 2008Chicago, Il, UsDeveloped and disseminated a multi-year application strategy that aligned and pushed to evolve the business needs.Managed a development staff of 15 people including designers, developers, and managers.Defined and deployed new department skills that embrace Agile/Spiral development processes.Evangalized the roll-out of social media technologies that leverage RSS, blogs and wikis.Conducted regular enterprise architecture reviews to ensure alignment with loosely-coupled application strategy.Championed the consolidation of legacy applications into new platforms.Identified and facilitated department adoption of new technologies and solutions.Organized training and education for the department.Coordinated the implementation of Microsoft Office Sharepoint Server 2007. -
Senior Project ManagerSpencer Stuart Apr 2005 - Oct 2005Chicago, Il, UsCoordinated the implementation of an Enterprise RSS platform.Championed the use and adoption of a Service Oriented Architecture for product integration.Participated in the creation of an global enterprise application re-engineering strategy.Championed the use and adoption of Iterative Development practices to decrease project life-cycles.Managed a functional reorganization of the Application Development department.Created a bi-weekly department technology forum. -
Product Lead, Internet TechnologiesSpencer Stuart Oct 2004 - Apr 2005Chicago, Il, UsLed the vendor selection of an Enterprise Search solution.Managed the design and development of a Macromedia Flex driven business intelligence dashboard.Managed a redesign of the Sharepoint Portal environment that led to a 80% performance increase for remote offices.Created a migration plan for Sharepoint Portal that provided turn key solutions for the business.Implemented web standards development practices within the department.Managed the completion of over 250 enhancements to browser-based applications, helping to facilitate work and maintain priorities. -
WebmasterSpencer Stuart Jun 2001 - Oct 2004Chicago, Il, UsManaged a team to redesign and rearchitect the corporate website.Planned and coordinated the architecture and implementation of an application for dynamically building powerpoint presentations as part of a marketing initiative.Planned and coordinated the implementation of a web front end for business intelligence delivery.Architected and coordinated an enterprise roll-out of Microsoft Sharepoint Portal Server.Planned, designed and coordinated development of an enterprise email campaign application.Planned and coordinated the implementation of an Italian language version of the corporate web site.Planned and coordinated design and development of custom built CMS application for corporate web site.Planned and coordinated a complete Internet infrastructure re-development project.Transitioned corporate Internet hosting services from outsourced to in-house network environment.Transitioned internet development responsibilities from consulting firm to in-house team. -
WebmasterArnold Engineering Company, Inc. May 1999 - Apr 2001Designed and implemented Magnetstuff.com, a full service Business-to-Consumer retail site for magnetic products, complete with a set of intranet based administrative tools and back-end integration with business systems and corporate accounting reports.Designed and implemented Grouparnold.com, an online source for Magnetics Industry and Arnold Engineering corporate information.Converted electronic commerce database applications from outsourced Lotus Notes databases to locally hosted MS Access driven systems queried in standard SQL.Upgrade the electronic commerce network from Peer-to-Peer Windows 98 clients to Client-Server Windows NT in order to meet new security goals and provide additional developer flexibility.Led a vendor selection team for migration of company network from shared Ethernet to fully switched Fast Ethernet with Gigabit Backbone.
John Markelz Skills
John Markelz Education Details
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Harvard Business SchoolGeneral -
Rochester Institute Of TechnologyInformation Technology
Frequently Asked Questions about John Markelz
What company does John Markelz work for?
John Markelz works for Beamable
What is John Markelz's role at the current company?
John Markelz's current role is Co-Founder and Chief Operating Officer.
What is John Markelz's email address?
John Markelz's email address is tr****@****ail.com
What is John Markelz's direct phone number?
John Markelz's direct phone number is +161764*****
What schools did John Markelz attend?
John Markelz attended Harvard Business School, Rochester Institute Of Technology.
What skills is John Markelz known for?
John Markelz has skills like User Experience, Agile Methodologies, Product Management, Start Ups, Product Development, E Commerce, Strategy, Web Development, Management, Software Development, Project Management, Information Architecture.
Who are John Markelz's colleagues?
John Markelz's colleagues are Piotr Siuszko, Łukasz Kundys, Yassine Sbarhi, Mohamed Hijazi, Łukasz Wysk, Dwayne Ganigan, Eva Ramirez.
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