David Graham
AeroLeads people directory · profile

David Graham Email & Phone Number

Custom Finisher at Protolabs
Location: Raleigh-Durham-Chapel Hill Area, United States, United States 13 work roles 1 school
LinkedIn matched
✓ Verified May 2026 3 data sources Profile completeness 86%

Contact Signals

LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Custom Finisher
Location
Raleigh-Durham-Chapel Hill Area, United States, United States
Company size

Who is David Graham? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

David Graham is listed as Custom Finisher at Protolabs, a company with 1032 employees, based in Raleigh-Durham-Chapel Hill Area, United States, United States. AeroLeads shows a matched LinkedIn profile for David Graham.

David Graham previously worked as Custom Model Finisher at Protolabs and SLA Model Finisher at Protolabs. David Graham studied at Clay Senior High School.

Company email context

Email format at Protolabs

This section adds company-level context without repeating David Graham's masked contact details.

Protolabs

Review company-level records connected to David Graham before choosing the right outreach path.

Profile bio

About David Graham

17 years experience in the video game industry with a focus on textures, character skins, hard surface modeling, weapons and sculpting game next-gen game asset creation. Both 2D and 3D skill sets. Shipped 20 titles both AAA and value title games including Tom Clancy's Ghost Recon Advanced Warfighter and Tom Clancy's Ghost Recon Advanced Warfighter2. My career path has provided me a chance to learn various contrasting artistic styles such as realistic to more stylized art. Expertise of programs include 3D Studio Max, Zbrush, Photoshop, Crazy Bump, Xnormal, Keyshot and other core tools.10 years experience as a Color Tech and a Tech Service Technician in the automotive coatings industry at BASF. Experienced as a Color Tech, Automotive Coatings Product Qualification Tech which required maintaining logs and data records for onsite testing of product trials. Maintenance, operation and calibration of accelerated weathering and testing equipment. Certified Painter for Glasurit and Diamont Automotive Paint Systems.I have experience working in a large corporate environment as well as small independent companies.I am a detail oriented person capable of working in a team setting as well as working independently. I am competent problem solver, who attempts to find a solution that is best for all involved.

Current workplace

David Graham's current company

Company context helps verify the profile and gives searchers a useful next step.

Protolabs
Protolabs
Custom Finisher
maple plain, minnesota, united states
Website
Employees
1032
AeroLeads page
13 roles · 37 years

David Graham work experience

A career timeline built from the work history available for this profile.

Custom Model Finisher

Current

United States

Oct 2022 - Present

Sla Model Finisher

Effectively use all checklists associated with the cleaning and finishing of RP models. Remove support structure and sand remaining supports to create a smooth, clean surface according to specified finish level using the appropriate tools. Utilize grit blasting machines properly to ensure an even, matte finish if specified by customer. Count parts and.

Sep 2020 - May 2023

Sla Quality Inspector

Raleigh-Durham, North Carolina Area

Complete thorough review of order and geometries to ensure part is built to correct specifications Ensure that all orders shipped to customers are finished to high level of quality Complete thorough build briefing on each geometry to ensure a comprehensive understanding of the parts and are better able to distinguish missing features and defects Inspect.

Mar 2019 - Sep 2020

Sla Model Finisher

Morrisville, NC

Effectively use all checklists associated with the cleaning and finishing of RP models. Remove support structure and sand remaining supports to create a smooth, clean surface according to specified finish level using the appropriate tools. Utilize grit blasting machines properly to ensure an even, matte finish if specified by customer. Count parts and.

Jan 2016 - Mar 2019

Stereolithography Technician

Morrisville, NC

Stereolithography Technician Responsible for the preparation of stereolithography builds and the operation of Prototyping software and equipment with the objective of producing high quality prototypes and maintaining on time deliveries for customer orders Effectively use all work instructions and checklists associated with the preparation of builds and.

Feb 2017 - Feb 2018

Metal Model Finisher

Morrisville, NC

Metal Model FinisherSupport, wall removal and finish RP models according customer specifications Assist in build removal from DMLS machine Heat treatment of RP models according to procedures Effectively use all checklists associated with the cleaning and finishing of RP model. Maintain a clean and safe laboratory environment and assist with the restocking.

Jul 2015 - Jan 2016

Senior 3D Modeler / Texture Artist

Morrisville, NC

Constructed high and low poly 3D models. Efficiently unwrapped UV layouts and textured from self-conceptualized creations or from concept artist media or photo referenceDefined the look and feel of textures and shaders for characters, vehicles, world props, world textures and weapons maintaining proper texel densityProvided high poly model sculpting for.

Jul 2007 - Mar 2015

Senior 3D Modeler / Texture Artist

Morrisville, NC

Built high and low poly 3D models for buildings and environment props. Efficiently UV mapped and textured from self-conceptualized ideas and photo referenceDefined the final look and feel of vehicle and weapon texturesSetup hand placement, shell ejection and muzzle flash nodes between character and weapons. Maintained adjustments as needed between multiple.

2005 - 2007 ~2 yrs

Senior 3D Modeler / Texture Artist

Champaign, IL

Built high and low poly 3D models for buildings and environment props. Efficiently UV mapped and textured from self-conceptualized ideas and photo referencePart of the vehicle team. Designed 3D vehicle models, textures and damage states using morph targetsCollaborated with other artist and programmers to achieve best possible balance of asset resource.

2004 - 2005 ~1 yr

Senior 3D Modeler / Texture Artist

Gabriel Interactive, Inc

Indianapolis, IN

Built, textured and UV unwrapped low poly 3D models for buildings, environment props and vehiclesLevel design and creation of deformable terrain environmentsCreated interface designs and in game music tracksSetup and implemented physics nodes to 3D vehicles and machinery models

2003 - 2004 ~1 yr

3D Modeler / Texture Artist

Sunstorm Interactive

Indianapolis, IN

Built, textured and UV unwrapped low poly 3D models for buildings, environment props, weapons and vehiclesPainted and applied terrain textures to large outdoor environmentsCreated interface designs, buttons and elementsCollaborated with other artist and programmers to achieve best possible balance of asset resource usage

2000 - 2003 ~3 yrs

3D Artist / Animator

Bally

Las Vegas, Nevada Area

Building 3D reel, bonus screen designs and animations for casino gaming systemsUpon script and storyboard review produce 2D and 3D interface designs. Assist in the production of 2D graphics when requiredCollaborated with other artist and programmers to establish technical workarounds in a limited DOS environmentCreated custom palettes for animationsCut.

1999 - 2000 ~1 yr

Lab Tech 3

Whitehouse, Ohio

Color Tech (Lab Tech 1-2)Color matcher for Diamont base/clear system and Solo single stage systems. Using microscopes, spectrophotometers, multiple source light hoods to match paint closest too the target color. Matching metal size/shape, mica type. Face and flop values and checking for color metamerism. While still under the color match team I was.

1989 - 1999 ~10 yrs
Team & coworkers

Colleagues at Protolabs

Other employees you can reach at protolabs.com. View company contacts for 1032 employees →

1 education record

David Graham education

  • Clay Senior High School
    Clay Senior High School
FAQ

Frequently asked questions about David Graham

Quick answers generated from the profile data available on this page.

What company does David Graham work for?

David Graham works for Protolabs.

What is David Graham's role at Protolabs?

David Graham is listed as Custom Finisher at Protolabs.

Where is David Graham based?

David Graham is based in Raleigh-Durham-Chapel Hill Area, United States, United States while working with Protolabs.

What companies has David Graham worked for?

David Graham has worked for Protolabs, Vicious Cycle Software, Red Storm Entertainment, Volition, and Gabriel Interactive, Inc.

Who are David Graham's colleagues at Protolabs?

David Graham's colleagues at Protolabs include Alexandra Muth, Derek Cameron, Brody Milligan, Lindsey Laurie, and Ekanah Reed.

How can I contact David Graham?

You can use AeroLeads to view verified contact signals for David Graham at Protolabs, including work email, phone, and LinkedIn data when available.

What schools did David Graham attend?

David Graham studied at Clay Senior High School.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the David Graham you were looking for.

View similar profiles