Tyler Agte
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Tyler Agte Email & Phone Number

Senior Product Designer at Joyin, Inc.
Location: Groton, Connecticut, United States 10 work roles 1 school
1 work email found @joyin.co LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email t****@joyin.co
LinkedIn Profile matched
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Current company
Role
Senior Product Designer
Location
Groton, Connecticut, United States
Company size

Who is Tyler Agte? Overview

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Quick answer

Tyler Agte is listed as Senior Product Designer at Joyin, Inc., a with 35 employees, based in Groton, Connecticut, United States. AeroLeads shows a work email signal at joyin.co and a matched LinkedIn profile for Tyler Agte.

Tyler Agte previously worked as Game Artist (Contract) at Embodied Games and Art Lead at Timefire Vr. Tyler Agte holds Bofs Game Production, Game Art And Design from Collins College.

Company email context

Email format at Joyin, Inc.

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{first}@joyin.co
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AeroLeads found 1 current-domain work email signal for Tyler Agte. Compare company email patterns before reaching out.

Profile bio

About Tyler Agte

I am a 3D & 2D Artist with industry experience in Games and Product Art. My passions are game engine ready props and texturing. Portfolio: stegosaurus.artstation.com

Listed skills include Photoshop, 3D Studio Max, Unity3D, Illustrator, and 28 others.

Current workplace

Tyler Agte's current company

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Joyin, Inc.
Joyin, Inc.
Senior Product Designer
phoenix, arizona, united states
Website
Employees
35
AeroLeads page
10 roles

Tyler Agte work experience

A career timeline built from the work history available for this profile.

Senior Product Designer

Current

Phoenix, Arizona, United States

• Develop, produce, and revise high volumes of packages, products, concepts, illustrations, and graphic art for seasonal production cycles.• Use Photoshop, Illustrator, Blender, and ZBrush depending on a wide range of themes and product mediums for both final and prototyping means.• Collaborate with marketing to develop and maintain branding materials.• Adhere to strict government and company guidelines on color, size, material, and safety for designs and packaging.• Organize, create, and present documentation for new workflows and products

Apr 2019 - Present

Game Artist (Contract)

Embodied Games

Phoenix, Arizona Area

General Responsibilities:• Oversee all 3D and 2D work for Natural Selection : Butterflies mobile game • Create rigs and animate in Blender for use in Unity 3D• Concept and design based off verbal and written requirements• Lighting set up and baking using Unity 3D• Model and modify purchased assets along with creating or modifying textures, UV's, and lightmap UV's• User Interface art and animations in Photoshop and Unity 3D• Record, edit, and compile gameplay video in PremiereSoftware Used:PhotoshopIllustratorPremiere Unity 3DBlenderOBS

Oct 2016 - Jan 2020

Art Lead

Phoenix, Arizona Area

Responsibilities: • Model and texture for PBR environments and characters using Blender, Substance Painter, and Designer. • Create custom collisions, LOD's and lightmaps • Author assets based on provided or gathered reference• Import and place objects in UE4, create collisions, materials, blueprints, and lightingSoftware Used:• Blender• Unreal 4• Substance Painter• Substance Designer• Photoshop• Marvelous Designer• Perforce• OBS

Mar 2018 - Feb 2019

Game Artist (Contract)

Phoenix, Arizona Area

General Responsibilities: • Handle 3D environment work within Unity 3D, including material set up, import, lighting, and scene assembly.• Oversee any geometry and texture work that needs to be created or modified.• Adjust and create 2D assets in Photoshop and Illustrator for UI, in-game, and marketing use. Software Used:• Photoshop• Illustrator• Fuse CC• Unity 3D

Mar 2017 - Jan 2019

Environment Artist

Scottsdale, Arizona

Responsibilities: • Model and texture for PBR environments using Blender, Substance Painter, and Designer. • Create custom collisions, LOD's and lightmaps • Author assets based on provided or gathered reference• Import and place objects in UE4, create collisions, materials, blueprints, and lighting• Contribute recorded content for teach-backs and tutorials• Update and create documentation guidelinesSoftware Used:• Blender• Unreal 4• Substance Painter• Substance Designer• Photoshop• Perforce• OBS

Aug 2016 - Jul 2017

Art Director

Scottsdale, Az

Responsibilities:• Incorporated lead artist responsibilities• Created art/style documentation for more concise internal and external asset creation• Led team meetings to assess achievements, review deadlines and maintain development transparency • Created designs and assets within licensed partner specifications such as King Features Syndicate (Popeye) and AZ Humane Society• Spearheaded development and design of 5 month F2P iOS title to break into Mobile Market (In Development)• Worked closely with Tech Lead to maintain deadlines, optimize performance, and refine designs• Developed working knowledge of biped animation, rigs, skinning and character modeling techniquesSoftware Used:• 3ds Max• Unity 4 & 5• Photoshop• Illustrator• Audition• Mantis Bug Tracker• Tortoise SVN

Apr 2014 - Jul 2016

Art Lead

Scottsdale, Az

Responsibilities:• Mentored new artists to maintain established Kuboo visual style and pipelines• Managed and collected assets from outsourcers to reduce overall development time• Ensured Upper Management’s vision, questions, concerns, and ideas were translated and addressed by team• Created hand painted textures, tiling patterns, decals, illustrations, renders, concepts and 3d environment art• Traversed Unity 3D to concept, prototype, optimize, light and populate final game scenesSoftware Used:• 3ds Max• Unity 4 & 5• Photoshop• Illustrator• Audition• Mantis Bug Tracker• Tortoise SVN

Feb 2013 - Apr 2014

2D Artist

Scottsdale, Az

Responsibilities:• Created hand painted textures, tiling pattern library, and decals ranging from high detail to cell shaded• Produced concepts for illustrations, 3D environments, and 3D character assets• Created new UI elements and translated flat PNG’s into layered PSD’s for easier useSoftware Used:• 3ds Max• Unity 4• Photoshop• Mantis Bug Tracker

Oct 2012 - Feb 2013

Senior Branch Associate

Phoenix, Arizona Area

• Retain extensive knowledge of financial products as a sales agent, bringing in investment and deposit accounts in excess of five million dollars• Use progressive thinking to create community outreach and build deposit growth• Train new employees on products, sales performance, and work programs to adhere to company standards

Feb 2010 - Oct 2012

Customer Service Representative

Tucson, Arizona Area

• Fulfilled customer requests using Microsoft Office Suite and company specific applications in the fields of customer service, sales, and billing• Demonstrated attention to detail and multitasking, handling inquiries via phone and email• Worked closely in teams, attending training sessions on insurance guidelines• Performed research on state insurance guidelines to support work operations using a variety of resources including the internet, company manuals, and management staff• Held weekly quality circles to determine best practices and improvements to current procedures

Jul 2009 - Dec 2009
Team & coworkers

Colleagues at Joyin, Inc.

Other employees you can reach at joyin.co. View company contacts for 35 employees →

1 education record

Tyler Agte education

FAQ

Frequently asked questions about Tyler Agte

Quick answers generated from the profile data available on this page.

What company does Tyler Agte work for?

Tyler Agte works for Joyin, Inc..

What is Tyler Agte's role at Joyin, Inc.?

Tyler Agte is listed as Senior Product Designer at Joyin, Inc..

What is Tyler Agte's email address?

AeroLeads has found 1 work email signal at @joyin.co for Tyler Agte at Joyin, Inc..

Where is Tyler Agte based?

Tyler Agte is based in Groton, Connecticut, United States while working with Joyin, Inc..

What companies has Tyler Agte worked for?

Tyler Agte has worked for Joyin, Inc., Embodied Games, Timefire Vr, Rcm Productions, Llc, and Safe Communications.

Who are Tyler Agte's colleagues at Joyin, Inc.?

Tyler Agte's colleagues at Joyin, Inc. include Shepard C., Darius Jakab, Bethzaida Quizon, Jamie Sebzda, and Nancy Zhang.

How can I contact Tyler Agte?

You can use AeroLeads to view verified contact signals for Tyler Agte at Joyin, Inc., including work email, phone, and LinkedIn data when available.

What schools did Tyler Agte attend?

Tyler Agte holds Bofs Game Production, Game Art And Design from Collins College.

What skills is Tyler Agte known for?

Tyler Agte is listed with skills including Photoshop, 3D Studio Max, Unity3D, Illustrator, Game Development, Video Games, Game Design, and Microsoft Office.

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