Vannessa Wong Email & Phone Number
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Vannessa Wong is listed as Innovation and Strategy Intern at Boston Globe Media, a company with 1246 employees, based in Ithaca, New York, United States. AeroLeads shows a matched LinkedIn profile for Vannessa Wong.
Vannessa Wong previously worked as Product Designer at Cornell Digital Tech & Innovation and Academic Research Author at Cornell Engineering. Vannessa Wong holds Bachelor Of Arts - Ba, Information Science, Information Science/Studies from Cornell University.
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About Vannessa Wong
☀️Hello! I’m a senior at Cornell University, majoring in Information Sciences, specifically in UI/UX Design and Digital Culture Production. 💚To me, design is intricate, user-centric, intentional storytelling with a bold, striking impact: the challenge is cultivating simple interactivity that compounds into meaningful experience.🫶I'm passionate about creative collaboration and community. Through creative writing, animation and vlogging, I hope to give it back and paying it forward by talking about lessons I've learned in my internships, UX practices, and other miscellaneous pieces. I like to write on Medium @ https://vannessasviews.medium.com/ ⚡️Currently, I'm:-researching team culture and engineering communications @ College of Engineering-designing a website to promote equitable product, design and engineering spaces @ DTI-mentoring students about product design as a TA @ INFO3450: Human Computer InteractionI'm excited to see what's in store for upcoming projects and growing my network in product design! 😎 Outside of work, you can find me worldbuilding, or practicing acrobatics with Cornell Lion Dance!📫You're welcome to reach out to me at vw77@cornell.edu! I'm very fond of mentorship and learning about your professional journey. Let's talk about design, game development/edutech, and mentorship or anime, good reads and baking!
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Vannessa Wong work experience
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Product Designer
Current- Develop website rebranding with 1000+ users via audits + re-imagining the application page. With standard design practice, focused on new features that foster equitable recruitment processes and accessible resource.
- Attending weekly critique groups to receive and implement feedback, practicing design justification.
- Volunteered at workshops for young students in the Tompkins Library in Ithaca to teach Figma basics.
- Practiced creating components, implementing design systems, and designing hi-fi mockups.
- User testing with 20+ students for re-iteration practices.
- Contributing to further DTI's DEI mission by participating in recruitment event curation and professional development of students with different backgrounds and interests in software,
Academic Research Author
Current- Organizing 15+ online and physical resources to compile an annotated bibliography about technical writing, game design workflow, engineering communications, team culture development and more.
- Compiling experiences, interview takeaways and results from curriculum experiments in the Spring 2024 semester. Consolidating literature review and course content collected from different university classes.
- Synthesizing hypotheses, conclusions and preparing incoming Teaching Assistants to lead Project Management and resolve conflict between teams for future semesters.
- Composition to be submitted to the IEEE conference in 2025.
Teaching Assistant For Communication For Game Development (Engrc3152)
- Collaborated closely with the Introduction to Games Design teaching team to facilitate the INFO3152 course and improve the class environment.
- Led workshops with outside organizations to build stronger connections within the GDIAC (Game Design Initiative at Cornell) to emulate industry game design playtesting and stakeholder presentations.
- Reviewed papers submitted by students about engineering documentation and presentation practice.
- Developed strong relations with student teams to ensure healthy working environments.
- Experimented and tested new material (Canvas modules, CATMEs, etc.) in the ENGRC course redesign.
Project Management In Videogames Researcher (Engrc 3340)
- Partnered with 1 other researcher + faculty advisor to re-create course design for the spring semester, focusing on improving team management, course flow, feedback cycles and design support in game development.
- Conducted affinity mapping to document trends and patterns in responses and experiences within the student and industry populations.
- Created agendas, documented minutes and attended weekly meetings to synthesize research.
- Interviewed 10+ industry leaders and 12+ student teams, synthesizing their leadership experience.
Teaching Assistant For Human-Computer Interaction Design
Current- Continuing to build on the projects initiated last year to improve Figma workshops, design critique discussion sections and touch more on design branding and personal portfolios in lectures.
- Support the design education of 100+ students of all backgrounds to learn design.
- Provided edits and suggestions for documentation, user research synthesis reports + design justifications for quality assurance in student's projects, emphasizing the need for accurate reporting.
Product Intern
- Build on top of Inquirer's mobile apps, focusing on creating sustainable business for local journalism.
- Collaborate with a team of product managers, designers and engineers.
- Learn and practiced product management principles by hypothesizing and planning testing for new product initiatves in 2025 through whiteboarding on Miro, synthesizing current project trends and the current progress of.
- Interviewed 20+ Philadelphians in-person to gauge the effectiveness of the Inquirer app and justifying hypotheses for revamping the Onboarding Feature.
- Created presentations to demonstrate findings, condense research and create action points to pivot the project from planning to execution.
- Utilizing Jira to create and track tickets for research and design phases in order to revitalize the Onboarding Feature of the app.
Design-Business Educator
- Curated and created new presentations and lectures surrounding design-business best practices like storytelling, design justification + communication, designer-developer handoff and presentation skills.
- Held weekly office hours to help navigate paired semester projects about different people problems.
- Co-created the first iteration of critique groups to start building student's mindset for feedback.
- Initiated a 1-1 system to foster more personalized learning catered for different beginner designers.
- Documented handoffs for future educators, detailing reports for improvements based on observations.
Design & Business Education Ta
- Coordinated with the New Member Education (NME) team of 4 to build a curriculum surrounding design concepts: ideation, data analysis, personas and career development skills to build their design career.
- Mentored students about career skills like cold emailing, cover letters, interview practice, technical interview practice, resume polish and portfolio progress.
- Lectured on UX Writing using flows from Nike's Nike by You brand and Slack's UX writing practices.
- Strengthened the design community by organizing socials for new members.
- Sifted through 70+ applicants for the club, engaging in the interviewing and recruitment process.
Mentor
- Engaged students through multiple activities, both personal and professional to cultivate healthy work-life balance.
- Co-mentored 3 underclassmen students about Cornell's engineering and design culture.
Teaching Assistant For Human-Computer Interaction Design (Info 3450)
- Initiated the first cohort of multiple Figma workshops with a team of 5+ students under Professor Gilly Leshed to teach Figma basics, prototyping and plugins to 70+ students for semester-long group projects.
- Reviewed HCI, design processes + heuristic evaluations to ensure quality mentorship.
- Held office hours, corresponded + supported students who struggled with design concepts.
- Contributed to a lecture on design critiquing for the final stretch of the semester.
- Reviewed documentation, user research synthesis reports + design justifications for quality assurance.
Narrative Writer
- Worked with a team of 6 writers in the Interactive Writing Circle of varying experiences to write individual interaction fiction games online under a mentor on Texturewriter.
- Improved writing skill by enhancing selective word choice and scene development techniques.
- Refined narrative design skills through my first project, learning dialogue synthesis and player choice.
- Most stories were sent to IFComp, or the 2023 Interactive Fiction Competition.You can play my game here:https://texturewriter.com/play/vann_essa/ecnarodra/info
Ibm Accelerate - Design
- Familiarize myself with visual design, inclusive design, storytelling, UX and UXR concepts at an enterprise-scale in an 8 week program. Created the first IBM to student portfolio review community.
- Engaged and networked with 5 cohorts of 500+ students in total and 10+ IBMer mentors.
- Contributed to design critiques, working closely with a team of 10 under an IBM Design coach.
- Developed foundational career skills by facilitating multiple portfolio and personal brand reflections.
- Collaborated live with other designers through the Mural software, presenting my design decisions.My summer project was on creating a book design and possible app about improving the Accelerate program and providing.
Ux Designer (Jur)
- Iterated screens, logo, landing and login page with two other designers and a PM for an incoming startup e-commerce platform that focused on fashion retailers called Jur.
- Focused on the saving feature and the home page branding of the website.
- Iterated on different saving animation micro-interactions to allow user to understand Jur's user flows.
- Worked with a team of 2 other designers to create the mockups for the visual design.
- Collaborated with leads and stakeholders for biweekly standups, implementing their design feedback.
Co-Project Manager & Designer (Bubblebound) (Info 3152)
- Co-managed a team of 8 with bi-weekly deliverables, intertwining and maintaining communication between designers, artists and programmers for our metroidvania x platformer game, BubbleBound.
- Employed technical writing skills by reviewing game documentation drafts, manuals and specifications.
- Organized branding and advertising material through an animated trailer.
- Co-conceptualized the game manual, art assets, character story design and obstacles in the game.
- Managed conflict, particularly addressing miscommunication about game feature implementations.
Ux Researcher And Outreach
- Sought out children’s education opportunities centered around disabled students to improve turnover rate by curating informed research for our audience as a mathematics learning app.
- Documented and authored 10+ detailed reports on summer events and programs around NYC.
- Facilitated process improvement for outreach and attended staff meetings for outreach operations.
- Connected with 20+ summer school programs, recruiting 10+ for further collaboration with AI-Learners.
- Playtested and critiqued 10+ children's games on the AI-Learner's platform.
- Organized and initiated a long term partnership with the New York Public Library and its 92 locations.
Co-Lead For Outreach
- Coordinated with a team of 11 to organize the spring semester showcase featuring architectural, visual, engineering, seismic, entertainment and brand design at Cornell University.
- Fostered community engagement for the showcase between 20+ different organizations on campus.
- Corresponded with 20+ student leaders about participation, project features and arrival times.
- Arranged the showcase for optimal presentation to allow for seamless foot traffic at all booths.
Uxr Design Consultant
- Collaborated with Adaptive Rentals, a real-estate company in Ithaca that secures housing and synthesizes housing resources to the Cornell student body under the Praxis Brand Consulting branch.
- Consulted early-stage research and in a team of 8
- Developed mockups and prototypes for mobile and website mediums for their up-and-coming brand.
- Focused on the housing option showcasing feature and iterated on housing selection interfaces.
- Communicated ideas and designs and deign rationale backed by research to stakeholders for critique.
Web Ui Designer
- Created 10+ web and app design mockups for a photography company using Figma.
- Rapidly prototyped multiple user flows for a prospective mobile app looking to increase user traffic and improve reservation experience to optimize the photography booking process.
Team Co-Lead
- Collaborated with programmers and designers for both website and app development. Attended and led meetings twice a week for critiques on designs as ensuring smooth, timely development of features.
- Managed the progress of the website development team of 10+ junior develops and designers.
- Organized process improvement through Trello, Notion, G-Suite.
- Created weekly presentations about design team updates and requests from interdisciplinary teams.
- Facilitated weekly standups and biweekly sprint reviews to the team to mimic industry practices. SciQuel is a part of the Harvard Innovation Labs venture program. You can find the work-in-progress here.
Product Ui Designer
- Designed mockups for a web and mobile app that simplifies scientific research into digestible articles for all kinds of audiences and personas with varying scientific backgrounds.
- Focused on customizing study preferences, iterating on flashcard, annotation + article saving features.
- Contributed to presenting ideas and critiquing other designs in a design team of 10+ design students.
- Spearheaded the synthesizing process of design work to achieve goals faster and in a timely manner.
- Leveraged Figma to create user personalization pages and profile pages for mobile uses.
Junior Designer
- Authored a case study about increasing Apple Store's user traffic and introducing mood boards and new profile settings, reimagining the app's original intents.
- Developed "Deja-Brew", a social app that connects students by their favorite coffee orders and organizes coffee chats, as the sole designer with 4 software developers in a two week hack challenge.
- Acquired rapid prototype and mockup skills by implementing the basic design process and Figma skills.
Girls Who Code Volunteer
- Guided 20+ middle school students to learn Javascript through the Splash!at Cornell program by teaching them how to build a snow-scape and other winter-inspired drawings.
Junior Designer, Consultant
- Collaborated with a team of 3 product designers and 1 project manager to develop a tentative app about improving freshman experience in Cornell and exposing students to local Ithacan attractions.
- Conducted 5+ user interviews to gather key requirements for Cornell underclassmen personas.
- Developed brand + UI kits to create a playful yet instructive brand voice, backed by interview analyses.
- Ensured successful user interaction via user testing.
- Presented final prototypes in a design showcase to receive feedback and critique from other designers.
Colleagues at Boston Globe Media
Other employees you can reach at bostonglobemedia.com. View company contacts for 1246 employees →
Sandra Tarnell
Colleague at Boston Globe Media
Boston, Massachusetts, United States, United States
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KR
Kelsey Rogers
Colleague at Boston Globe Media
Bristol, Rhode Island, United States, United States
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HK
Hanna Krueger
Colleague at Boston Globe Media
Greater Boston, United States
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KC
Kevin Cullen
Colleague at Boston Globe Media
Boston, Massachusetts, United States, United States
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KP
Keith Pearson
Colleague at Boston Globe Media
East Bridgewater, Massachusetts, United States, United States
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KM
Kara Miller
Colleague at Boston Globe Media
United States, United States
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H(
Heather (Ciras) Mccarthy
Colleague at Boston Globe Media
Quincy, Massachusetts, United States, United States
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MP
Mike Puzzanghera
Colleague at Boston Globe Media
Greater Boston, United States
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KN
Kali Navé
Colleague at Boston Globe Media
Boston, Massachusetts, United States, United States
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BH
Brendan Hoey
Colleague at Boston Globe Media
Greater Boston, United States
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Vannessa Wong education
Bachelor Of Arts - Ba, Information Science, Information Science/Studies
Information Science (Is)
Medical Science
Education record
Frequently asked questions about Vannessa Wong
Quick answers generated from the profile data available on this page.
What company does Vannessa Wong work for?
Vannessa Wong works for Boston Globe Media.
What is Vannessa Wong's role at Boston Globe Media?
Vannessa Wong is listed as Innovation and Strategy Intern at Boston Globe Media.
Where is Vannessa Wong based?
Vannessa Wong is based in Ithaca, New York, United States while working with Boston Globe Media.
What companies has Vannessa Wong worked for?
Vannessa Wong has worked for Boston Globe Media, Cornell Digital Tech & Innovation, Cornell Engineering, Cornell Ann S. Bowers College Of Computing And Information Science, and The Philadelphia Inquirer.
Who are Vannessa Wong's colleagues at Boston Globe Media?
Vannessa Wong's colleagues at Boston Globe Media include Sandra Tarnell, Kelsey Rogers, Hanna Krueger, Kevin Cullen, and Keith Pearson.
How can I contact Vannessa Wong?
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What schools did Vannessa Wong attend?
Vannessa Wong holds Bachelor Of Arts - Ba, Information Science, Information Science/Studies from Cornell University.
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