Ue5 Senior Level Artist
CurrentResponsible for visual appearance of game levels in a team of several level/lighting artists. Creating a task pool for 3d artists, material artists. Building pipelines for developing visual content of levels together with my team.Working together with tech artist to provide better performance of game and better working experience for other team members. Helping other team members with tech stuffI also wrote custom editor tool for UE in my spare time to boost team work with blueprints and packed level instances.Also partly responsible for visual content of in game cutscenes