Vincent Davies Email and Phone Number
I am a Software Engineer interested primarily in making games that tell epic stories and offer fun experiences. I have just completed my final year of Computer Science study at Georgia Tech with specializations in Media and System Architecture. My course work has given me experience developing a multitude of collaborative projects with teams of peers, writing readable, flexible, and agile code in C++, C, Java, Typescript and Python, and using technologies such as Unity Game Engine, Google Cloud Platform, and Git. These projects have allowed me to explore my interests in game dev, operating system design, computer architecture, and computer graphics. I love the process of learning and am always seeking ways I can become a more well-rounded software engineer and contribute to large teams to make awesome games!Additionally, my internship experiences allowed me to apply the skills I have learned in a real-world practical setting, in which I was able to ship code to real customers. These experiences are invaluable to me and each one has shaped me significantly as a software engineer and productive team member. I look forward to contributing to more large-scale real-world projects that seek to push the boundaries of the game and software industry.
Bungie
View- Website:
- bungie.net
- Employees:
- 942
-
Associate Software EngineerBungie Aug 2023 - PresentBellevue, Washington, United States- Building and supporting backend investment systems and workflows for Destiny 2 -
Vehicle Media & Games Software InternTesla Aug 2022 - Dec 2022Palo Alto, California, United States- Spearheaded new game integration and updates to the Tesla Arcade, primarily with Mahjong game- Served as the primary point of contact with third party partners to support their development efforts and swift integration with Tesla infotainment systems- Enhanced in-car experience for multiple media sources with long user-requested caching improvements, bug fixes, and a suite of new internal quality metrics -
Gameplay Systems Intern EngineerBungie May 2022 - Aug 2022Remote- Worked with an experienced team of engineers to extend backend gameplay systems for Destiny 2- Overhauled the metadata categorization system for game content and the tools used to interact with the system, simplifying designer workflows and improving memory requirement- Communicated with designers to ensure the metadata categorization system optimally accelerated their workflows, and that the associated tools were easy to learn. -
Software Developer InternAveva May 2021 - Aug 2021United States- Operated as part of an agile development team, developing feature enhancements and expanding the test suite for the OSIsoft Cloud Services Backend- Implemented new intra service pipeline to track long awaited user facing metrics, providing a framework for additional metrics going forwards
Vincent Davies Skills
Vincent Davies Education Details
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Computer Science -
Millbrook High SchoolHigh School Diploma
Frequently Asked Questions about Vincent Davies
What company does Vincent Davies work for?
Vincent Davies works for Bungie
What is Vincent Davies's role at the current company?
Vincent Davies's current role is SWE at Bungie | Georgia Tech 2023 Alumni.
What schools did Vincent Davies attend?
Vincent Davies attended Georgia Institute Of Technology, North Carolina State University, Millbrook High School.
What skills is Vincent Davies known for?
Vincent Davies has skills like Python, Data Structures, Microsoft Office, Unity Game Engine, Java, Git, Public Speaking, Mandarin, Scrum, Grasp, C#, C.
Who are Vincent Davies's colleagues?
Vincent Davies's colleagues are Tessa Mecklenburger, Favio Vilchez, Trevor Odowd, Abby Heil, Ciara (Luna) Diaz, Justin Banke, Rachel Stanton, Mba.
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Vincent Davies
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