Gameplay Capture Artist
CurrentDirected, edited, & captured gameplay as a lead on AAA trailers and short + long form content, thus providing marketing material for Bungie’s social channels to increase player count, community sentiment, reach, and revenue for Destiny 2.Collaborated and worked closely with talented Directors, Capture Artists, Audio Teams, Editors, & Motion Graphics Artists to create industry leading assets.All projects involved working with multiple disciplines and development teams to ensure alignment for final product.I have worked on 2 major expansions & 10 seasons for Destiny 2, & helped with R&D on Marathon.Featured below are many assets I worked on, with a focus of high end presentation and ensuring positive community sentiment.