Test Analyst Ii
CurrentQA for Rift S, Quest, Go, and Gear VR operating systems. QA POC for firmware, ota updates, storage, and more.
Please complete the CAPTCHA to continue
@oculus.com
✓
1 phone found area 509
✓
LinkedIn matched
A concise factual answer block for searchers comparing this professional profile.
Wade Henricksen is listed as Test Analyst II at Oculus VR at Oculus VR, a company with 1282 employees, based in Seattle, Washington, United States. AeroLeads shows a work email signal at oculus.com, phone signal with area code 509, and a matched LinkedIn profile for Wade Henricksen.
Wade Henricksen previously worked as Test Analyst II at Oculus Vr and QA TA I at Oculus Vr. Wade Henricksen holds B.A. In Game Design, Game Design, Senior from Digipen Institute Of Technology.
This section adds company-level context without repeating Wade Henricksen's masked contact details.
AeroLeads found 1 current-domain work email signal for Wade Henricksen. Compare company email patterns before reaching out.
I'm an analyst with scripting knowledge that has a deep passion for VR. There is always room to improve a project, and finding that right balance of excellence and scope is what I strive for. SOFTWARE + SCRIPTING: 3D: Unity, UDK, Valve Hammer Editor, QuArK 2D: Game Maker, ChatMapper Scripting: C#, GML, HTML + CSS Familiar with: Radiant, Flash + AS2/3, Python Editing: Premiere/AfterEffects, Photoshop, Virtual Dub Other: Asana, Office, SVN Minecraft specific tools: MCreator, MCEdit, Overviewer, Spigot, Forge
Listed skills include Level Design, Game Design, Game Development, Unity3D, and 40 others.
Company context helps verify the profile and gives searchers a useful next step.
A career timeline built from the work history available for this profile.
Greater Seattle Area
QA for Rift S, Quest, Go, and Gear VR operating systems. QA POC for firmware, ota updates, storage, and more.
Greater Seattle Area
Quality Assurance on the core operating system. I am the QA POC for:Core-OS › System Updates, flashing, and Recovery (OTA)Core-OS › StorageCore-OS › Remote WipeCore-OS › MTPCore-OS › OTG StorageApp Compat › App PerformanceApp Compat › Gear, Go, & Quest VR Parity
Redmond, WA
Script engineer on the Nintendo Switch.
Redmond, WA
Completionist / text check on Mario Party: Star Rush (3DS)Text check / general testing on Super Mario Maker (3DS)
Redmond, WA
* Feature design for simulation and strategy games* Content design for puzzle and strategy games* Level design for mobile multiplayer tower defense * Manage multiple international art and dev teams
As an assistant teacher, I taught middle to high school-level students how to use DigiPen's in-house game development application. I also helped organize and develop the Game Design summer course material.
Spokane, WA
Taught middle school students how to use the game making software Multimedia Fusion 2 during a six-week course with the company TinCan.
Spokane, WA
Helped build an ice rink. Learned a lot about nuts and bolts atop greased metal in the blistering sun. Please don't send me back.
Other employees you can reach at oculus.com. View company contacts for 1282 employees →
Rollins Luo
Colleague at Oculus Vr
China, China
View →
AS
Alice Scott
Colleague at Oculus Vr
Lima, Peru, Peru
View →
AC
Anton Chechetka
Colleague at Oculus Vr
Zurich, Zurich, Switzerland, Switzerland
View →
JL
Jinfeng Li
Colleague at Oculus Vr
Shanghai, China, China
View →
EC
Elinor Cheng
Colleague at Oculus Vr
Chaoyang District, Beijing, China, China
View →
Q(
Qizheng (Edward) Liu
Colleague at Oculus Vr
Shanghai, China, China
View →
JC
Jerry Cao
Colleague at Oculus Vr
Shenzhen, Guangdong, China, China
View →
TB
Tru Brown
Colleague at Oculus Vr
Colorado Springs, Colorado, United States, United States
View →
CS
Cristian Sirbulescu
Colleague at Oculus Vr
Greater Kempten Area, Germany
View →
JH
James Hillery
Colleague at Oculus Vr
San Francisco, California, United States, United States
View →
Activities and Societies: Minecraft Club, Game Design Club I spent 4 years designing, scripting, yelling at my laptop making interactive.
Took courses in business computers and project management
Learned xhtml, web design, project management, and a bit about databases.
Quick answers generated from the profile data available on this page.
Wade Henricksen works for Oculus VR.
Wade Henricksen is listed as Test Analyst II at Oculus VR at Oculus VR.
AeroLeads has found 1 work email signal at @oculus.com for Wade Henricksen at Oculus VR.
AeroLeads has found 1 phone signal(s) with area code 509 for Wade Henricksen at Oculus VR.
Wade Henricksen is based in Seattle, Washington, United States while working with Oculus VR.
Wade Henricksen has worked for Oculus Vr, Nintendo/Parker Staffing, Kooapps, Digipen Institute Of Technology, and James E. Chase Middle School.
Wade Henricksen's colleagues at Oculus VR include Rollins Luo, Alice Scott, Anton Chechetka, Jinfeng Li, and Elinor Cheng.
You can use AeroLeads to view verified contact signals for Wade Henricksen at Oculus VR, including work email, phone, and LinkedIn data when available.
Wade Henricksen holds B.A. In Game Design, Game Design, Senior from Digipen Institute Of Technology.
Wade Henricksen is listed with skills including Level Design, Game Design, Game Development, Unity3D, Unreal Editor, Video Games, Game Maker, and Premiere.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial Search contactsCheck these profiles if this is not the Wade Henricksen you were looking for.