Tony Phillips Email & Phone Number
@ozmoapp.com
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Who is Tony Phillips? Overview
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Tony Phillips is listed as Director of Product Design at Ozmo at Ozmo, a with 93 employees, based in Radford, Virginia, United States. AeroLeads shows a work email signal at ozmoapp.com and a matched LinkedIn profile for Tony Phillips.
Tony Phillips previously worked as Director Of Product Design at Ozmo and Product Design Manager at Ozmo. Tony Phillips holds Masters Of Arts, Interactive Design from Savannah College Of Art And Design.
Email format at Ozmo
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About Tony Phillips
I’m a strategic Design Leader, a Usable Experience Crafter, a constructive Mentor, a Creative Thinker, a Product Designer, a Complex Problem Solver, a Brainstormer, a Creative UX Director and I can speak Front End Development from the experience of actually doing it. I'm a collaborative Product Management and Engineering partner, I’m Lean and Agile. I've been designing beautiful digital experiences for Users for over nineteen years.Specialties: Design Leadership, Design Advocacy, Mentorship, Product Design, User Experience, IA, Usability, Design'n, Interactive Design, Typography, Photo Manipulation & Composite creation, Conceptualization, Sketching, Illustration.
Listed skills include Interactive Design, Visual Design, User Experience, Usability, and 44 others.
Tony Phillips's current company
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Tony Phillips work experience
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Product Design Manager
At Ozmo, I work at both a strategic leadership level - shaping customer journeys across a family of products and as a hands-on mentor, jumping into any project or initiative to influence and shape toward better outcomes. My starting task was to shape a strong design team from the ground up and develop team standards and approaches. My growing team of designers practice collaboration and evangelization across departments, arriving at desired results via their strong relationships and burgeoning skills.We test and experiment with actual users, arriving at business goals and validation through data. I've built a team that can dig deep in a big discovery exercise or quickly gutcheck to garner enough confidence and move decision making forward. We're designing beautiful interfaces that support users all while we have fun doing it. I demand a design group that can learn from each other, sharing ideas and opinions as though we're sitting together in a classroom, but actually spread across disparate, functional product teams. We deliver consistently within agile processes and work ahead so we can shape what the future looks like for each of our products.At Ozmo, I continue to advocate for a collaborative, innovative culture founded in trust across teams and roles. In other words, software shouldn't be boring - and it isn't. But to spur creativity, we have to be constructive and supportive to foster safe places for true ingenuity.
Adjunct Faculty
CurrentA career-long passion of mine has been serving as a mentor and constructive Sherpa to others in the design field. As an outcome of receiving my Masters years ago, I have had the opportunity to teach several courses at Virginia Tech. As an adjunct faculty of the School of the Visual Arts, I've taught both Design-focused students the merits of UX and Digital Design and also introduced UX Design concepts to non-design students from other curriculums.
Freelance Designer At Toptal
CurrentFreelance Creative
CurrentWorking with and managing a list of faithful clients built upon reputation of solid work - ranging from print advertising and marketing to Interactive experiences. Always looking for new opportunities!
Product Design Lead / Manager
Beginning as one of the early members of the Block.one, I worked with the UX Director to build and grow a robust design team. One of my major passions is being a mentor and building teams of collaborative, intelligent, multi-disciplined individuals that can deliver together in amazing ways. We focused on learning from and informing each other constructively. I managed daily activities and resources, ensuring on time delivery at expected quality. My focus and priority as a leader and manager was to keep communication fluid, unblock my team and support them with delivering their best. Together, my team and I performed user and usability testing regularly to collect data and inform our products. With research at hand I interacted heavily and collaboratively with both Engineering, Product Management and Program Management teams to define, design and develop products while continuously refining our own processes and relationships.I lead design and UX on multiple Block.one initiatives, including Voice - a social media platform built on Blockchain tech. With the Voice product, I contributed to growing it from infancy and concept to a launched, social media application being used by an ever growing audience of real users. During my time at Block.one I evangelized for data-driven design, for Design to be leading factor in Product development, and advocated for design systems and coded components to raise our bar of efficiency.As a cultural leader at Block.one, I also substantiated a weekly, company teaching lunch session where employees were encouraged to share and learn from each other. I also introduced mechanisms within our culture to recognize others for their efforts and hard work in an internally facing format.
Director Of User Experience
Lead a team of Product Designers for almost 2 years as the UX and Creative Director. I worked side by side with App Developers and Front End Developers, informing and executing everything from strategy to UX to visual design on projects ranging from Native Applications to monstrous, complex enterprise solutions. During my time at Exadel, I pushed to envelope the Front End Team into the Creative Department, merging teams and processes that facilitated each other. I helped initiate processes that facilitated development and Creative relationships. I also worked with fledgling ideas from potential businesses - helping them flesh out their App concepts, building everything from Investor decks and materials to interactive demos. I also lead and conducted a major Usability study - driving both quantitative and qualitative research, interviewing users and performing prototyping exercises with them.
Senior Digital Art Director
For almost two years, I worked at an ad agency in Denver called Motive. At Motive I served as the creative lead on all digital projects and also got involved in all mediums of advertising, with clients such as Gatorade, Pepsi, Mtn Dew, Van's Foods, Amp and many more. I ensured all digital and Interactive projects were addressed in proper UX and IA fashion, building prototypes, plotting architectures and User Journeys and implementing modern best practices in Product and Web design to ensure usability. Motive is heavy on the conceptual side, and I was constantly cranking out ideas. As with every former position, I've taken every opportunity to mentor and guide younger designers.
Senior Interactive Art Director
At Proof I was responsible for leading Digital and Interactive projects and campaigns for clients such as 3M, San Antonio CVB, Huawei and more. As Senior Interactive Art Director, I was not only involved from concept to completion of several projects, but I was also able to mentor and guide younger designers. Here I also oversaw proper UX, IA design and architectures, using Prototyping, Personas, User Testing and other proper UX Process means to ensure a good experience for the Users.
Creative Director
Lead the company, Lujure at the time, through several exercises and workshops to develop the brand and create an identity for the young startup. On top of branding, I also redesigned their site at the time as intermediate, better consumer facing presence, while the identity exercises ensued. Upon settling on a name, I lead the company into forming branding standards and guidelines. While there I also began building a creative team to handle the needs of the company.
Interactive Designer
At Modea I served at various points as both a Manager and a Designer. As a manager I lead a small team of designers responsible for creating simulators and emulators for phones and other mobile devices. I mentored and aided my team in processes and procedures while ensuring deadlines were being met. I grew their capabilities working within design applications such as Flash and Photoshop. As a Designer at modea I worked and collaborated with an incredibly talented Creative Team. We pushed and supported each other. I was responsible for superb attention to detail or 'pixel perfect' as we referred to it. I also participated in brainstorming for new ideas during pitches for new business. I worked on numerous projects during my time at modea, ranging from print design to website and interactive designs, for a range of national and international brands including LENOX Tools, Graco, Advance Auto, HTC, Levolor, Verizon Wireless, T-Mobile, Chiquita, Rackspace and Vitrue. In this position I also served as a passionate mentor to younger designers as well.
Adjunct Faculty Of Interactive Design
I taught a web design course primarily for Junior and Senior students focusing on a foundation of important considerations for web design. The course was constructed to lead the students through a process similar to one they might experience in an agency environment. We discussed and explored topics such as Information Architecture, Usability, Interaction Design and Front End Development.
Colleagues at Ozmo
Other employees you can reach at ozmoapp.com. View company contacts for 93 employees →
Dyzair Dorn
Colleague at OzmoWinston-Salem, North Carolina, United States
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Teresa Anchondo
Colleague at OzmoAustin, Texas Metropolitan Area, United States
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Michael Kessler
Colleague at OzmoBlacksburg, Virginia, United States
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Shane Boyer
Colleague at OzmoBlacksburg, Virginia, United States
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Ben Michael
Colleague at OzmoCarlton, Victoria, Australia
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Ridge Myers
Colleague at OzmoGreater Roanoke Area, United States
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Kristina Bridges
Colleague at OzmoGreater Roanoke Area, United States
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Toby Hagan
Colleague at OzmoGreater Roanoke Area, United States
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Lea Hamblin
Colleague at OzmoBlacksburg, Virginia, United States
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David Lejeune
Colleague at OzmoBlacksburg-Christiansburg-Radford Area, United States
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Tony Phillips education
Masters Of Arts, Interactive Design
Bachelor Of Fine Arts, Graphic Design
Frequently asked questions about Tony Phillips
Quick answers generated from the profile data available on this page.
What company does Tony Phillips work for?
Tony Phillips works for Ozmo.
What is Tony Phillips's role at Ozmo?
Tony Phillips is listed as Director of Product Design at Ozmo at Ozmo.
What is Tony Phillips's email address?
AeroLeads has found 1 work email signal at @ozmoapp.com for Tony Phillips at Ozmo.
Where is Tony Phillips based?
Tony Phillips is based in Radford, Virginia, United States while working with Ozmo.
What companies has Tony Phillips worked for?
Tony Phillips has worked for Ozmo, Virginia Tech, Toptal, Tony Phillips Creative, and Block.One.
Who are Tony Phillips's colleagues at Ozmo?
Tony Phillips's colleagues at Ozmo include Dyzair Dorn, Teresa Anchondo, Michael Kessler, Shane Boyer, and Ben Michael.
How can I contact Tony Phillips?
You can use AeroLeads to view verified contact signals for Tony Phillips at Ozmo, including work email, phone, and LinkedIn data when available.
What schools did Tony Phillips attend?
Tony Phillips holds Masters Of Arts, Interactive Design from Savannah College Of Art And Design.
What skills is Tony Phillips known for?
Tony Phillips is listed with skills including Interactive Design, Visual Design, User Experience, Usability, Art Direction, Ideation, Illustration, and Digital Illustration.
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