Xavier David

Xavier David Email and Phone Number

Technical Game Designer | Unreal Engine 5 C++ Developer @ Novaquark. Join The NQ Way
paris, île-de-france, france
Xavier David's Location
France, France
About Xavier David

Professional game designer with 3 years of experience, 2 titles shipped and solid programmingskills (almost 2 years in 3D software software engineering). Fluent in english and freshly graduated from EPITECH school.

Xavier David's Current Company Details
Novaquark. Join The NQ Way

Novaquark. Join The Nq Way

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Technical Game Designer | Unreal Engine 5 C++ Developer
paris, île-de-france, france
Website:
dualthegame.com
Employees:
77
Xavier David Work Experience Details
  • Novaquark. Join The Nq Way
    Technical Game Designer
    Novaquark. Join The Nq Way Nov 2024 - Present
  • Skyreal
    Unreal Engine 5 Developer
    Skyreal Mar 2024 - Aug 2024
    Ville De Paris, Île-De-France, France
    On the aeronautics VR tool Skyreal:- New VR features implementation and follow up.- Application of a precise and organized development pipeline involving: Strong architecture phase, UML, task planning and estimation, feature implementation via PullRequest, final documentation.
  • Logyline
    Graphics Programmer, Opengl/Opentk
    Logyline Sep 2023 - Feb 2024
    Mérignac, Nouvelle-Aquitaine, France
    On the software: Logyconcept3D- Created a camera traveling tool - Developed an instanced rendering process for the engine.- Implemented the "Weighted Blended" algorithm to handle transparency for the instanced rendering.- Use performance profiling tools such as NSight as well as RenderDoc.
  • Yzar
    Unity 3D Developer
    Yzar Sep 2021 - Jun 2022
    Bordeaux, Nouvelle-Aquitaine, France
    On the SmartBottle mobile application- New augmented reality features implementation and follow up.- Code refactoring and optimisation. Data base utilisation. Creation and implementation of menus.On an unrelease mobile application including augmented reality:- Designed and developped the complete application architecture.- Developped some UI tools on unity.
  • White Smoke Games
    Level/Game Designer & Co-Founder
    White Smoke Games Jan 2018 - May 2020
    Région De Paris, France
    On Super Chicken Catchers - Nintendo Switch & Steam- Level Design: All levels, prototypes, 3D blockout for the art team & establish Level design rules.- Game Design: Gameplay, match making, UX, progression, achievement & data system. - Business Management: Co-Creation of White Smoke Games Company. Board member, strategic & management decisions. Successfully represent the company to both convince investors to finance the project and real estate to select us among other companies for… Show more On Super Chicken Catchers - Nintendo Switch & Steam- Level Design: All levels, prototypes, 3D blockout for the art team & establish Level design rules.- Game Design: Gameplay, match making, UX, progression, achievement & data system. - Business Management: Co-Creation of White Smoke Games Company. Board member, strategic & management decisions. Successfully represent the company to both convince investors to finance the project and real estate to select us among other companies for a co-working place. Show less
  • Magic Pockets
    Game/Level Designer
    Magic Pockets Feb 2017 - Sep 2017
    Torcy, Île-De-France, France
    On Sports party - Nintendo Switch- Design responsibility: Golf & Beach-racket games - Game Design: Gameplay, achievement system, UX, design including motion gaming & Nintendo constraints.- Level Design: All 18 golf levels, level design rules, difficulty & pacing documents, adapt to an old local engine. - Communication: Project monitoring with Ubisoft.
  • Funkadelichik (B-To-B Video Games)
    Internship Game Designer
    Funkadelichik (B-To-B Video Games) Jul 2016 - Dec 2016
    On 2 B-to-B Serious games- Game Design: Gameplay, documents, prototypes. - Communication: Present concepts & convince clients. Projects approved by the customers & shipped on time. - For Veolia - 15 party games to learn how to use a new internal communication tool. (1 release/week)- For LR Health & Beauty System - 1 serious game to promote a special marketing activity’s benefits
  • Olydri Studio
    Internship Game Designer / Level Designer
    Olydri Studio Jul 2015 - Sep 2015
    Pre-production of a 2D plateformer based on the web series "NooB" for Olydri Studio. Writing Game and Level Design documents + prototyping.Level diagram on Illustrator + Game Building in the software.

Xavier David Skills

Game Design Level Design Unity3d Public Speaking Quality Assurance Adobe Creative Suite Logiciels Autodesk

Xavier David Education Details

Frequently Asked Questions about Xavier David

What company does Xavier David work for?

Xavier David works for Novaquark. Join The Nq Way

What is Xavier David's role at the current company?

Xavier David's current role is Technical Game Designer | Unreal Engine 5 C++ Developer.

What schools did Xavier David attend?

Xavier David attended Epitech - European Institute Of Technology, Isart Digital Paris.

What skills is Xavier David known for?

Xavier David has skills like Game Design, Level Design, Unity3d, Public Speaking, Quality Assurance, Adobe Creative Suite, Logiciels Autodesk.

Who are Xavier David's colleagues?

Xavier David's colleagues are Maxime Turpin, Greg Pal, Théo Loubet, Kevin Soulier, Irina Rahn, Louis Sommervogel, Ghassen Charai.

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