Yannis M.
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Yannis M. Email & Phone Number

Engineering Director | 3D Graphics, AI, Cloud Client at Microsoft
Location: Austin, Texas, United States 18 work roles 2 schools
1 work email found @microsoft.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

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Current company
Role
Engineering Director | 3D Graphics, AI, Cloud Client
Location
Austin, Texas, United States
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Who is Yannis M.? Overview

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Yannis M. is listed as Engineering Director | 3D Graphics, AI, Cloud Client at Microsoft, a with 10 employees, based in Austin, Texas, United States. AeroLeads shows a work email signal at microsoft.com and a matched LinkedIn profile for Yannis M..

Yannis M. previously worked as Partner Director Software Development at Microsoft and Board Member at Scopic. Yannis M. holds Masters, Computer Science from Boston University.

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Profile bio

About Yannis M.

With over 20 years of experience in software development and design, I am passionate about creating innovative solutions that leverage cutting-edge technologies such as 3D graphics, AI, and cloud computing. As a Partner GM at Microsoft, I lead a team of talented engineers and researchers who work on optimizing ONNX models for cloud to client AI scenarios. My mission is to enable Microsoft and its customers to deliver immersive, intelligent, and scalable applications that transform the world.In my current role, I oversee the development and performance of 3D graphics and drivers for both GPU and NPU, working closely with hardware and software partners across the industry. I also advise two startups, interviewing.io and Scopic Software, on software engineering best practices, hiring strategies, and product development. I have a strong background in C++, software design, building high-performance teams. I have authored a book chapter and two patents on video interface optimization. I enjoy sharing my knowledge and expertise with others, and I am always eager to learn new skills and explore new domains.

Listed skills include Multithreading, Software Engineering, Software Development, Software Design, and 27 others.

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Microsoft
Microsoft
Engineering Director | 3D Graphics, AI, Cloud Client
Redmond, WA
Website
Employees
10
AeroLeads page
18 roles · 12 years

Yannis M. work experience

A career timeline built from the work history available for this profile.

Partner Director Software Development

Current

Redmond, Washington, Us

Building low-level AI inference support on CoPilot+ PCs with 3 US sites and 1 in India. Responsible for co-developed AI drivers and software stack with multiple IHVs on GPU and NPU for Windows. Hardware planning and optimizing for future model inference optimization.

Sep 2021 - Present

Board Member

Current

Marlborough, Massachusetts, Us

Sep 2024 - Present

Advisor

Marlborough, Massachusetts, Us

Jul 2010 - Sep 2024

Board Advisor

Current

San Francisco, Us

Sep 2024 - Present

Workstream Chair

Current

San Francisco, Us

Building the next industry leading benchmark for LLMs.https://mlcommons.org/working-groups/benchmarks/client/

Jan 2024 - Present

Advisor

Current

San Francisco, California, Us

Jan 2019 - Present

Senior Engineering Manager

Mountain View, Ca, Us

Leading the Stadia Graphics Organization and Site Lead for Stadia Infra Munich.- Graphics API- Graphics Driver Stack- Graphics Tools- Shader Compiler- Future Platforms

Jan 2020 - Aug 2021

Senior Engineering Manager

Cupertino, California, Us

Built team which shipped a set of Siri Suggestions features focused on text extraction from private messaging on-device. Created the Siri infrastructure for privacy preserving ML model training on user data for both on-device and in iCloud. Worked across Legal, Privacy and Marketing to change Apple terms of service to allow for learning from user data while preserving privacy. Shipped 2nd gen analytics infrastructure to custom metrics analysis and real-time event tracking across all of Siri. Responsible for the org wide recruiting plan to accelerate growth of senior managers locally and engineers globally. Doubled team size in 1 year.Moved to work on the rendering API for the Apple Vision Pro. Designed CoreRE API and built a new team of performance experts to optimize AR/VR performance.

May 2016 - Jan 2020

Advisory Board Member

Sausalito, California, Us

2018 - Dec 2019

Software Development Manager

New York, Ny, Us

Opened new SF office as first local hire. Hired 20+ engineers in 2 years. Built ML and data analytics compute platform based on IPython Notebook and integrated it with the Bloomberg Terminal. Targeted quant developers as the next large market for Terminal licenses. Focused on seamless sharing of notebooks, rapid development using Bloomberg data, and extending native Bloomberg Terminal apps with custom analysis. Grew two senior ICs into managers. Product team was distributed between SF, NYC and London.

Oct 2014 - May 2016

Principal Development Manager

Redmond, Washington, Us

Led the set top infrastructure team for MediaRoom. Developed next generation linux set top box stack with a modern UI. Created and executed investment plan in legacy software stack to support existing customers while they transitioned to new set top boxes. Major improvements included reducing graphics memory footprint by ~50% which allowed us to ship next gen UI on legacy set top boxes. Re-designed closed-captioning stack to achieve FCC compliance.

Apr 2012 - Oct 2014

Principal Software Developer

Rockmelt, Inc.

Reinventing the web browsers for desktops, tablets and phones. Leveraged Chromium to integrate social features, chat, apps, directly in the web browser.

Sep 2011 - Apr 2012

Senior Software Developer

Santa Clara, California, Us

Worked with developers to optimized AAA games to scale in both CPU and GPU. Led a team of five to port Call Of Duty 4 to Larrabee. Created a custom memory manager for efficient packing. Delivered the first game to run on the Larabee simulator. Created fiber-based scheduling technique to allow pre-emptive code to run cooperatively with native Larrabee code.

Sep 2008 - Sep 2011

Senior Developer Relations Engineer

Amd

Santa Clara, California, Us

Worked with AAA game developers to improve their game's quality on AMD platforms. Provide expertise and implement AMD specific code paths. Created conference material around AMD features and technology and presented at industry conferences. Create technology samples and whitepapers that highlight AMD platform features.

Sep 2007 - Sep 2008

Software Development Manager

Peania, Attica, Gr

Architected and developed a targeted 3D lottery game engine for PC. Focused on fast artist iteration and procedural gameplay. Built out local team of 8, including developers and artists.

Sep 2006 - Sep 2007

Software Developer

Redmond, Washington, Us

Windows Experience Index (WinEI): Developed the 3D Graphics/Gaming assessment.Integrated WinEI with the Windows Shell and the Microsoft Out-of-Box Experience. Analyzed Windows Vista performance. Focused on the 3D graphics stack. Evangelized Event Tracing for Windows (ETW) internally and externally.

Apr 2003 - Sep 2006

Software Developer

North Reading, Ma, Us

Developed a Computer Vision based product for Printed Circuit Board inspection. The product shipped under the name Optima 7200. It was later sold to Landrex. Focused on PCB process defect detection. Optimized system performance.

Jan 1996 - Apr 2003
Team & coworkers

Colleagues at Microsoft

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2 education records

Yannis M. education

Masters, Computer Science

Boston University

Bachelors, Computer Science

Boston University
FAQ

Frequently asked questions about Yannis M.

Quick answers generated from the profile data available on this page.

What company does Yannis M. work for?

Yannis M. works for Microsoft.

What is Yannis M.'s role at Microsoft?

Yannis M. is listed as Engineering Director | 3D Graphics, AI, Cloud Client at Microsoft.

What is Yannis M.'s email address?

AeroLeads has found 1 work email signal at @microsoft.com for Yannis M. at Microsoft.

Where is Yannis M. based?

Yannis M. is based in Austin, Texas, United States while working with Microsoft.

What companies has Yannis M. worked for?

Yannis M. has worked for Microsoft, Scopic, Mlcommons, Interviewing.Io, and Interview Kickstart.

Who are Yannis M.'s colleagues at Microsoft?

Yannis M.'s colleagues at Microsoft include Mckenna Robinson, Alexandru Ursaru, Elena Monserrat Rangel Samano, Will James, and Fabrizio Monaci.

How can I contact Yannis M.?

You can use AeroLeads to view verified contact signals for Yannis M. at Microsoft, including work email, phone, and LinkedIn data when available.

What schools did Yannis M. attend?

Yannis M. holds Masters, Computer Science from Boston University.

What skills is Yannis M. known for?

Yannis M. is listed with skills including Multithreading, Software Engineering, Software Development, Software Design, Computer Graphics, Win32 Api, C++, and Directx.

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