AeroLeads people directory · profile

David Sousa Email & Phone Number

Senior Gameplay Programmer | Gameplay Mechanics, Performance Optimization
Location: Aracaju, Sergipe, Brazil 7 work roles
LinkedIn matched
✓ Verified Jul 2026 2 data sources Profile completeness 71%

Contact Signals

LinkedIn Profile matched
3 free lookups remaining · No credit card
Role
Senior Gameplay Programmer | Gameplay Mechanics, Performance Optimization
Location
Aracaju, Sergipe, Brazil

Who is David Sousa? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

David Sousa is listed as Senior Gameplay Programmer | Gameplay Mechanics, Performance Optimization based in Aracaju, Sergipe, Brazil. AeroLeads shows a matched LinkedIn profile for David Sousa.

David Sousa previously worked as Senior Gameplay Programmer at Game Smithing and Senior Gameplay Programmer at Rogue Snail.

Profile bio

About David Sousa

As a passionate software engineer with over 7 years of experience in the gaming industry, I've worked on a diverse range of projects, including mobile and online multiplayer games, gaining in-depth technical knowledge and strong problem-solving abilities. I excel in advanced programming, leading teams, and optimizing game performance to ensure smooth, immersive player experiences. My dedication to innovative and high-quality game development drives me to constantly explore new technologies and methodologies to push the boundaries of what's possible in gaming.

Listed skills include Unity3D, C#, Pixel Art, Angularjs, and 7 others.

7 roles

David Sousa work experience

A career timeline built from the work history available for this profile.

Senior Gameplay Programmer

Currently working on Sousltone Survivors title, I lead improvements in gameplay mechanics,performance optimization, implementation of new features, collaboration with designers and artists,bug resolution, and mentoring junior team members.

Jan 2024 - Nov 2024

Senior Gameplay Programmer

I worked intensely on the gameplay of the Relic Hunters Legend title, closely to the design team andthe rest of the engineering team, ensuring a fluid and immersive experience for players.• Developed and integrated a data analysis system, using Gearbox Publishing's own service, to gain adeeper understanding of player behavior and inform more accurate design decisions.• I took ownership of the weapons within the game, creating new weapons with unique features,such as Beam Rifle, Flamethrower, Grenade Launcher and Machine Gun.• It was my attibution to implement the systems to support Voice Over in the game.• A big part of my attributions included stabilizing the realtime multiplayer system

Jun 2022 - Nov 2023

Game Developer

London, England, United Kingdom

I contributed to the development of Army of Tactics, a mobile online game project focused on AutoBattle, during its critical pre-launch phases. My role was pivotal in ensuring the successfulimplementation of all functionalities, emphasizing quality and user experience to prepare the game formarket release • Actively participated in the game's development, ensuring readiness for market release.• Ensured high quality and optimal user experience throughout the development process.• Successfully implemented complex features, demonstrating strong problem-solving skills.• Collaborated effectively with an international team of developers and designers, adapting todifferent time zones and work styles.After my tenure, the project was rebranded and relaunched with a focus on Web 3, which I was not apart of and do not support.

Aug 2021 - Jun 2022

Game Programmer

Aracaju Area, Brazil

As one of the few with the most experience in the company, I took on the responsibility of improvingthe performance and capabilities of the Idle game development team with The Goldbergs: Back to the80s released and Rob the Rich in development.• Led and mentored a team, ensuring projects were delivered on time and met high-qualitystandards.• Implemented various SDKs essential for game functionality and monetization.• Developed a robust analytics system for managing and integrating all data services, enablingperformance and user behavior analysis.• Reviewed pull requests, providing detailed feedback and technical guidance to ensure code qualityand adherence to best development practices.

Feb 2020 - Aug 2021

Gameplay Developer

Freelance

I worked on the development of the Untarctica demo together with another game designer and an artistwith the purpose of obtaining financing, unfortunately it didn't happen but it was a very enriching timefor me as a game developer

Aug 2019 - Feb 2020

Game Developer

São Paulo Area, Brazil

When I joined, Like a Boss! had just launched, marking an exciting and pivotal moment. I had theprivilege of diving into a world brimming with creativity and challenges as a game developer.• Actively participated in project discussions, helping shape the game's vision with innovative ideas.• Created numerous significant features and events, providing memorable and engaging experiencesfor players.• Collaborated closely with the Q&A team of Red Cerberus to ensure the quality and integrity of ourgames.• Innovated and surprised the player community with each new addition, enhancing the overall gameexperience.• Gained enriching and challenging experiences that contributed to my growth as a game developer,despite the game eventually going offline.

Jan 2018 - Aug 2019

Game Developer

Florianópolis Area, Brazil

I was one of two individuals selected to participate in the 5th edition of Cafundó Estúdio Criativo'simmersion program, Cafundó Academy.• Developed a mobile game utilizing the accelerometer as input in collaboration with an illustrator.• Visited game and audio studios, gaining insights into different aspects of game development.• Participated in a game jam, enhancing my creative and technical skills under time constraints.• Engaged with professionals from various fields, expanding my network and industry knowledge.• Experienced the producer-client relationship firsthand, understanding the dynamics of projectmanagement.• Successfully completed the project, gaining extensive experience in game development and relatedareas.

Sep 2017 - Oct 2017
FAQ

Frequently asked questions about David Sousa

Quick answers generated from the profile data available on this page.

What is David Sousa's role at their current company?

David Sousa is listed as Senior Gameplay Programmer | Gameplay Mechanics, Performance Optimization.

Where is David Sousa based?

David Sousa is based in Aracaju, Sergipe, Brazil.

What companies has David Sousa worked for?

David Sousa has worked for Game Smithing, Rogue Snail, Z3 Bros Studio, Lumen Games, and Freelance.

How can I contact David Sousa?

You can use AeroLeads to view verified contact signals for David Sousa, including work email, phone, and LinkedIn data when available.

What skills is David Sousa known for?

David Sousa is listed with skills including Unity3D, C#, Pixel Art, Angularjs, Html, Css, Bootstrap, and Javascript.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the David Sousa you were looking for.

View similar profiles