Mark Sottilaro
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Mark Sottilaro Email & Phone Number

UI Designer at Mercenary Technolog at Mercenary Technology
Location: San Carlos, California, United States 10 work roles 2 schools
1 work email found @mercenarytechnology.com 7 phones found area 510, 415, 607, and 732 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 7 phones

Work email m****@mercenarytechnology.com
Direct phone (510) ***-****
LinkedIn Profile matched
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Current company
Role
UI Designer at Mercenary Technolog
Location
San Carlos, California, United States
Company size

Who is Mark Sottilaro? Overview

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Quick answer

Mark Sottilaro is listed as UI Designer at Mercenary Technolog at Mercenary Technology, a company with 20 employees, based in San Carlos, California, United States. AeroLeads shows a work email signal at mercenarytechnology.com, phone signal with area code 510, 415, 607, 732, and a matched LinkedIn profile for Mark Sottilaro.

Mark Sottilaro previously worked as Game Music Composer and SFX Designer at Mercenary Technology and UI Designer at Mercenary Technology. Mark Sottilaro holds Bfa, Computer Graphics from Syracuse University.

Company email context

Email format at Mercenary Technology

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{first_initial}{last}@mercenarytechnology.com
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AeroLeads found 1 current-domain work email signal for Mark Sottilaro. Compare company email patterns before reaching out.

Profile bio

About Mark Sottilaro

Mark Sottilaro is a UI Designer at Mercenary Technolog at Mercenary Technology. He possess expertise in mmo, user interface design, game development, video games, creative direction and 18 more skills. Colleagues describe him as "I worked with Mark at Electrified Games for his tenure there on a number of projects. He is a capable and talented UI artist who is easy to work with. He managed to work well with Engineering and provide aesthetically pleasing and effective UI artwork and layout quickly and responds well to ad hoc requirements." and "Mark is creative, efficient, versatile, flexible, and smart. I have worked with him here at EG for two years, and during that time, I have seen him handle extraordinarily unrealistic deadlines with speed and grace. He never complains, he just gets the work done -- and will even find a way to see humor in the situation and make those nose-to-grindstone evenings nearly pleasurable. He is articulate, good at problem-solving with the engineering team, and, although I am a sound designer, not an artist, I respect his design decisions because they always seem to make a lot of sense, and look great in our games. He is the kind of person that, when he's out of the office, the office feels less interesting. He brings joy and enthusiasm to the job. I'm always glad he's on my project's team."

Listed skills include Mmo, User Interface Design, Game Development, Video Games, and 19 others.

Current workplace

Mark Sottilaro's current company

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Mercenary Technology
Mercenary Technology
UI Designer at Mercenary Technolog
san mateo, california, united states
Employees
20
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10 roles · 27 years

Mark Sottilaro work experience

A career timeline built from the work history available for this profile.

Game Music Composer And Sfx Designer

Current

Fremont, California, United States

Jan 2021 - Present

Ui Designer

Current
Mercenary Technology

Fremont, CA

Dec 2018 - Present

Contract Multimedia Designer

Zerocrossing Media

Ithaca, New York Area/San Francisco Bay Area

Zerocrossing Media offers a full complement of contract design services including Print, UI, Web and Animation design. Clients include Oracle, UCSF, OnQ Lighting, Bluescape, and Cytiva Software. Current contract projects include:Tutorial Design/Art: Chatpassme App for the iOSIntro Art Sequence: Wislr App for the iOSUI Art redesign for iOS 7: Bluescape.

Jan 1999 - Feb 2024

Ui Artist/Designer

Electrified Games (Out Of Business)

San Rafael, CA

Design and create art/User Interface assets for the new Pokémon TCG Online: Trainer ChallengeAnimate the Flash Tutorials for the Pokémon TCG Online: http://www.pokemontcg.com/tutorialsUI and FFX art and design on Kaijudo Online Battle Game and TCG: http://www.kaijudo.com/games/UI art and design on Cafe 51 for the iOS.

Jul 2010 - Jan 2013

Contract Uiux Design And Sound Designer/Music Composer (3 Month)

San Francisco Bay Area

Designed the User Interface for Spiral Knights http://www.spiralknights.com/Updated UI design in Puzzle Pirates and Puzzle Pirates FB. https://apps.facebook.com/puzzlepirates/Also composed game music for the Three Rings Facebook game "Downtown."

Mar 2010 - Jul 2010

Contract Flash Artist (1 Month)

Ea

Redwood Shores, CA

Creating art and touching up code for Pogo Flash games.

Feb 2010 - Mar 2010

Contract Ui Designer (6 Months)

San Mateo, CA

I was responsible for translating the game design docs into wire-frame and prototype user interfaces. I was also responsible creating and implementing art assets for the user interface using Flash and Scaleform. Often I would collaborate with game designers to make sure the game was fun, challenging and intuitive.

Dec 2008 - Oct 2009

Ui Artist

Designed UI for games on the Nintendo Wii, Nintendo DS and Microsoft XBOX360 platforms. Projects include rhythm action, trivia and action/adventure genres.Projects include EA's Smarty PantsTHQ's Battle of The Bands

Jun 2007 - Aug 2008

Sr. Multimedia Designer

Each job began with the development of a theme for each show. Often I was a part of the brainstorming process where the theme was created. Once a theme was chosen it was my job to create branding and logos that would support the chosen theme. Depending on the nature of the show, my job could include web design, print, presentation and motion graphics.

Oct 2000 - Jun 2007

Assistant Media Lab Manager

Maintained a multi-media computer lab and assisted students in using the hardware and software needed to complete art projects.

1999 - 2000 ~1 yr
Team & coworkers

Colleagues at Mercenary Technology

Other employees you can reach at mercenarytechnology.com. View company contacts for 20 employees →

2 education records

Mark Sottilaro education

FAQ

Frequently asked questions about Mark Sottilaro

Quick answers generated from the profile data available on this page.

What company does Mark Sottilaro work for?

Mark Sottilaro works for Mercenary Technology.

What is Mark Sottilaro's role at Mercenary Technology?

Mark Sottilaro is listed as UI Designer at Mercenary Technolog at Mercenary Technology.

What is Mark Sottilaro's email address?

AeroLeads has found 1 work email signal at @mercenarytechnology.com for Mark Sottilaro at Mercenary Technology.

What is Mark Sottilaro's phone number?

AeroLeads has found 7 phone signal(s) with area code 510, 415, 607, 732 for Mark Sottilaro at Mercenary Technology.

Where is Mark Sottilaro based?

Mark Sottilaro is based in San Carlos, California, United States while working with Mercenary Technology.

What companies has Mark Sottilaro worked for?

Mark Sottilaro has worked for Mercenary Technology, Zerocrossing Media, Electrified Games (Out Of Business), Three Rings Design, and Ea.

Who are Mark Sottilaro's colleagues at Mercenary Technology?

Mark Sottilaro's colleagues at Mercenary Technology include Kimberly Power-Defer, Mikhail Romanenko, Thaynna Mattos, Ken Allen, and Marco Gulli.

How can I contact Mark Sottilaro?

You can use AeroLeads to view verified contact signals for Mark Sottilaro at Mercenary Technology, including work email, phone, and LinkedIn data when available.

What schools did Mark Sottilaro attend?

Mark Sottilaro holds Bfa, Computer Graphics from Syracuse University.

What skills is Mark Sottilaro known for?

Mark Sottilaro is listed with skills including Mmo, User Interface Design, Game Development, Video Games, Creative Direction, Game Design, Uv Mapping, and Particle Effects.

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