Metaverse Academy Project Overview
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About Metaverse Academy Project
The world is rapidly adopting augmented, virtual, and mixed reality (AR/VR/XR) technologies in various industries, such as healthcare, education, and manufacturing. The overall objective of the Metaverse Academy project is to enhance the EU‘s competitiveness in required skills on immersive technologies, mainly AR/VR and XR technologies, and facilitate the adaptation of such technologies in various use-cases by industry-academy collaboration and involving training and support on entrepreneurship mindset of target beneficiaries. The Metaverse Academy project's primary goal is to strengthen academic and professional training in the areas of skills required for immersive technology. Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.
Metaverse Academy Project Contact Details
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Metaverse Academy Project Org Chart
Sample employees and titles| Name | Title | Location | Contact |
|---|---|---|---|
| Bryan Savage | Systems Thinker - Web3 Innovator | Riverbank, California, United States |
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