Polymorphic Games
Company

Polymorphic Games

Computer Games Moscow, Id, United States 10 employees
Employees
10

Polymorphic Games Overview

Headquarters
Moscow, Id, United States
Industry
Computer Games
Employees
10
Founded
2015
NAICS
Software Publishers

About Polymorphic Games

We make evolutionary video games. Instead of pre-programming, scripted enemy behaviors to escalate difficulty, our games use populations of creatures that evolve specifically to beat your strategy. Each creature has its own traits that it can pass onto its offspring. After you beat one wave of creatures, the creatures that were the hardest to beat reproduce and you’ll fight their offspring in the next wave. Evolving traits include features like size, speed, damage, resistances, and behavior. We use real principles of evolutionary biology to create a model that includes all the components of real evolution — variation, inheritance, selection, and time — just operating at a much faster pace. This creates dynamic enemies that adapt to how YOU play the game. We just give evolution the space to work. We hire insanely talented teams of undergraduate students to develop our games. This gives us a team that can think outside the box, and it provides a great student experience. Our employees get to build skills in communication, leadership, and collaboration that they take with them when they graduate, all while honing core skills in their own discipline.

Polymorphic Games Contact Details

People in AeroLeads
4

Polymorphic Games Org Chart

Sample employees and titles
Name Title Contact
Landon Wright
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Julia Tennant 2d Generalist
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Aiden Shepard Unity Game Developer for Polymorphic Games
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Davin Lewis Computer Science Student at University of Idaho & Game Dev at Polymorphic Games
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Employees by Management Level

Individual contributor 3 profiles

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