Reality Crisis

Reality Crisis

Computer Games 10 employees
Employees
10
Contacts
1
Emails
1
Phones
1

Reality Crisis Overview

Industry
Computer Games
Employees
10
Founded
2018
Company Email
Available in AeroLeads
NAICS
Software Publishers
Keywords

About Reality Crisis

Reality Crisis is a Finland-based innovator in Extended Reality (XR) experiences, founded in 2018. At its core, the company is driven by a passion for action sports, particularly skate and snowboarding. Reality Crisis’ journey began with a deep understanding of skateboarding, not just as a sport but as an art form that interacts intimately with its environment. This understanding has been instrumental in developing their cutting-edge technology and approach to spatial gaming. In skateboarding, precision and environmental interaction are paramount, and these aspects have been the foundation for the company’s advancements in AR technology. Reality Crisis’ flagship game, Skatrix, epitomizes our vision of blending the physical and digital worlds. It's designed to enhance the skateboarding experience, leveraging AR to create a seamless interface between real-world terrains and digital enhancements. It’s not just about skateboarding; it's about redefining the way games and people playing them interact with their surroundings, offering new dimensions of creativity and expression. Reality Crisis’ team is particularly excited about the communal aspect of our technology. Skatrix is designed for group-oriented, co-located experiences, allowing users to connect in shared spaces, whether they are physically together or joining remotely. The company envisions a world where anybody can be a skater and skate together physically and virtually, guided and inspired by our application. The Skatrix game is not just a game; it’s a new way to experience skateboarding, action sports, and kinetic aesthetics, where users respond to their environment creatively, and the environment dynamically adapts to the users' actions in a continuous, dynamic interaction. Reality Crisis’ aim is to get players to look beyond a screen and out to the real world, seeing the games as extensions of the sports themselves, enhancing real-world skills, creativity, and social interaction.

Reality Crisis Contact Details

People in AeroLeads
4
With contact data
1
Email contacts
1
25.0% coverage
Phone contacts
1
25.0% coverage

Reality Crisis Org Chart

Sample employees and titles
Name Title Contact
Kasimir Lehto Founder, Immersive Designer, Creative Technologist, Filmmaker
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Sami Syrjä UI & UX Design for Xr
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Steven Francia Technology Executive (CPO, CTO, Devrel) - Scaled Go to 4.5m+ Developers - Former Google, Two Sigma, Mongodb, Docker - Creator of Hugo & Cobra
Email Phone
Jay Balmer Strategic Leader and Project Director
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Employees by Management Level

Executive 2 profiles
Manager 2 profiles
Individual contributor 2 profiles
Director 1 profile

Reality Crisis Tech Stack

Product / design 2 profiles
Engineering 1 profile

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