Alan Buechner
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Alan Buechner Email & Phone Number

Graphics Programmer / Tech Artist, DirectX, HLSL, C++, C#, Unity, Unreal, Blender at Tripwire Interactive
Location: Madison, Wisconsin, United States 4 work roles 1 school
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✓ Verified May 2026 3 data sources Profile completeness 86%

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Current company
Role
Graphics Programmer / Tech Artist, DirectX, HLSL, C++, C#, Unity, Unreal, Blender
Location
Madison, Wisconsin, United States
Company size

Who is Alan Buechner? Overview

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Quick answer

Alan Buechner is listed as Graphics Programmer / Tech Artist, DirectX, HLSL, C++, C#, Unity, Unreal, Blender at Tripwire Interactive, a company with 92 employees, based in Madison, Wisconsin, United States. AeroLeads shows a matched LinkedIn profile for Alan Buechner.

Alan Buechner previously worked as Graphics Programmer at Tripwire Interactive and Software Development Intern at Advancedmd. Alan Buechner holds Bachelor'S Degree, Computer Games And Programming Skills from Neumont College Of Computer Science.

Company email context

Email format at Tripwire Interactive

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Tripwire Interactive

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Profile bio

About Alan Buechner

I am a graphics programmer specializing in DirectX 12 for real-time graphics such as video games.

Current workplace

Alan Buechner's current company

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Tripwire Interactive
Tripwire Interactive
Graphics Programmer / Tech Artist, DirectX, HLSL, C++, C#, Unity, Unreal, Blender
roswell, georgia, united states
Employees
92
AeroLeads page
4 roles

Alan Buechner work experience

A career timeline built from the work history available for this profile.

Software Development Intern

Oct 2023 - Jan 2024

Software Engineer Intern

  • Worked on a parts return microservice for Nissan in ASP.NET and C#.
  • Developed a tool to autogenerate mapping code.
Jun 2023 - Oct 2023

Art Director / Lead Technical Artist

Salt Lake City, Utah, United States

  • Developed a 2.5D platformer game over the course of a 10-week internship.
  • Created procedural animations for main characters.
  • Made all the custom shaders to help give the game its signature look.
  • Developed a level editor enabling the level designer to easily create and iterate on levels by painting in tiles, and used a dual grid system to reduce the number of models needed from 256 models to 16 models.
  • Made 66 out of 76 of the 3D assets in the game.
Jan 2023 - May 2023
Team & coworkers

Colleagues at Tripwire Interactive

Other employees you can reach at tripwireinteractive.com. View company contacts for 92 employees →

1 education record

Alan Buechner education

FAQ

Frequently asked questions about Alan Buechner

Quick answers generated from the profile data available on this page.

What company does Alan Buechner work for?

Alan Buechner works for Tripwire Interactive.

What is Alan Buechner's role at Tripwire Interactive?

Alan Buechner is listed as Graphics Programmer / Tech Artist, DirectX, HLSL, C++, C#, Unity, Unreal, Blender at Tripwire Interactive.

Where is Alan Buechner based?

Alan Buechner is based in Madison, Wisconsin, United States while working with Tripwire Interactive.

What companies has Alan Buechner worked for?

Alan Buechner has worked for Tripwire Interactive, Advancedmd, Autosoft Dms, and Neumont College Of Computer Science.

Who are Alan Buechner's colleagues at Tripwire Interactive?

Alan Buechner's colleagues at Tripwire Interactive include Mathew Mclaughlin, Donavon Young, Jerel Parazo, Ian Kaleta, and Cameron Hillman.

How can I contact Alan Buechner?

You can use AeroLeads to view verified contact signals for Alan Buechner at Tripwire Interactive, including work email, phone, and LinkedIn data when available.

What schools did Alan Buechner attend?

Alan Buechner holds Bachelor'S Degree, Computer Games And Programming Skills from Neumont College Of Computer Science.

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