Albert Chen

Albert Chen Email and Phone Number

Senior Programmer @ Winking Studios
Taiwan
Albert Chen's Location
Taiwan, Taiwan, Province of China
Albert Chen's Contact Details

Albert Chen personal email

n/a

Albert Chen phone numbers

About Albert Chen

Albert Chen graduated with a Masters of Interactive Technology at the Guildhall SMU. He enjoys designing games, recreational programming. action rpgs, mythology, pen and paper RPG's, card games, whistling, and sometimes referring to himself in the third person.Albert's Masters Thesis is an Adaptive AI for a Procedurally Generated Bullet Hell Shooter. Albert has knowledge of C++, C#, Java, Processing, SaOpenGL, SimpleOpenNI for Kinect, Arduino programming, Game Maker Studio, Unity C# scripting for Android and Ios games, and Unreal 4 blueprint. He is also familiar with HTML, CSS, Javascript and PHP.Albert graduated with a Masters of Interactive Technology in May 2017.Albert has published his own game on steam called Project Ara Crucible, it is written in a custom C++ game engine using OpenGL. https://store.steampowered.com/app/704970/Project_Ara__Crucible/ Albert has worked 3 years with Kooapps Inc. working on games such as ,Donut Drift, Piano Dream, Bowrider.io, and Microtown.io.https://play.google.com/store/apps/details?id=com.kooapps.pianodreamsgp&pli=1Albert has worked 1 year with Digital Asset Management Network Inc. working on a virtual human assistant in Unreal Engine 5 leveraging AI technologies integrated in Python.

Albert Chen's Current Company Details
Winking Studios

Winking Studios

View
Senior Programmer
Taiwan
Website:
winkingworks.com
Employees:
5
Albert Chen Work Experience Details
  • Winking Studios
    Senior Programmer
    Winking Studios
    Taiwan
  • Winking Studios
    Senior Programmer
    Winking Studios Nov 2024 - Present
    Taipei, Taipei City, Taiwan
  • D.A.M.N - Digital Asset Management Network Co.,Ltd.
    Game Engine / Ai Engineer
    D.A.M.N - Digital Asset Management Network Co.,Ltd. Sep 2023 - Sep 2024
    Taipei City, Taiwan
    Game Engine / Systems Engineer, Digital Asset Management Network Inc. (炬芒數位資產管理) Sept 2023 – Sept 2024Worked as the sole programmer in a 6-person startup. Clients include: APmic, Tatung, IBO.• Ina Virtual Human System: Developed the system using Unreal Engine 5 and C++. • Python Chatbot Server: Built a TCP WebSocket server to facilitate real-time conversation with 0.3 second response time. Leveraged UDP to stream animation data from Nvidia Audio to Face for lip syncing in Unreal… Show more Game Engine / Systems Engineer, Digital Asset Management Network Inc. (炬芒數位資產管理) Sept 2023 – Sept 2024Worked as the sole programmer in a 6-person startup. Clients include: APmic, Tatung, IBO.• Ina Virtual Human System: Developed the system using Unreal Engine 5 and C++. • Python Chatbot Server: Built a TCP WebSocket server to facilitate real-time conversation with 0.3 second response time. Leveraged UDP to stream animation data from Nvidia Audio to Face for lip syncing in Unreal 5.• Natural Language Processing: Integrated LLMs, Microsoft Azure Speech, and wake word detection into Server.• Lip Synching: Implemented Azure Speech, Oculus VR, Nvidia A2F, and in-house pipelines for Unreal Metahuman.• Live Streaming: Integrated Twitch and YouTube platforms into the Python Server for user engagement.• UI and Animation Tools: Developed UI and animation tools to support the 3D Art team.• Computer Vision: Integrated Azure Kinect Camera to capture frames for ChatGPT 4o image recognition. Show less
  • Kooapps
    Software Engineer, Android And Ios Games
    Kooapps May 2021 - Aug 2023
    Taipei City, Taiwan
    Software Engineer, Android and iOS Games, Kooapps LLC., Taipei Branch (遊悅科技)May 2021 – Aug 2023Developed new IPs using Unity/C# until stable; Games shipped include Piano Dream, Bowrider.io, and MicroTown.io.• Front End: Gameplay; UI features such as Discover Page, Playlists, HUD; Live event support. • Back End: Developed data-driven gameplay systems; Game database search and retrieval; Friend System; Background music synching; Addressable System for loading of audio assets from… Show more Software Engineer, Android and iOS Games, Kooapps LLC., Taipei Branch (遊悅科技)May 2021 – Aug 2023Developed new IPs using Unity/C# until stable; Games shipped include Piano Dream, Bowrider.io, and MicroTown.io.• Front End: Gameplay; UI features such as Discover Page, Playlists, HUD; Live event support. • Back End: Developed data-driven gameplay systems; Game database search and retrieval; Friend System; Background music synching; Addressable System for loading of audio assets from Amazon Web Services.• Content Pipeline: Created and maintained audio asset pipeline, tools and documents for content creators. • Optimization: Optimized algorithms and 2D/3D assets for a wide range of mobile devices. Developed a Unity editor tool to alter texture batching and shadow settings for static meshes in each map. Developed a dynamic object pool to manage and visualize the lifecycle of game objects during gameplay.• Monetization: Integrated ads (banner, interstitial, reward), in-app purchases, and subscriptions into games. Collected user activity data and collaborated with design/data teams to enhance user retention.• Android Features (Java): Screen recording, haptic feedback, audio device detection, and social media sharing. Show less
  • Camptotheca Inc.
    Software / Systems Engineer
    Camptotheca Inc. May 2017 - Nov 2020
    Plano Tx, Usa
    Software / Systems Engineer, Camptotheca Inc., Plano TX, USAMay 2017 – Nov. 2020Developed a game engine and a 2D PC game “Project Ara - Crucible,” on Steam.Warlockery Game Engine – Custom C++ static libraryCore Systems: Includes the following: Math Utilities, String Utilities, Object Factory, Named Properties, Event System.Optimization Utilities: Memory usage tracking in low-level C++; Hierarchical function profiling to list function calls sorted by elapsed time per… Show more Software / Systems Engineer, Camptotheca Inc., Plano TX, USAMay 2017 – Nov. 2020Developed a game engine and a 2D PC game “Project Ara - Crucible,” on Steam.Warlockery Game Engine – Custom C++ static libraryCore Systems: Includes the following: Math Utilities, String Utilities, Object Factory, Named Properties, Event System.Optimization Utilities: Memory usage tracking in low-level C++; Hierarchical function profiling to list function calls sorted by elapsed time per frame; Amortized resource loading for asset files; Gameplay metric history to provide timestamped metrics and data visualization.Rendering System: A Modern OpenGL 2D/3D renderer with GLSL for custom vertex and fragment shaders, which supports bitmap font rendering, particles, and lighting with Blinn-Phong shading.UI System: A data-driven framework for UI widgets using XML data files, which supports widget loading, state transitions, and interaction.Input System: A backend system that supports mouse, keyboard, Xbox controllers for PC.Multithread Job System: A backend system that manages and calls jobs to be run on multiple threads.Audio System: A backend system that loads and plays audio assets, which supports sound effects, layered background music, fade-in, fade-out and cross-fade using the FMOD open-source library.Steamworks System: A backend system that interfaces with Valve’s Steamworks API.Project Ara: Crucible – 2D Vertical Scrolling Shooter Bullet Hell GameGame Design: Composition of art and music description documents; Creation of additional in-game content using XML; Balancing of Enemies and Bullet Patterns, UI design.Gameplay Programming: Enhancement of gameplay features; Improvements to Procedural Content Generation algorithms; Addition of Boss fights, Survival Game Mode, and collection menu for player experience.Project Management: Coordination between contract artists, musicians, and testers. Show less
  • Southern Methodist University
    Computer Science Tutor
    Southern Methodist University Jun 2013 - Dec 2014
    Dallas Tx, Usa
    Tutor for Java and C++ courses for undergraduate students.

Albert Chen Skills

C++ Java Computer Science Algorithms Programming C Statistics Teaching Html Machine Learning Higher Education Game Design Game Programming

Albert Chen Education Details

Frequently Asked Questions about Albert Chen

What company does Albert Chen work for?

Albert Chen works for Winking Studios

What is Albert Chen's role at the current company?

Albert Chen's current role is Senior Programmer.

What is Albert Chen's email address?

Albert Chen's email address is ac****@****smu.edu

What is Albert Chen's direct phone number?

Albert Chen's direct phone number is +146945*****

What schools did Albert Chen attend?

Albert Chen attended Smu Guildhall, Southern Methodist University, Taipei American School.

What are some of Albert Chen's interests?

Albert Chen has interest in Artificial Intelligence, Game Development, Reading, New Technologies, Mythology, Video Games.

What skills is Albert Chen known for?

Albert Chen has skills like C++, Java, Computer Science, Algorithms, Programming, C, Statistics, Teaching, Html, Machine Learning, Higher Education, Game Design.

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