Albert Chen Email & Phone Number
@kooapps.com
1 phone found area 469
LinkedIn matched
Who is Albert Chen? Overview
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Albert Chen is listed as Senior Programmer at Winking Studios, a with 5 employees, based in Taiwan, Province of China. AeroLeads shows a work email signal at kooapps.com, phone signal with area code 469, and a matched LinkedIn profile for Albert Chen.
Albert Chen previously worked as Game Engine / AI Engineer at D.A.M.N - Digital Asset Management Network Co.,Ltd. and Software Engineer, Android and iOS Games at Kooapps. Albert Chen holds Master'S Degree, Software And Game Development from Smu Guildhall.
Email format at Winking Studios
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AeroLeads found 1 current-domain work email signal for Albert Chen. Compare company email patterns before reaching out.
About Albert Chen
Albert Chen graduated with a Masters of Interactive Technology at the Guildhall SMU. He enjoys designing games, recreational programming. action rpgs, mythology, pen and paper RPG's, card games, whistling, and sometimes referring to himself in the third person.Albert's Masters Thesis is an Adaptive AI for a Procedurally Generated Bullet Hell Shooter. Albert has knowledge of C++, C#, Java, Processing, SaOpenGL, SimpleOpenNI for Kinect, Arduino programming, Game Maker Studio, Unity C# scripting for Android and Ios games, and Unreal 4 blueprint. He is also familiar with HTML, CSS, Javascript and PHP.Albert graduated with a Masters of Interactive Technology in May 2017.Albert has published his own game on steam called Project Ara Crucible, it is written in a custom C++ game engine using OpenGL. https://store.steampowered.com/app/704970/Project_Ara__Crucible/ Albert has worked 3 years with Kooapps Inc. working on games such as ,Donut Drift, Piano Dream, Bowrider.io, and Microtown.io.https://play.google.com/store/apps/details?id=com.kooapps.pianodreamsgp&pli=1Albert has worked 1 year with Digital Asset Management Network Inc. working on a virtual human assistant in Unreal Engine 5 leveraging AI technologies integrated in Python.
Listed skills include C++, Java, Computer Science, Algorithms, and 9 others.
Albert Chen's current company
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Albert Chen work experience
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Senior Programmer
Game Engine / Ai Engineer
Game Engine / Systems Engineer, Digital Asset Management Network Inc. (炬芒數位資產管理) Sept 2023 – Sept 2024Worked as the sole programmer in a 6-person startup. Clients include: APmic, Tatung, IBO.• Ina Virtual Human System: Developed the system using Unreal Engine 5 and C++. • Python Chatbot Server: Built a TCP WebSocket server to facilitate real-time conversation with 0.3 second response time. Leveraged UDP to stream animation data from Nvidia Audio to Face for lip syncing in Unreal… Show more Game Engine / Systems Engineer, Digital Asset Management Network Inc. (炬芒數位資產管理) Sept 2023 – Sept 2024Worked as the sole programmer in a 6-person startup. Clients include: APmic, Tatung, IBO.• Ina Virtual Human System: Developed the system using Unreal Engine 5 and C++. • Python Chatbot Server: Built a TCP WebSocket server to facilitate real-time conversation with 0.3 second response time. Leveraged UDP to stream animation data from Nvidia Audio to Face for lip syncing in Unreal 5.• Natural Language Processing: Integrated LLMs, Microsoft Azure Speech, and wake word detection into Server.• Lip Synching: Implemented Azure Speech, Oculus VR, Nvidia A2F, and in-house pipelines for Unreal Metahuman.• Live Streaming: Integrated Twitch and YouTube platforms into the Python Server for user engagement.• UI and Animation Tools: Developed UI and animation tools to support the 3D Art team.• Computer Vision: Integrated Azure Kinect Camera to capture frames for ChatGPT 4o image recognition. Show less
Software Engineer, Android And Ios Games
Software Engineer, Android and iOS Games, Kooapps LLC., Taipei Branch (遊悅科技)May 2021 – Aug 2023Developed new IPs using Unity/C# until stable; Games shipped include Piano Dream, Bowrider.io, and MicroTown.io.• Front End: Gameplay; UI features such as Discover Page, Playlists, HUD; Live event support. • Back End: Developed data-driven gameplay systems; Game database search and retrieval; Friend System; Background music synching; Addressable System for loading of audio assets from… Show more Software Engineer, Android and iOS Games, Kooapps LLC., Taipei Branch (遊悅科技)May 2021 – Aug 2023Developed new IPs using Unity/C# until stable; Games shipped include Piano Dream, Bowrider.io, and MicroTown.io.• Front End: Gameplay; UI features such as Discover Page, Playlists, HUD; Live event support. • Back End: Developed data-driven gameplay systems; Game database search and retrieval; Friend System; Background music synching; Addressable System for loading of audio assets from Amazon Web Services.• Content Pipeline: Created and maintained audio asset pipeline, tools and documents for content creators. • Optimization: Optimized algorithms and 2D/3D assets for a wide range of mobile devices. Developed a Unity editor tool to alter texture batching and shadow settings for static meshes in each map. Developed a dynamic object pool to manage and visualize the lifecycle of game objects during gameplay.• Monetization: Integrated ads (banner, interstitial, reward), in-app purchases, and subscriptions into games. Collected user activity data and collaborated with design/data teams to enhance user retention.• Android Features (Java): Screen recording, haptic feedback, audio device detection, and social media sharing. Show less
Software / Systems Engineer
Software / Systems Engineer, Camptotheca Inc., Plano TX, USAMay 2017 – Nov. 2020Developed a game engine and a 2D PC game “Project Ara - Crucible,” on Steam.Warlockery Game Engine – Custom C++ static libraryCore Systems: Includes the following: Math Utilities, String Utilities, Object Factory, Named Properties, Event System.Optimization Utilities: Memory usage tracking in low-level C++; Hierarchical function profiling to list function calls sorted by elapsed time per… Show more Software / Systems Engineer, Camptotheca Inc., Plano TX, USAMay 2017 – Nov. 2020Developed a game engine and a 2D PC game “Project Ara - Crucible,” on Steam.Warlockery Game Engine – Custom C++ static libraryCore Systems: Includes the following: Math Utilities, String Utilities, Object Factory, Named Properties, Event System.Optimization Utilities: Memory usage tracking in low-level C++; Hierarchical function profiling to list function calls sorted by elapsed time per frame; Amortized resource loading for asset files; Gameplay metric history to provide timestamped metrics and data visualization.Rendering System: A Modern OpenGL 2D/3D renderer with GLSL for custom vertex and fragment shaders, which supports bitmap font rendering, particles, and lighting with Blinn-Phong shading.UI System: A data-driven framework for UI widgets using XML data files, which supports widget loading, state transitions, and interaction.Input System: A backend system that supports mouse, keyboard, Xbox controllers for PC.Multithread Job System: A backend system that manages and calls jobs to be run on multiple threads.Audio System: A backend system that loads and plays audio assets, which supports sound effects, layered background music, fade-in, fade-out and cross-fade using the FMOD open-source library.Steamworks System: A backend system that interfaces with Valve’s Steamworks API.Project Ara: Crucible – 2D Vertical Scrolling Shooter Bullet Hell GameGame Design: Composition of art and music description documents; Creation of additional in-game content using XML; Balancing of Enemies and Bullet Patterns, UI design.Gameplay Programming: Enhancement of gameplay features; Improvements to Procedural Content Generation algorithms; Addition of Boss fights, Survival Game Mode, and collection menu for player experience.Project Management: Coordination between contract artists, musicians, and testers. Show less
Computer Science Tutor
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Albert Chen education
Master'S Degree, Software And Game Development
Bachelor Of Arts (B.A.), Computer Science
Education record
Frequently asked questions about Albert Chen
Quick answers generated from the profile data available on this page.
What company does Albert Chen work for?
Albert Chen works for Winking Studios.
What is Albert Chen's role at Winking Studios?
Albert Chen is listed as Senior Programmer at Winking Studios.
What is Albert Chen's email address?
AeroLeads has found 1 work email signal at @kooapps.com for Albert Chen at Winking Studios.
What is Albert Chen's phone number?
AeroLeads has found 1 phone signal(s) with area code 469 for Albert Chen at Winking Studios.
Where is Albert Chen based?
Albert Chen is based in Taiwan, Province of China while working with Winking Studios.
What companies has Albert Chen worked for?
Albert Chen has worked for Winking Studios, D.A.M.N - Digital Asset Management Network Co.,Ltd., Kooapps, Camptotheca Inc., and Southern Methodist University.
How can I contact Albert Chen?
You can use AeroLeads to view verified contact signals for Albert Chen at Winking Studios, including work email, phone, and LinkedIn data when available.
What schools did Albert Chen attend?
Albert Chen holds Master'S Degree, Software And Game Development from Smu Guildhall.
What skills is Albert Chen known for?
Albert Chen is listed with skills including C++, Java, Computer Science, Algorithms, Programming, C, Statistics, and Teaching.
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