Advanced Imaging Engineer - Workflow And System Design
CurrentAs an Advanced Imaging Engineer at Media Monks, my role has been to develop and implement pipelines and workflows that allow for the efficient and effective capture, processing, and delivery of high-quality VR content. This has involved working with cutting-edge technology and tools to create solutions that can handle the unique demands of VR, including high-resolution 8k content and the challenges of on-location and post-production workflows. I have been responsible for designing and implementing systems that allow for real-time processing and streaming of VR content, as well as developing techniques for seamless stitching and compositing of VR footage. Additionally, I have been responsible for ensuring that all VR content is properly color-corrected and optimized for various platforms and devices.