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Amy Quintel Email & Phone Number

Game Animator at Uppercut Games Pty Ltd
Location: Adelaide, South Australia, Australia 9 work roles 3 schools
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✓ Verified July 2026 3 data sources Profile completeness 86%

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Current company
Role
Game Animator
Location
Adelaide, South Australia, Australia
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Who is Amy Quintel? Overview

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Amy Quintel is listed as Game Animator at Uppercut Games Pty Ltd, a with 8 employees, based in Adelaide, South Australia, Australia. AeroLeads shows a matched LinkedIn profile for Amy Quintel.

Amy Quintel previously worked as Animator at A44 Games and Lead Animator - Star Trek Lower Decks Mobile at Mighty Kingdom. Amy Quintel holds Bachelor Of Creative Arts, (Digital Media), Distinction from Flinders University.

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Email format at Uppercut Games Pty Ltd

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Uppercut Games Pty Ltd

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Profile bio

About Amy Quintel

I'm a 3D animator living in Australia. I currently work at A44 Games in NZ and have been there since November 2022. Prior to that I was at Mighty Kingdom for over 5 years. I have worked on, and shipped, over 10 mobile and console titles. I've worked with clients such as Lego, Moose, Disney, Mattel, East Side Games, Floating Rock, and worked in a variety of styles and on a range of characters.My animation career begun in 2014 when I attended TafeSA and undertook the Advanced Diploma of Screen and Media (Specialising in CGI and VFX) for two years. In 2016, I then went on to attend Flinders University to complete the Bachelor of Creative Arts (Digital Media) to further my skills and create more pieces to improve my showreel. During my time at Flinders I also undertook a 3D Animation class, a Digital Painting class and a 2D Animation class at CDW (CDW Studios School of Visual Effects and Entertainment Design).Please check out my Vimeo account here: https://vimeo.com/amyquintel

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Uppercut Games Pty Ltd
Uppercut Games Pty Ltd
Game Animator
Employees
8
AeroLeads page
9 roles

Amy Quintel work experience

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Animator

Australia

Nov 2022 - Apr 2024

Lead Animator - Star Trek Lower Decks Mobile

Adelaide, South Australia, Australia

While in this role, I lead a small team of animators throughout the current lifetime of the development cycle, I communicated closely with the Product Manager, Lead Game Designer and the Narrative Design team to effectively adhere to the brand, assist with cutscene creation, and lend my knowledge around implementing a new tool. I was also in close communication with the Lead Rigger, 2D Art team and the Narrative team to execute new processes and assist with the rigging pipeline. I was in charge of documenting the animation pipeline, assisting with any documentation for the rigging process, and creating thorough documentation around tools and processes for the team as well as content creation for the cutscenes and minigames. I have collaborated with clients at various points throughout the duration of this project as well as lead and assisted with various workshops on Spine, and 2D Animation. This role has given me more confidence and understanding around leadership and priorities within the project, as well as further understanding of what is required from a lead. The project has allowed me to develop further understanding of the 2D Rigging pipeline which will allow me to assist any future riggers and animators who join the project. I have further strengthened my communication and collaboration skills, and the project has given me an opportunity to further test my documentation capabilities.

Jun 2021 - Nov 2022

Lead Animator - Barbie'S Fashion Closet

Adelaide, South Australia, Australia

While in this role, I lead a small team of animators throughout a small portion of thedevelopment cycle, I communicated closely with the product manager, producer and rigging team to help understand and filter through the models and animations we received from Genera Games. I was also in charge of research around style adaptation, to make sure our new content aligned with the old content while still keeping on brand with the Barbie name. I was in charge of documentation througout the whole development cycle, as well as onboarding, mentoring and overseeing new animators as I transitioned to a new project.This role has reinforced my understanding of the pipeline, further strengthened my communication skills as well as reinforced the importance of thorough and extensive documentation, especially in regards to taking on an existing project.

Jan 2021 - Jun 2021

Lead Animator - Ava'S Manor

Adelaide, South Australia, Australia

While in this role, I lead a small team of animators throughout the majority of thedevelopment cycle, I communicated closely with the product manager, producer andnarrative designers to effectively execute their vision as well as designed, implemented and documented processes for other animators to follow.This role has given me a better understanding of the pipeline, strengthened my communication skills as well as taught me the importance of thorough and extensive documentation.

Aug 2019 - May 2020

Student

Tea Tree Gully/Adelaide College Of The Arts

Here we learn the essentials of Maya, Nuke, After Effects and Houdini. Using these programs to model, light, animate, render, and composite CG elements. Some other skills covered in the course are; plan and manage film and media, pre and post production, develop and implement marketing and business plans.

Feb 2014 - Nov 2015
Team & coworkers

Colleagues at Uppercut Games Pty Ltd

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3 education records

Amy Quintel education

Advanced Diploma, Screen And Media (Specializing In Cgi And Vfx), High Distinction

High School, Arts, Entertainment, And Media Management, Grade A

Tatachilla Lutheran College
FAQ

Frequently asked questions about Amy Quintel

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What company does Amy Quintel work for?

Amy Quintel works for Uppercut Games Pty Ltd.

What is Amy Quintel's role at Uppercut Games Pty Ltd?

Amy Quintel is listed as Game Animator at Uppercut Games Pty Ltd.

Where is Amy Quintel based?

Amy Quintel is based in Adelaide, South Australia, Australia while working with Uppercut Games Pty Ltd.

What companies has Amy Quintel worked for?

Amy Quintel has worked for Uppercut Games Pty Ltd, A44 Games, Mighty Kingdom, Cdw Studios School Of Visual Effects And Entertainment Design, and Flinders University.

Who are Amy Quintel's colleagues at Uppercut Games Pty Ltd?

Amy Quintel's colleagues at Uppercut Games Pty Ltd include Monika Haselhuhn, Tarsha S., Jesse West, Evelyn Schwab, and Craig Byass.

How can I contact Amy Quintel?

You can use AeroLeads to view verified contact signals for Amy Quintel at Uppercut Games Pty Ltd, including work email, phone, and LinkedIn data when available.

What schools did Amy Quintel attend?

Amy Quintel holds Bachelor Of Creative Arts, (Digital Media), Distinction from Flinders University.

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