Stephen Jeal
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Stephen Jeal Email & Phone Number

VFX Technical Artist at Uppercut Games Pty Ltd
Location: Greater Melbourne Area, Australia 7 work roles 2 schools
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Current company
Role
VFX Technical Artist
Location
Greater Melbourne Area, Australia
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Who is Stephen Jeal? Overview

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Quick answer

Stephen Jeal is listed as VFX Technical Artist at Uppercut Games Pty Ltd, a with 8 employees, based in Greater Melbourne Area, Australia. AeroLeads shows a matched LinkedIn profile for Stephen Jeal.

Stephen Jeal previously worked as Technical Artist at League Of Geeks and Lecturer - 3D design at Swinburne University Of Technology. Stephen Jeal holds Bachelor’S Degree, Game And Interactive Media Design from Rmit University.

Company email context

Email format at Uppercut Games Pty Ltd

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Uppercut Games Pty Ltd

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Profile bio

About Stephen Jeal

Technical Artist specializing in 3D modeling and visual effects for both film and games with a knack for problem solving and an eye for detail. Living and breathing all things 3D for a decade, I am completely dedicated to creating the best possible content for every project I work on and always ready to go above and beyond just for the fun of it.

Listed skills include Maya, Zbrush, Adobe Software, Unreal Engine 4, and 12 others.

Current workplace

Stephen Jeal's current company

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Uppercut Games Pty Ltd
Uppercut Games Pty Ltd
VFX Technical Artist
Employees
8
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7 roles

Stephen Jeal work experience

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Vfx Technical Artist

Current

Melbourne, Victoria, Australia

Creating VFX for games and blowing things up (digitally).

Aug 2024 - Present

Technical Artist

Melbourne, Victoria, Australia

Contributed to the technical and artistic development of Solium Infernum and Jumplight OdysseyMy primary task is to implement design spec features for both games. Most notably, solely developing the VFX pipeline and hundreds of unique vfx assets for Solium Infernum, extensive rigging of characters, creating complex and performant shadersand implementing extensive gameplay systems such as:• Interactive shader-based cards• Character animation control system• Volumetric board fog system• Rendering toolkits for publishing and marketing

Jun 2022 - May 2024

Lecturer - 3D Design

Melbourne, Victoria, Australia

Teaching 3D design skills, character, environments, and industry-standard applications for 3D games and VFX

Mar 2019 - Nov 2022

Studio Manager / Lead Technical Artist

Burwood Road, Hawthorn Vic 3122

Worked as Studio Manager and Lead Technical Artist for EMD Studio.Worked on a wide range of projects for VR/AR, Real-time VFX and virtual production, motion capture, digital operas and specializing in new and emerging technology.Key Roles are: Studio Managment, modeling, texturing, rigging for motion Capture, games and live effects, pipeline, coding, app development, and high-end 3D visualization among many other things.

Aug 2017 - Apr 2022

Project Team Lead & Lead Technical Artist

Footscray

VR experiences for Business.

Feb 2017 - Jul 2017

Lead Technical Artist

Deakin Motion.Lab

221 Burwood Highway

Worked on a wide range of projects such as, VR, VFX, motion capture, digital operas and specializing in new and emerging technology.Key Roles were: Modeling, texturing, rigging for motion Capture, pipeline, scripting , app development and high end 3D visualization among many other things.

Sep 2015 - Nov 2016

3D Artist

Melbourne, Australia

Key roles were Modelling, Texturing and Level design for two high profile clients.

Nov 2014 - Jun 2015
Team & coworkers

Colleagues at Uppercut Games Pty Ltd

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2 education records

Stephen Jeal education

Bachelor’S Degree, Game And Interactive Media Design

Developed a keen eye and skill for game design, video editing and scripting on top of furthering skills in 3d modeling, texturing, rigging.

Advanced Diploma Of Screen And Media, Game And Interactive Media Design

Specializing in 3D animation and design

FAQ

Frequently asked questions about Stephen Jeal

Quick answers generated from the profile data available on this page.

What company does Stephen Jeal work for?

Stephen Jeal works for Uppercut Games Pty Ltd.

What is Stephen Jeal's role at Uppercut Games Pty Ltd?

Stephen Jeal is listed as VFX Technical Artist at Uppercut Games Pty Ltd.

Where is Stephen Jeal based?

Stephen Jeal is based in Greater Melbourne Area, Australia while working with Uppercut Games Pty Ltd.

What companies has Stephen Jeal worked for?

Stephen Jeal has worked for Uppercut Games Pty Ltd, League Of Geeks, Swinburne University Of Technology, Snobal, and Deakin Motion.Lab.

Who are Stephen Jeal's colleagues at Uppercut Games Pty Ltd?

Stephen Jeal's colleagues at Uppercut Games Pty Ltd include Justin Etchell, Tarsha S., Cassie Nichols, Amy Quintel, and Monika Haselhuhn.

How can I contact Stephen Jeal?

You can use AeroLeads to view verified contact signals for Stephen Jeal at Uppercut Games Pty Ltd, including work email, phone, and LinkedIn data when available.

What schools did Stephen Jeal attend?

Stephen Jeal holds Bachelor’S Degree, Game And Interactive Media Design from Rmit University.

What skills is Stephen Jeal known for?

Stephen Jeal is listed with skills including Maya, Zbrush, Adobe Software, Unreal Engine 4, Unity3D, Extensive C# Coding, 3D Studio Max, and 3D Visulation.

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