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Liam Hill Email & Phone Number

Games Systems Designer at Uppercut Games Pty Ltd
Location: Greater Brisbane Area, Australia 14 work roles
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✓ Verified July 2026 2 data sources Profile completeness 86%

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Current company
Role
Games Systems Designer
Location
Greater Brisbane Area, Australia
Company size

Who is Liam Hill? Overview

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Quick answer

Liam Hill is listed as Games Systems Designer at Uppercut Games Pty Ltd, a with 8 employees, based in Greater Brisbane Area, Australia. AeroLeads shows a matched LinkedIn profile for Liam Hill.

Liam Hill previously worked as Design & Narrative Director at Blowfish Studios and Contract Designer - Remote at Super Bit Machine.

Company email context

Email format at Uppercut Games Pty Ltd

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Uppercut Games Pty Ltd

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Profile bio

About Liam Hill

Enthusiastic member of the games industry with a broad range of experience in Design, Production and QA.

Listed skills include Lua, Quality Assurance, Ms Project, Software Project Management, and 2 others.

Current workplace

Liam Hill's current company

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Uppercut Games Pty Ltd
Uppercut Games Pty Ltd
Games Systems Designer
Employees
8
AeroLeads page
14 roles

Liam Hill work experience

A career timeline built from the work history available for this profile.

Design & Narrative Director

Sydney, New South Wales, Australia

Oct 2021 - Sep 2024

Senior Game Designer

Brisbane, Australia

Senior Designer on Ballistic Baseball for Apple Arcade

Sep 2018 - May 2020

Part-Time Contract Games Designer

3Blokes - A Rockyou Studio

Brisbane, Australia

Aug 2011 - Oct 2011

Creative Intern

Mediatonic

Level design for upcoming PSP Mini game as well as contributions to the game’s GDD. Creative content for RFP documentation.Provided quality assurance to iOS (and other downloadable) projects.

Feb 2011 - May 2011

Junior Scripter

Scripting quests for Fable 3’s single-player experience.Strong understanding of how to use LUA script to achieve the design teams goals.Creating new and exciting combat sequences with the combat designers.Experienced at bringing together assets of different types to create high quality sequences of game play.

Jun 2009 - Aug 2010

Junior Games Designer

Creating missions using in-house world building and scripting tools.Created in game content for milestone presentationsQuickly acquired a good understanding of LUA scripting language.Experience creating and revising written design documents for both mission design and systems design.

May 2008 - Jan 2009

Associate Producer

Beautiful Game Studios

Leading a mini-team of Programmers, Artists and Designers to create features and game play elements.Alongside the Producer, ensuring that projects were finished on time and to the highest possible standardWorked with publisher to set milestones and deliverables.Creating and managing project files in MS Project.Demonstrating the game at press events to members of the national and specialist press.Worked closely with internal and external PR to create… Show more Leading a mini-team of Programmers, Artists and Designers to create features and game play elements.Alongside the Producer, ensuring that projects were finished on time and to the highest possible standardWorked with publisher to set milestones and deliverables.Creating and managing project files in MS Project.Demonstrating the game at press events to members of the national and specialist press.Worked closely with internal and external PR to create articles and screenshots. Show less

Sep 2006 - Oct 2007

Qa Technician

Beautiful Game Studios

Regularly delivered code to publisher accompanied by written build notes detailing new features, improvements and bug counts.Daily reports on bugs numbers to production staff both internal and external.Creating extensive test plans for both internal and external QA staff.

Aug 2005 - Sep 2006

Games Tester

Quality Assurance on a range of console, PC and mobile games, including:Championship ManagerTimesplittersTomb RaiderCreation and execution of test plans.

Oct 2001 - Jun 2005
Team & coworkers

Colleagues at Uppercut Games Pty Ltd

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FAQ

Frequently asked questions about Liam Hill

Quick answers generated from the profile data available on this page.

What company does Liam Hill work for?

Liam Hill works for Uppercut Games Pty Ltd.

What is Liam Hill's role at Uppercut Games Pty Ltd?

Liam Hill is listed as Games Systems Designer at Uppercut Games Pty Ltd.

Where is Liam Hill based?

Liam Hill is based in Greater Brisbane Area, Australia while working with Uppercut Games Pty Ltd.

What companies has Liam Hill worked for?

Liam Hill has worked for Uppercut Games Pty Ltd, Blowfish Studios, Super Bit Machine, Gameloft, and Defiant Development Pty Ltd.

Who are Liam Hill's colleagues at Uppercut Games Pty Ltd?

Liam Hill's colleagues at Uppercut Games Pty Ltd include Amy Quintel, Justin Etchell, Craig Byass, Sophia Antipolis, and Stephen Jeal.

How can I contact Liam Hill?

You can use AeroLeads to view verified contact signals for Liam Hill at Uppercut Games Pty Ltd, including work email, phone, and LinkedIn data when available.

What skills is Liam Hill known for?

Liam Hill is listed with skills including Lua, Quality Assurance, Ms Project, Software Project Management, Actionscript, and Level Design.

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