Jake Higgs
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Jake Higgs Email & Phone Number

Principal Environment Artist (Unreleased Projects) at Uppercut Games Pty Ltd
Location: Harrison, Australian Capital Territory, Australia 12 work roles 4 schools
1 work email found @uppercut-games.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email j****@uppercut-games.com
LinkedIn Profile matched
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Current company
Role
Principal Environment Artist (Unreleased Projects)
Location
Harrison, Australian Capital Territory, Australia
Company size

Who is Jake Higgs? Overview

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Quick answer

Jake Higgs is listed as Principal Environment Artist (Unreleased Projects) at Uppercut Games Pty Ltd, a with 8 employees, based in Harrison, Australian Capital Territory, Australia. AeroLeads shows a work email signal at uppercut-games.com and a matched LinkedIn profile for Jake Higgs.

Jake Higgs previously worked as Senior Artist (Unreleased Project) at Uppercut Games Pty Ltd and Freelance Environment Artist at Self-Employed. Jake Higgs holds Josh Lynch - Pbr Materials Mentorship from Art Of Josh Lynch.

Company email context

Email format at Uppercut Games Pty Ltd

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{first}@uppercut-games.com
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AeroLeads found 1 current-domain work email signal for Jake Higgs. Compare company email patterns before reaching out.

Profile bio

About Jake Higgs

Aiming to work in a digital entertainment studio where I can contribute high quality environment art to the worlds largest and most exciting game franchises.

Listed skills include Unreal Editor, Occlusion, Photoshop, Animation, and 26 others.

Current workplace

Jake Higgs's current company

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Uppercut Games Pty Ltd
Uppercut Games Pty Ltd
Principal Environment Artist (Unreleased Projects)
Employees
8
AeroLeads page
12 roles

Jake Higgs work experience

A career timeline built from the work history available for this profile.

Principal Environment Artist (Unreleased Projects)

Current

Responsibilities include:- Level building and set dressing in Unreal Engine 5.- Modelling and Texturing environment set pieces and props.- Lighting game levels in Unreal Engine 5.- Managing, mentoring and providing feedback to the junior art team. - Tracking and assigning tasks to the junior art team.- Research and development of environment art pipelines and processes for Unreal Engine 5.- Engaging in high level discussions with the Art Director, senior artists and production staff to develop best working practices, propose level building solutions and provide creative input in relation to the projects visual style and quality.

Sep 2022 - Present

Senior Artist (Unreleased Project)

Responsibilities include:- Level building and set dressing in Unreal Engine 5.- Modelling and Texturing environment set pieces and props.- Lighting game levels in Unreal Engine 5.- Providing mentorship, feedback and direction to junior level artists.- Research and development of environment art pipelines and processes for Unreal Engine 5.- Communicating with Art Director to ensure the environment art developed is consistent with the projects artistic vison and direction.

Mar 2022 - Sep 2022

Freelance Environment Artist

Self-Employed

Canberra, Australia

Clients Include:- ApeManRobot - Arena of Valor Harley Quinn CG Trailer- Plastic Wax - Battle Kitty (Netflix) / SpongeBob SquarePants: The Cosmic Shake – Announcement Trailer- Uppercut Games - Submerged: Hidden Depths (PlayStation, Xbox, PC)- Counterplay Games - Godfall (PC, PS4, PS5)- Upsurge Studios - Unreleased Projects- Krome Studios - The Bard's Tale Trilogy (PC, Xbox One)

May 2018 - Apr 2022

Freelance Environment Artist - Arena Of Valor Harley Quinn Cg Trailer

Melbourne, Victoria, Australia

Responsibilities include:- Modelling and texturing environment set pieces and props.- Laying out and building digital sets. - Effectively repurposing and implementing sourced models and textures.- Troubleshooting and optimising assets and scenes.

Oct 2021 - Nov 2021

Modelling/Texture Artist - Spongebob Squarepants: The Cosmic Shake – Announcement Trailer

Sydney, New South Wales, Australia

Responsibilities include: - Modelling and Texturing environment set pieces and props.- Effectively repurposing existing assets to support the defined art style.- Assisting with layout and composition in relation to provided concept art and storyboards.- Working with animation departments to ensure scene composition supports and compliments the overall animation.

Apr 2021 - May 2021

Modelling/Texture Artist - Battle Kitty (Netflix)

Sydney, New South Wales, Australia

Responsibilities include: - Modelling and Texturing environment set pieces and props. - Communicating with department leads to implement client feedback. - Working with rigging departments to ensure assets are correctly prepared for animation.

Sep 2020 - Mar 2021

Freelance Environment Artist - Submerged: Hidden Depths (Playstation, Xbox, Pc)

Canberra, Australian Capital Territory, Australia

Responsibilities include:- Modelling and Texturing large scale environment set pieces- Modelling and Texturing game props- Optimising existing game assets for target platform specifications- Developing efficient LOD meshes to assist with achieving performance benchmarks

Oct 2019 - Aug 2020

Freelance Environment Artist - Godfall (Playstation, Xbox, Pc)

San Francisco, California.

Responsibilities include:- Set dressing and level layout- Improving existing game level layout and designs- Optimising geometry, lighting, post processing and VFX to assist with achieving performance benchmarks- Level building research and development

Mar 2019 - Aug 2019

Freelance Environment Artist - The Bards Tale Trilogy (Pc, Xbox One)

Responsibilities include:- Designing, modelling and texturing modular dungeon assets - Modelling and texturing building assets - Communicating with client to determine project requirements - Self-management to complete tasks to deadlines

May 2018 - May 2019

Freelance 3D Artist - Unreleased Projects

Responsibilities include:- Developing 3D previsualization block out models- Modelling and texturing game props- Digital lighting and post-processing for cinematics in UE4- Optimising existing game models for target platform specifications

Aug 2018 - Mar 2019

3D Art Tutor/Instructor

Canberra, Australia

Responsibilities include:- Teaching full time Advanced Diploma screen and game art courses- Teaching part time Certificate II and III courses- Assessing students in accordance with Vocational Education and Training guidelines- Planning and developing teaching resources for Advanced Diplomascreen and game art courses- Attending marketing and promotional events

Sep 2012 - Nov 2018

Freelance 3D Artist

Sydney, Australia

Responsibilities include:- Modelling and Texturing low poly game props- Set dressing and level design- Rigging and Animating- Communicating with art leads to solve issues based on Client feedback

Aug 2014 - Oct 2014
Team & coworkers

Colleagues at Uppercut Games Pty Ltd

Other employees you can reach at uppercut-games.com. View company contacts for 8 employees →

4 education records

Jake Higgs education

Josh Lynch - Pbr Materials Mentorship

Art Of Josh Lynch

Ue4 Modular Environments By Clinton Crumpler

Computer Graphics Master Academy

Advanced Diploma Of Professional Game Development Specialising In Art

Academy Of Interactive Entertainment

Year 12 Certificate, 3D Animation

Lake Tuggeranong College
FAQ

Frequently asked questions about Jake Higgs

Quick answers generated from the profile data available on this page.

What company does Jake Higgs work for?

Jake Higgs works for Uppercut Games Pty Ltd.

What is Jake Higgs's role at Uppercut Games Pty Ltd?

Jake Higgs is listed as Principal Environment Artist (Unreleased Projects) at Uppercut Games Pty Ltd.

What is Jake Higgs's email address?

AeroLeads has found 1 work email signal at @uppercut-games.com for Jake Higgs at Uppercut Games Pty Ltd.

Where is Jake Higgs based?

Jake Higgs is based in Harrison, Australian Capital Territory, Australia while working with Uppercut Games Pty Ltd.

What companies has Jake Higgs worked for?

Jake Higgs has worked for Uppercut Games Pty Ltd, Self-Employed, Apemanrobot, Plastic Wax, and Counterplay Games.

Who are Jake Higgs's colleagues at Uppercut Games Pty Ltd?

Jake Higgs's colleagues at Uppercut Games Pty Ltd include Hannah Lamb, Tarsha S., Craig Byass, Stephen Jeal, and Jesse West.

How can I contact Jake Higgs?

You can use AeroLeads to view verified contact signals for Jake Higgs at Uppercut Games Pty Ltd, including work email, phone, and LinkedIn data when available.

What schools did Jake Higgs attend?

Jake Higgs holds Josh Lynch - Pbr Materials Mentorship from Art Of Josh Lynch.

What skills is Jake Higgs known for?

Jake Higgs is listed with skills including Unreal Editor, Occlusion, Photoshop, Animation, Unreal Engine 3, Cryengine, Environment Art, and Normal Mapping.

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