I never know what to say about me, but here goes. I got into Character Design in an awkward way, I think. I initially went to school for Game Development and was working on programming, which is what I thought I wanted to do. Then, I don't really remember how I wound up in the class, but I wound up taking a course in which you had to design am original cartoon character in 3ds Max. Honestly I fell in love with it. I wish I could say I wound up graduating anyways, but life happened and I was out of school and had a passion for creating characters. So, since 2013 I've been perfecting my style and I feel like I've finally reached a point where I'm comfortable releasing my art onto the internet. I hope you enjoy!I am primarily self-taught, and looking to not only add to my portfolio but also to provide a way to save up for the necessities in starting my web series. At my current skill level it takes about 20-30 hours to complete a full character model. I have been diligently working towards perfecting my own style, for about 8 years now, and I can confidently say that I can successfully handle any project given to me.I spend more time on a computer than I do anywhere else. I am a self-taught Blender user, as well as Microsoft Excel, Houdini, and Photoshop. I admit that my top skills are Character Design, Rigging, Data Entry, and creating textures and materials with either Photoshop or Clip Studio (its very similar to Photoshop, with an emphasis on comic books/manga). I am always willing to learn new skills, to be as productive as possible. I look forward to helping out in any way that I can.Keep Imagining!You can usually find me on Discord, https://discord.gg/x4y978KTEE
Listed skills include Unity3D, Programming, Game Programming, Computers, and 8 others.