Software Engineer
Current• Developed engaging e-learning, augmented reality, and mixed reality content using advanced technologies.• Conceptualized game concepts, designed UI/UX interfaces, and crafted compelling storylines to maximize user satisfaction.• Enhanced virtual environment realism through spatial audio and animation design.• Resolved coding issues and bugs to ensure seamless application functionality and performance.• Translated design specifications into functional game assets, meeting project timelines and quality standards.• Optimized workflow efficiency and team collaboration through effective development strategies and pipelines.• Prototyped and iterated on designs and interaction patterns to deliver user-centric solutions.• Built and maintained scalable, reusable, and reliable codebases to support application sustainability.• Ensured high application performance and responsiveness through rigorous testing and optimization.• Identified and addressed process and application bottlenecks to enhance productivity.• Documented game development processes and research materials to facilitate knowledge sharing.• Supported demonstrations and proof of concepts to showcase project capabilities.• Conducted comprehensive testing of courseware to validate functionality and user experience.• Provided user training and support for effective adoption of e-learning and gaming solutions.