Beverly Kearney Email & Phone Number
Who is Beverly Kearney? Overview
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Beverly Kearney is listed as 3D Brand Service Partner at The Pokémon Company International, a with 787 employees, based in Greater Seattle Area, United States. AeroLeads shows a matched LinkedIn profile for Beverly Kearney.
Beverly Kearney previously worked as 3D & Promotions at The Pokémon Company International and Freelance 3D Character Artist at Bevsculpts Llc. Beverly Kearney holds Certificate, 3D Modeler & Vfx from Academy Of Interactive Entertainment (Aie).
Email format at The Pokémon Company International
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About Beverly Kearney
Passionate artist skilled in design, articulation, 3D modeling and texturing for toys and games. Over 6+ years in the entertainment industry working with large companies like Pokémon and Funko, small indie studios such as Unbound Creations, and educational institutions like AIE in Seattle. Previous IP projects included but not limited to Star Wars, Marvel, Pokémon, Disney, Harry Potter, and Jurassic Park. In addition, I specialize in cross departmental pipeline development-- creating efficient digital tools like custom basemesh files, organized catalog libraries, and SOP’s. Proficient in ZBrush, Maya, Substance Painter, 3DCoat and Adobe Creative Suite.Portfolio: https://www.artstation.com/bevgk
Beverly Kearney's current company
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Beverly Kearney work experience
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3D & Promotions
Freelance 3D Character Artist
Tomato Cake - Games - JUN 2024 - OCT 2024Maiden Ship Adventures - Toys - JUN 2024 - Aug 2024Blitz Brawlers - Games - MAY-JUN 2024
Technical Character Artist
-Modeled, Textured, Rigged and created idle animations for multiple characters for Unity engine
Toy Sculptor
-Presented a Sculpting-to-Manufacturing Pipeline to executive leadership transferable between production sites, that reduced concept to physical product timing by 30%, in addition to bypassing the critical path of output feedback from the factory-Developed and tested output manufacturing pipeline with outsourced suppliers, provided feedback and critique to achieve consistency through to final adoption-Brought Funko's Rapid Prototyping Lab up to safety standards for chemical handling and processing environment by planning workspace layout improvements and steering capital investments >$200K, allowing for high efficiency and maximized employee well-being-Problem solved new toy line designs by concepting 3D visual solutions for plastic molding, deco, blister placement, and managing against budget constraints
Output Designer
-Facilitating cross-departmental collaboration to establish a high-speed prototyping facility by conducting thorough evaluations of safety protocols, equipment requirements, and workspace logistics-Designed and implemented custom basemesh files, developed and installed a teamwide Output computer UI format, including user-friendly Macros for ZBrush, resulting in a minimum of $236,000 in recurring annual operating cost of the Output Team-Provided Sculpt-to-Output training and support to over 30 team members, enabling them to optimize their designs for efficient manufacturing processes and eliminate common rework-Designed innovative solutions to reduce mold costs and improve product quality-Managed the organization and scheduling of routine 3D printer maintenance, monitored ink levels, and proactively forecasted ink expiries, ensuring smooth operation and meeting project deadlines even during the COVID-19 pandemic
Associate Output Designer
-Primary outputer for the Funko Star Wars Team, successfully creating 3D printed prototypes of Han in Carbonite and D-O the droid for licensor approval-Provided comprehensive support to various departments, including output, 3D printing, sculpting, and rendering, to ensure the timely and successful completion of critical projects
Assets Cataloger
-Established a comprehensive Sculpting Library using ZBrush digital files, including detailed product visuals, to effectively archive and reference over three years of sculpting work-Developed a Props Library of reusable components to streamline the sculpting workflow and increase efficiency
Teaching Assistant
-Helped establish an industry standard 3D Character Art pipeline for students-Assisting the instructor and head of school on creating lectures and lesson plans for students
Lost Luggage Coordinator (Aka Lost Luggage Whisperer)
-Filled out claim paperwork for guests with missing luggage or belongings-Resolved open luggage claims by following up with the airlines, Pier 91, ship, coach drivers, or contracted luggage providers-Communicated with guests on the location of their luggage -Worked with deadlines of ships' departure or guest's departing flight -Communicated with the ship regarding airline delayed guest luggage and forwarding flight info
Transportation Coordinator
-Assisted debarks of an average of 1,300 cruise passengers returning to the airport from their cruise
Airport Greeter
Greeted Cruise Passengers, checked their documentation, and directed them to their next destination.Departments Worked:-Baggage Claim-Cruise Luggage Drop-Transportation / Embark and Debark-Terminal Directional
3D Creature Artist
-Concept Artist-3D Creature Modeler-Texture Artist
Co Producer & 3D Generalist
Internship-Co-Produced-Render Wrangler-Storyboarder-3D Modeler & textures for Marvin the Alien, the Dino environment, and textured the spaceship
Colleagues at The Pokémon Company International
Other employees you can reach at pokemon.com. View company contacts for 787 employees →
Paul Grimes
Colleague at The Pokémon Company InternationalRedmond, Washington, United States
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Lena Doubivko
Colleague at The Pokémon Company InternationalSeattle, Washington, United States
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Korey Lind
Colleague at The Pokémon Company InternationalSeattle, Washington, United States
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Ben Whelan
Colleague at The Pokémon Company InternationalLondon, England, United Kingdom
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Corina Chon
Colleague at The Pokémon Company InternationalSeattle, Washington, United States
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JP
Jiggly Puff
Colleague at The Pokémon Company InternationalCanada
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Ryan O'Rourke
Colleague at The Pokémon Company InternationalSeattle, Washington, United States
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Trumé Hattingh
Colleague at The Pokémon Company InternationalAlberton, Gauteng, South Africa
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Marina Gagliardi
Colleague at The Pokémon Company InternationalBothell, Washington, United States
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Lauren Parra
Colleague at The Pokémon Company InternationalBellevue, Washington, United States
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Beverly Kearney education
Certificate, 3D Modeler & Vfx
Fine And Studio Arts
Animation, Interactive Technology, Video Graphics And Special Effects
Associate'S Degree, History
Frequently asked questions about Beverly Kearney
Quick answers generated from the profile data available on this page.
What company does Beverly Kearney work for?
Beverly Kearney works for The Pokémon Company International.
What is Beverly Kearney's role at The Pokémon Company International?
Beverly Kearney is listed as 3D Brand Service Partner at The Pokémon Company International.
Where is Beverly Kearney based?
Beverly Kearney is based in Greater Seattle Area, United States while working with The Pokémon Company International.
What companies has Beverly Kearney worked for?
Beverly Kearney has worked for The Pokémon Company International, Bevsculpts Llc, Unbound Creations Llc, Funko, and Academy Of Interactive Entertainment.
Who are Beverly Kearney's colleagues at The Pokémon Company International?
Beverly Kearney's colleagues at The Pokémon Company International include Paul Grimes, Lena Doubivko, Korey Lind, Ben Whelan, and Corina Chon.
How can I contact Beverly Kearney?
You can use AeroLeads to view verified contact signals for Beverly Kearney at The Pokémon Company International, including work email, phone, and LinkedIn data when available.
What schools did Beverly Kearney attend?
Beverly Kearney holds Certificate, 3D Modeler & Vfx from Academy Of Interactive Entertainment (Aie).
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