Brian Wing

Brian Wing Email and Phone Number

Lead UI and UX Designer @ Activision Blizzard
Chicago, IL, US
Brian Wing's Location
Greater Chicago Area, United States, United States
Brian Wing's Contact Details

Brian Wing personal email

n/a

Brian Wing phone numbers

About Brian Wing

I'm Brian, UX/UI Lead at Raven Software (Activision Blizzard). I lead a team of hyper-talented designers developing the future of a beloved AAA franchise.I love my work and live a childhood dream in the video game field. It's been excellent working with other designers to help move the industry into a more user-centric focus. Mentoring others in this process has been one of the most rewarding parts of my career.I'm always looking to reconnect with old co-workers and other creatives.

Brian Wing's Current Company Details
Activision Blizzard

Activision Blizzard

View
Lead UI and UX Designer
Chicago, IL, US
Employees:
1522
Brian Wing Work Experience Details
  • Activision Blizzard
    Lead Ui And Ux Designer
    Activision Blizzard
    Chicago, Il, Us
  • Activision Blizzard
    Lead Ui/Ux Designer
    Activision Blizzard Oct 2022 - Present
    Santa Monica, California, Us
  • Level Ex, Inc.
    Ui Director
    Level Ex, Inc. Dec 2020 - Oct 2022
    Chicago, Illinois, Us
    • Director for several UI Design and 2D Art teams. • Set the UI visual direction, tone, and scheduling for multiple concurrent projects. • Coordinate the development process with the UX Design, research, and copywriting team. development.• Oversee the professional development and skill growth of my team.• Work closely with outsourced talent and associated tasking.• Lead the creation of design systems with multiple branding elements. • Assist with art department quarterly OKR's and individual goals. • Align with various other disciplines and facilitate communication.• Set resource and budgetary needs.
  • Netherrealm Studios (Wb Games)
    Lead Ui/Ux Designer
    Netherrealm Studios (Wb Games) Mar 2010 - Dec 2020
    Chicago, Il, Us
    • Led the UI/UX design for several chart topping F2P and Premium mobile games. • Founded the inclusion of UX design into the game development process, growing a full team and integrating with our user research group.• Review, assistance, and creation of user flows, wireframes, IA, and testing plans.• Created Visual, Motion, and Interaction Design for the console games Mortal Kombat 9 and 10, as well as Injustice: Gods Among Us.• Consultation and Art Direction for outsourcing teams to maintain quality expectations and facilitate communication.Titles - Injustice 2 (mobile), Mortal Kombat (MK9, MKX, mobile), Injustice: Gods Among Us (console & mobile), Batman: Arkham Origins (mobile), and Batman: Arkham City Lockdown (mobile), The Hobbit (unreleased); as well as upcoming unannounced titles.
  • Evil Twin Brother
    Senior Visual Designer
    Evil Twin Brother Jun 2006 - Jan 2013
    • Visual designer on a number of high profile websites, interactive displays and ad campaigns.• Including work for Square Enix, Atlus, Gamestop, Eukanuba and Dominos Pizza.
  • Robomodo Inc.
    Lead Ui Designer
    Robomodo Inc. May 2008 - Mar 2010
    Chicago, Il, Us
    • Led the UI/UX team on two Tony Hawk video game projects.• Laid the IA and created wireframes.• Art directed and collaborated with outside contractors and the Activision marketing team.Titles - Tony Hawk Ride, Tony Hawk Ride 2• Developed new interaction patterns for a unique depth and motion sensing peripheral.
  • Somersault
    2D Motion Designer
    Somersault Jan 2008 - May 2008
    • Created motion graphics and animation for television commercials and music video campaigns.
  • Ea
    Senior Ui Designer
    Ea Mar 2007 - Jan 2008
    Redwood City, Ca, Us
    • Worked on the visual design for Def Jam Icon 2 (Unreleased) and developed the information architecture for the product. • Developed several motion graphics concept pieces for fight interactions.• Created concept UI work for exploratory projects for console and Ninetendo DS.
  • Midway Games
    User Interface Artist
    Midway Games Jan 2005 - Mar 2007
    Us
    • Created the visual design and development for several console products. Titles - Blitz: The League, NBA Ballers: Phenom, Gauntlet: Seven Sorrows, Stranglehold (early development), and Vegas (unreleased).

Brian Wing Skills

User Interface Design Video Games User Interface After Effects Game Design Creative Direction Graphic Design Maya Flash Photoshop Motion Graphics Art Direction Illustrator Adobe Creative Suite Animation Indesign Actionscript Game Development Sound Design Axure Cinema 4d

Brian Wing Education Details

  • The Illinois Institue Of Art
    The Illinois Institue Of Art
    Interactive Media
  • Columbia College Chicago
    Columbia College Chicago

Frequently Asked Questions about Brian Wing

What company does Brian Wing work for?

Brian Wing works for Activision Blizzard

What is Brian Wing's role at the current company?

Brian Wing's current role is Lead UI and UX Designer.

What is Brian Wing's email address?

Brian Wing's email address is bw****@****alm.com

What is Brian Wing's direct phone number?

Brian Wing's direct phone number is +177361*****

What schools did Brian Wing attend?

Brian Wing attended The Illinois Institue Of Art, Columbia College Chicago.

What are some of Brian Wing's interests?

Brian Wing has interest in Disney, Tofu, Harry Potter, Arts And Culture, Miro, Injustice, Environment, Science And Technology, Human Rights, House Music.

What skills is Brian Wing known for?

Brian Wing has skills like User Interface Design, Video Games, User Interface, After Effects, Game Design, Creative Direction, Graphic Design, Maya, Flash, Photoshop, Motion Graphics, Art Direction.

Who are Brian Wing's colleagues?

Brian Wing's colleagues are Joshua Watson, Austin Welty, Jonathan Acosta, Erin Rowin, Bryan Buser, Evan Hoffman, John Dudasko.

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