Bryce Gunkel
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Bryce Gunkel Email & Phone Number

Art Outsource Manager at Sucker Punch Productions
Location: Dublin, California, United States 9 work roles 1 school
1 work email found @sledgehammergames.com 4 phones found area 408 and 510 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 4 phones

Work email b****@sledgehammergames.com
Direct phone (408) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Art Outsource Manager
Location
Dublin, California, United States
Company size

Who is Bryce Gunkel? Overview

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Quick answer

Bryce Gunkel is listed as Art Outsource Manager at Sucker Punch Productions, a company with 158 employees, based in Dublin, California, United States. AeroLeads shows a work email signal at sledgehammergames.com, phone signal with area code 408, 510, and a matched LinkedIn profile for Bryce Gunkel.

Bryce Gunkel previously worked as Sr. Development Manager at Sledgehammer Games and Development Manager at Sledgehammer Games. Bryce Gunkel holds Bachelor’S Degree, Concept Design And Illustration from Cogswell Polytechnical College.

Company email context

Email format at Sucker Punch Productions

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{first}.{last}@sledgehammergames.com
86% confidence

AeroLeads found 1 current-domain work email signal for Bryce Gunkel. Compare company email patterns before reaching out.

Profile bio

About Bryce Gunkel

Game industry veteran with extensive experience in mobile development. Well versed in running 2D and 3D art pipelines through full development life-cycles. Highly effective at building and providing clear guidance and mentoring to teams both on-site and abroad. Passionate about efficiency and streamlining processes. Never hesitant to directly engage with designers and producers to create optimal results through collaboration.Portfolio: https://www.behance.net/bgunkel

Listed skills include Animation, Illustration, Character Animation, Concept Design, and 38 others.

Current workplace

Bryce Gunkel's current company

Company context helps verify the profile and gives searchers a useful next step.

Sucker Punch Productions
Sucker Punch Productions
Art Outsource Manager
bellevue, washington, united states
Website
Employees
158
AeroLeads page
9 roles

Bryce Gunkel work experience

A career timeline built from the work history available for this profile.

Sr. Development Manager

Foster City, California, United States

Jan 2021 - Oct 2022

Development Manager

Foster City, California, United States

Feb 2020 - Aug 2021

Art Director

San Francisco Bay Area

Worked directly with clients as a full service art house. Directing and developing art pipelines in Unity and custom platforms for game studios from around the world. Concept, critique, and lead internal and external teams to deliver the best results possible.

Oct 2015 - Nov 2016

Art Lead

Palo Alto, California

  • Motivated and drove team to explore strong and unique artistic styles during early development and maintain consistency and quality among visuals. Communicated with Designers and Producers, ensuring expectations were.
  • Established and maintained multiple art pipelines supporting both 2D and 3D assets.
  • Assigned, and directed work of on site and overseas artists and animators.
  • Managed purchase requests for external 3D Modeling and animation teams.
  • Streamlined the scheduling system, improving layout and flow of information.
  • Led artistic development of Pirates of the Caribbean: Isles of War. Monitored and guided team’s work to ensure adherence to Disney’s strict standards.
Nov 2009 - Nov 2014

Artist

Ea Mobile

Redwood City, CA

Key team member charged with moving established IPs to new mobile platforms. Built modular character art systems, fonts, and modular UI to work on multiple platforms.

Oct 2008 - Nov 2009

Artist

San Mateo, CA

Contributed to the entire artistic pipeline, designing characters for new and established titles. Illustrated marketing pieces, icons and characters, and generated complete user-interface designs and fonts from the ground up.

Nov 2007 - Oct 2008

Production Manager

Drmaster Publications/ Dgn Productions Inc.

Fremont, CA

Designed marketing and production art, coordinated the efforts of the production and editorial staff, arranged layouts for print production, revised and applied editorial suggestions, and oversaw the final proofing of materials prior to mass production.

Mar 2004 - Nov 2007
Team & coworkers

Colleagues at Sucker Punch Productions

Other employees you can reach at suckerpunch.com. View company contacts for 158 employees →

1 education record

Bryce Gunkel education

FAQ

Frequently asked questions about Bryce Gunkel

Quick answers generated from the profile data available on this page.

What company does Bryce Gunkel work for?

Bryce Gunkel works for Sucker Punch Productions.

What is Bryce Gunkel's role at Sucker Punch Productions?

Bryce Gunkel is listed as Art Outsource Manager at Sucker Punch Productions.

What is Bryce Gunkel's email address?

AeroLeads has found 1 work email signal at @sledgehammergames.com for Bryce Gunkel at Sucker Punch Productions.

What is Bryce Gunkel's phone number?

AeroLeads has found 4 phone signal(s) with area code 408, 510 for Bryce Gunkel at Sucker Punch Productions.

Where is Bryce Gunkel based?

Bryce Gunkel is based in Dublin, California, United States while working with Sucker Punch Productions.

What companies has Bryce Gunkel worked for?

Bryce Gunkel has worked for Sucker Punch Productions, Sledgehammer Games, Present Creative Llc, Disney Interactive Media Group, and Ea Mobile.

Who are Bryce Gunkel's colleagues at Sucker Punch Productions?

Bryce Gunkel's colleagues at Sucker Punch Productions include Karley Reighard, Silas Bazar, Julie Mermelstein, Gene Jenks, and Jack Shittt.

How can I contact Bryce Gunkel?

You can use AeroLeads to view verified contact signals for Bryce Gunkel at Sucker Punch Productions, including work email, phone, and LinkedIn data when available.

What schools did Bryce Gunkel attend?

Bryce Gunkel holds Bachelor’S Degree, Concept Design And Illustration from Cogswell Polytechnical College.

What skills is Bryce Gunkel known for?

Bryce Gunkel is listed with skills including Animation, Illustration, Character Animation, Concept Design, Conceptual Art, User Interface Design, Video Games, and Game Development.

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