Christopher Donley Email & Phone Number
@dsvolition.com
6 phones found area 818, 916, and 310
LinkedIn matched
Who is Christopher Donley? Overview
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Christopher Donley is listed as Senior Producer at VOID Interactive, a company with 35 employees, based in Savoy, Illinois, United States. AeroLeads shows a work email signal at dsvolition.com, phone signal with area code 818, 916, 310, and a matched LinkedIn profile for Christopher Donley.
Christopher Donley previously worked as Senior Project Manager at Ghost Story Games and Senior Project Manager III at Volition. Christopher Donley holds Bachelor'S Degree, Political Science 2009; International Relations from Ucla.
Email format at VOID Interactive
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AeroLeads found 2 current-domain work email signals for Christopher Donley. Compare company email patterns before reaching out.
About Christopher Donley
Christopher Donley is a Senior Producer at VOID Interactive. He possess expertise in game development, gameplay, ps3, xbox 360, video games and 21 more skills. Colleagues describe him as "Chris was project manager for the Rendering team at Volition and I got to see first hand how his practical, data-driven approach to projects got exceptional results. He helped the rendering team ship on 5 platforms with 12 major hardware revisions, with different constraints and requirements on each. Chris is friendly and flexible, managing project of different scales with ease, eventually helping to coordinate all of Volition's major releases. Chris will be a great asset to any company that needs to scale and track complex projects while delivering timely results." and "Chris was one of my producers at The Workshop, and I can't recommend him highly enough. Organized, proactive, and highly motivated, he can be hurled into any situation and succeed spectacularly. Many production people I know tend to gravitate to either leading their team or focusing on support, but it is a rare producer that can do both and do both well. Chris is excellent on both sides of it, making him valuable as both a team leader or a second Producer on a project. Chris was an asset to our team at the Workshop, and the projects he was on were better because he was on them. I'd hire him back in a second, and any team that gets him would be lucky to have him."
Listed skills include Game Development, Gameplay, Ps3, Xbox 360, and 22 others.
Christopher Donley's current company
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Christopher Donley work experience
A career timeline built from the work history available for this profile.
Senior Project Manager
Current
Senior Project Manager Iii
Lead project manager for Saints Row from Beta through 1st party submissions, launch, and post-launch content releases. Oversaw and drove process for Project Directors and a variety of lower-level, cross functional content teams. Responsible for outlining and coordinating major milestone and delivery dates vs projected work and staffing forecasts. Managed.
Sr. Project Manager
Project Manager for Volition's Core Technology Group as it supported Saints Row with their proprietary engine and tooling. Oversaw the collection and prioritization of various teams work backlogs, ensuring timely and effective improvements to developer workflows, engine-level functionality and next generation platform compatibility. Was most directly.
Project Manager
Senior Producer
Lead Producer for development and 1st-party publishing on Raw Data and Battlewake. Supported production of Sprint Vector, CREED: Rise to Glory, and Westworld: Awakening. - Managed internal studio development and QA teams, overseeing day-to-day tasking and team needs for multiple cross-functional development groups in a fast-paced technology start-up.
Consulting Producer
Senior Producer
Lead Producer
Associate Producer - Armored Warfare - Pc
- Provided general production support for large team focused on developing PVE content for indevelopment/ earlyaccess MMO.Oversaw bug and task databases for the entire team and set priorities for QA department.
- Built a new internal bug database and workflow, rolled out to team in less than a week.
- Coordinated bug fixes for patches to live betatest builds during continued feature development.
Associate Producer - Disney Infinity 2.0 - Wiiu, Pc And Ios
Oversaw development for multiple teams dedicated to UI and controls across PC, iOS and Wii-U platforms. Coordinated communication directly between Disney production and internal stakeholders.* Coordinated a complete UI overhaul to incorporate Apple/Disney feedback in less than 4 week period.* Worked closely with devs to create in-depth flow-charts to.
Producer
- Producer for MiWorld Mall and several spec demo projects. Managed relationship withclient/publisher. Oversaw project schedules and day to day team management and resourcing.
- Served as scrumaster and project manager for various titles in a fast paced mobile appdevelopment environment.
- Processed client feedback on an ongoing basis, coordinating the shifting of resources toaddress client concerns throughout the project.
- Delivered three separate demos to client over the course of a single month of production.
- Experience with App Store and Google Play submission guidelines and requirements.
Associate Producer - "Titanfall" Announce Trailer
- Provided production support for inenginegame footage capture. Consulted senior commercialproduction staff on game development practices and methods. Set daily goals for footage capture.
- Coordinated the capture and cataloging of thousands of pieces over an extremely shorttwoweekfinal shooting period.
- Tracked feedback on more than 100 separate shots and organized that information for thecapture team, editor and director on a daily basis.
Associate Producer - "Lost Planet 3"
- Supported the senior production staff and department leads in a wide variety of ways; productionplanning, scrum, cross disciplinary problem solving, localization and marketing coordination,outsourcing, motion capture.
- Generated actionable and prioritized items from meetings and ensured timely completionthrough regular followup.
- Communicated concerns on the cinematics scope combined with proposed solutions tostakeholders in a timely manner that avoided tens of thousands of dollars in additionalcosts.
- Tracked milestone progress and routinely caught deliverables that were in danger ofslipping through meticulous attention to status reports.
- Experience with Xbox and Sony submission guidelines and TCRs.
- Researched and built the team’s wiki to ensure that useful (and accurate) information onthe game was accessible to the entire team.
On Site Technician
*Monitored servers, facilities and administered on-site troubleshooting for multimillion dollar reality series.*Responsible for daily video uploads to Hulu service, requiring high attention to detail.*Maintained communication between cast and off-site production crew.
Colleagues at VOID Interactive
Other employees you can reach at ghoststorygames.com. View company contacts for 35 employees →
Allison Dela Cruz
Colleague at Void Interactive
Austin, Texas, United States, United States
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CR
Carlos Rodriguez
Colleague at Void Interactive
Boston, Massachusetts, United States, United States
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ES
Eric Smirh
Colleague at Void Interactive
Baltimore City County, Maryland, United States, United States
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JT
Jennifer Tsang
Colleague at Void Interactive
Oakland, California, United States, United States
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MC
Mark Carbonneau
Colleague at Void Interactive
North Attleboro, Massachusetts, United States, United States
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WI
Wanjiku Ikonye
Colleague at Void Interactive
Puyallup, Washington, United States, United States
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CM
Caryn M. Boehm
Colleague at Void Interactive
Salem, Massachusetts, United States, United States
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NA
Nick Adderley
Colleague at Void Interactive
Gastonia, North Carolina, United States, United States
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JD
Jack Deghetto
Colleague at Void Interactive
New York, New York, United States, United States
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AT
Alex Twin
Colleague at Void Interactive
Ukraine, Ukraine
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Christopher Donley education
Frequently asked questions about Christopher Donley
Quick answers generated from the profile data available on this page.
What company does Christopher Donley work for?
Christopher Donley works for VOID Interactive.
What is Christopher Donley's role at VOID Interactive?
Christopher Donley is listed as Senior Producer at VOID Interactive.
What is Christopher Donley's email address?
AeroLeads has found 2 work email signals at @dsvolition.com for Christopher Donley at VOID Interactive.
What is Christopher Donley's phone number?
AeroLeads has found 6 phone signal(s) with area code 818, 916, 310 for Christopher Donley at VOID Interactive.
Where is Christopher Donley based?
Christopher Donley is based in Savoy, Illinois, United States while working with VOID Interactive.
What companies has Christopher Donley worked for?
Christopher Donley has worked for Void Interactive, Ghost Story Games, Volition, Deep Silver Volition, and Survios.
Who are Christopher Donley's colleagues at VOID Interactive?
Christopher Donley's colleagues at VOID Interactive include Allison Dela Cruz, Carlos Rodriguez, Eric Smirh, Jennifer Tsang, and Mark Carbonneau.
How can I contact Christopher Donley?
You can use AeroLeads to view verified contact signals for Christopher Donley at VOID Interactive, including work email, phone, and LinkedIn data when available.
What schools did Christopher Donley attend?
Christopher Donley holds Bachelor'S Degree, Political Science 2009; International Relations from Ucla.
What skills is Christopher Donley known for?
Christopher Donley is listed with skills including Game Development, Gameplay, Ps3, Xbox 360, Video Games, Cinematics, Game Design, and Computer Games.
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