Software Engineer
Current- Christopher has been able to accomplish many feats across various challenging projects such as simulating a realistic environment for industrial robotic workcells and rapidly prototyping various sensing solutions for.
- Implemented functionality to automatically create builds of robotic simulations. (2019, Unity3D, C#, Bash)๐ฆ๐ถ๐บ๐๐น๐ฎ๐๐ถ๐ผ๐ป
- Performed the transition and upkeep 6+ real unique industrial robot arm workcells from real deployments into a custom Unity3d based robot simulation environment. (2019-2020, Unity3d, C#)
- Added various features to a robotics simulation. Changes involved: modeling real cameras, designing custom shaders, using cloth simulation plugins, modeling a suction device and asynchronous camera rendering..
- Wrapped a robot simulator with purpose-built python & TCP/IP APIs to enable use by machine learning researchers to validate novel deep learning architectures. (2021, Unity3d, C#, Python, Bash, Numpy)๐ฆ๐ผ๐ณ๐๐๐ฎ๐ฟ๐ฒ ๐๐ป๐ณ๐ฟ๐ฎ
- De-risking of various image manipulation paths by using OpenCV to implement the beginnings of a from-scratch image alignment algorithm and a custom block matching algorithm. OpenCV was also used to undistort and.