Christopher Bellaci Email and Phone Number
Christopher Bellaci work email
- Valid
- Valid
- Valid
- Valid
Christopher Bellaci personal email
- Valid
- Valid
Christopher Bellaci phone numbers
• Business Development, Sales & Marketing – Animation, Digital & Interactive Media, Film, LBE, TV, VFX, Virtual Production, Visualization & VR/AR/MR/XR • Developer Relations & Strategic Partnerships Executive – Digital Media & Immersive Entertainment• Production Professional - Animation, Digital Media, Film, LBE, TV, VFX, Video Games, Virtual Production, Visualization & VR/AR/MR/XR Core Competencies:• A-List Client & Talent Interaction• Budgeting & Production Accounting• Business Development, Sales & Marketing• CGI & Digital Media Technology/Pipelines/Workflow• Corporate Communications (Expert in Oral & Written Communication)• Digital Asset & Pipeline Management• Motion Capture/Performance Capture/Virtual Humans• Operational Management• Personnel Management (Creative, Operational & Technical)• Project Bids & Contracts• SaaS• Startups - M&E Technology• Strategic Planning• Virtual Production• VR/AR/Immersive Content Creation & SupportCurrently serving as the head of holoride, Inc. (a wholly-owned subsidiary of holoride GmbH) where I manage all aspects of the company's North American operations and am responsible for content partnerships as well as automotive OEM and Tier 1+ supplier partnerships for the holoride in-vehicle XR platform.Prior to serving as Head of Business Development at Proof, Inc., served as Overseas Supervisor for RGH Entertainment on the stereoscopic, computer-animated feature film "Postman Pat: The Movie" (based on the hit UK franchise) at animation studios in Beijing, China and Mumbai, India.Formerly Head of Motion Analysis Studios in Hollywood where I produced all aspects of performance capture and camera tracking services for the animation (film, TV, video games, etc.) and virtual production communities. I was also the company's primary liaison to The Jim Henson Company where we were an integral part of their Emmy Award-winning HDPS (Henson Digital Puppetry Studio) solution for on-set, real-time 3D animation previs and final animation production.First Production Manager at pioneering motion capture studio House of Moves in Los Angeles, California. During my tenure at House of Moves I worked with dozens of game developers and publishers on hundreds of titles. I also worked with numerous commercial, internet, film, TV & VFX production companies on the entire range of multimedia endeavors. This extensive experience has provided me with a unique and comprehensive understanding of the production process, company/client interaction and management and ultimately, the entertainment industry as a whole.
-
Business Development Consultant - Media And EntertainmentAmdLos Angeles, Ca, Us -
General Manager North AmericaHoloride Jan 2023 - PresentMunich, Bavaria, De• Head of holoride, Inc. (a wholly-owned subsidiary of holoride GmbH)• Manage all aspects of the company's North American operations• Establish, manage and maintain content and IP partnerships for the holoride in-vehicle XR platform• Collaborate with automotive OEMs and Tier 1+ suppliers on vehicle series integration and retrofit applications/sales• Represent and promote the company and at industry trade shows as well as in-person and online events -
Business Development/Strategic PartnershipsHoloride Sep 2021 - Dec 2022Munich, Bavaria, De• Forged strategic partnerships with XR studios and indie creators to produce a library of compelling, motion-synchronized content for holoride's transformative platform• Drove adoption of holoride's revolutionary Elastic SDK for creating immersive, in-vehicle XR games and experiences synchronized with real-time motion data• Promoted funding program to incentivize and support early developers, offsetting costs to build for holoride's cutting-edge, in-vehicle XR platform• Served as the sole company representative based in the U.S. -
Digital Media Business ConsultantSensing Places Llc Jan 2020 - Dec 2022Santa Monica, Ca, Us• Provided industry expertise to full-stack experience design studio that creates innovative concepts and software solutions for brands, location-based experiences and installations, museums, retail spaces and theme parks • Performed business development services including evaluating/pursuing new business opportunities and potential strategic partnerships, informing client communication, advising on company strategy, and raising company profile in relevant verticals -
Vp, Business DevelopmentSensing Places Llc Mar 2019 - Dec 2019Santa Monica, Ca, Us -
Digital Media Business ConsultantSensing Places Llc Aug 2018 - Feb 2019Santa Monica, Ca, Us -
Head Of Business DevelopmentProof Inc Jan 2016 - Apr 2018Los Angeles, Ca, Us• Spearheaded Proof's immersive visualization & design initiative• Acquired deep knowledge of VR/AR/MR/XR and LBE production and technology• Marketed visualization services to 360 Video, Architectural Design, Augmented Reality (AR), Cultural Attraction, Film, Live Event, Location Based Entertainment (LBE), Mixed Reality (MR), Theme Park, TV and Virtual Reality (VR) clients• Represented company at dozens of industry trade shows and events• Established broad network in the burgeoning Immersive Entertainment space• Managed company marketing efforts and social media pages while synchronizing efforts with Proof’s PR vendorCredit:* "The Bourne Stuntacular" at Universal Orlando Resort, Thea & VES Award-winning stunt show produced by Renaissance Entertainment -
ProducerIndependent May 2014 - Dec 2015• Co-developed a children's animated series entitled "Grumbalina"• Pitched the concept to studios, networks, production companies, etc.
-
Overseas SupervisorRgh Entertainment Jan 2013 - Nov 2013• Supervised production of stereoscopic, computer-animated feature film "Postman Pat: The Movie" (based on the long-running BBC Kids TV series) at animation studios in Beijing, China and Mumbai, India• Synchronized key-frame animation production pipeline between U.S. film production company and foreign vendors from layout through lighting and stereoscopic file generation• Assured implementation of film Director and Producer mandates, change orders, etc. while performing daily reviews of all animations, assets, stereo, FX and other production-related files• Worked directly with vendor artists and management to improve all aspects of production, close the feedback loop between film production company and vendor, and to ensure on-time deliveries and quality control adherence
-
Business Development ConsultantIndependent Oct 2011 - Dec 2012• Independent consultant for established production vendors, promising start-ups and industry professionals
-
Vice President & General Manager (Executive Producer)Motion Analysis Studios Mar 2010 - Jul 2011• General Manager (Head of Studio) – Supervised the company’s day to day operations and guided production at both its Hollywood facility and at The Jim Henson Company lot• Vice President (Head of Sales) – In charge of business development, sales and marketing of animation, performance capture, previsualization and virtual production services to the transmedia community at large• Guided planning and implementation of all aspects of animation, previsualization, VFX and video game production from initial concept and bidding through completion and invoicing• Worked closely with animation, VFX and video game supervisors and producers on script breakdowns, shot planning, delivery milestones, digital asset management, talent casting and directing, crew and equipment contracting, set building, etc.• Implemented proper practices and procedures for bidding and scheduling, cost accounting, data and workflow organization, quality assurance, resource allocation, service invoicing and shot tracking • Acted as primary liaison to both production partner The Jim Henson Company and the Screen Actors Guild• Coordinated all artists, talent and crew and prioritized production tasks to meet both client and internal deadlinesCredits include:* "Sid The Science Kid" (Season 2 - 2011-2012), PBS Animated Children's TV Program from The Jim Henson Company* "Green Lantern" (2011), Warner Bros. Feature Film* "Falling Skies" (Season 1 - 2011), TNT TV Series* "Homefront" (2011), THQ/Kaos Studios Video Game* "Saints Row: The Third" (2011), THQ/Volition Inc. Video Game* "Terra Nova" (Season 1 - 2011), Fox TV Series* "Section 8: Prejudice" (2011), TimeGate Studios Video Game
-
Business Development ConsultantCaptivemotion Llc Jan 2010 - Mar 2010• Directed Business Development, Sales & Marketing activity for facial performance capture/animation studio• Implemented proper performance capture/animation studio business practices & procedures• Expanded company profile in the important Greater L.A. animation and video game development market segment
-
Executive ProducerAguru Images, Inc. Nov 2008 - Mar 2010• Focused on Production, Business Development, Sales & Marketing for hi-tech VFX studio specializing in ultra-high resolution, hyper-realistic 3D facial and materials imaging services and capture hardware sales• Directed all aspects of the production cycle and acted as sole L.A.-based client and strategic partner liaison for VFX startup• Worked directly with VFX supervisors and producers to generate bids and negotiate service contracts• Coordinated multiple studios/facilities during production and post-production to execute pipeline requirements • Introduced advanced technology to key industry decision makers by setting up first meetings, demos and test shoots with key sales prospects including 20th Century Fox, Disney, Walden Media and Warner Bros.Credits include:* "Enthiran" (2010), Sun Pictures Feature Film* "GI Joe: The Rise of Cobra" (2009), Paramount Pictures Feature Film* "Jump" by Flo Rida Featuring Nelly Furtado (2009), Disney Music, CBS Digital et al; Music Video for Disney Feature Film "G-Force"
-
Production ManagerHouse Of Moves Jul 1998 - Jun 2007Los Angeles, California, UsBusiness Development & Software Design• Increased market share for an Animation/VFX startup and led production to consecutive record-breaking revenues• Enhanced productivity by contributing to the innovative design of proprietary animation and performance capture editing, purchasing and database software• Supported the creation of an online tool that replaced the traditional video-based system, significantly cutting down ordering errors and expediting order timesExecutive Oversight• Directed decision-making processes for all production-related issues and served as QA Chief, overseeing data acquisition, production and distribution• Revamped internal business practices following the acquisition by Vicon Motion Systems, resulting in a promotion to the Vicon U.S. Executive Management team• Aligned operations with international production companies, outsourcers and game developers in Australia, Asia, Canada, Europe, New Zealand, and South AmericaProduction & Personnel Management• Administered all phases of production on numerous feature film, television, commercial, music video and video game projects• Supervised business development from bidding, scheduling, concept design and technical specification • Collaborated with producers, directors, talent, supervisors, managers, technical directors, designers, and animation leads throughout the production process to ensure the fulfillment of all technical, aesthetic and delivery requirements• Designed/established pipeline architecture to streamline processes and improve efficiency• Developed an outsourcing system to handle larger data volumes and significantly reduce labor costs• Managed cross-functional teams both onsite and offshore, handling all HR duties and achieving high employee retention• Resolved personnel conflicts, fostered skill development and improved performance through consistent oversight and constructive feedback -
Motion Capture ArtistHouse Of Moves Jan 1997 - Jun 1998Los Angeles, California, Us• Acquired, edited and solved motion capture data using Vicon proprietary motion capture hardware and software• Customized motion capture data for smooth integration into client production pipelines• Catalogued and maintained thousands of entries within a proprietary shot tracking databaseCredits include:* "Blade" (1998), Amen Ra Films Feature Film* "Coca-Cola - Jitterbugs" (1998), Product TV Commercial* "Madden NFL '99" (1998), EA Sports Video Game* "Parasite Eve" (1998), Square Enix Video Game* "Practical Magic" (1998), Warner Bros. Pictures Feature Film* "Tekken 3" (1998), Namco Video Game* "Virtual Olympic Skater" (1998), Nagano Winter Olympics/NBC TV* "Barbie - Olympic Skater Barbie" (1997), Product TV Commercial* "Delta Force" (1997), NovaLogic Video Game* "Heavy Gear" (1997), Activision Video Game* "Jack Nicklaus 5" (1997), Accolade Video Game* "Mortal Kombat: Annihilation" (1997) New Line Cinema Feature Film* "Titanic" (1997), Twentieth Century Fox Feature Film
Christopher Bellaci Skills
Christopher Bellaci Education Details
-
UclaHistory -
Saint Ignatius College PreparatoryCollege Prep
Frequently Asked Questions about Christopher Bellaci
What company does Christopher Bellaci work for?
Christopher Bellaci works for Amd
What is Christopher Bellaci's role at the current company?
Christopher Bellaci's current role is Business Development Consultant - Media and Entertainment.
What is Christopher Bellaci's email address?
Christopher Bellaci's email address is ch****@****ces.com
What is Christopher Bellaci's direct phone number?
Christopher Bellaci's direct phone number is +131046*****
What schools did Christopher Bellaci attend?
Christopher Bellaci attended Ucla, Saint Ignatius College Preparatory.
What are some of Christopher Bellaci's interests?
Christopher Bellaci has interest in Aerobics, Exercise, Soccer, Home Improvement, Reading, Football (College And Pro), Gourmet Cooking, Sports, Participation, Golf.
What skills is Christopher Bellaci known for?
Christopher Bellaci has skills like Animation, Visual Effects, Post Production, Film, Computer Animation, Film Production, Video Games, Feature Films, Video, Television, Entertainment, Digital Media.
Who are Christopher Bellaci's colleagues?
Christopher Bellaci's colleagues are Darren H., Leandroo Carrera, Robert Rhodes, Richard Bishop, Shikha Singh, 廖军和, Daniel Lai.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial