Director, Game Creation Engineering
CurrentGame Creation Engineering at EA develops essential tools for over 6000 game creators, who are our customers, enabling them to effectively build and innovate games.Strategic Tech Leadership: Guided Game Creation's product expansion, orchestrating the integration of GAP and managing a span of 30 reports, including managers, across seven key products. Oversaw teams of up to 35 during peak times, ensuring consistent quality and on-time delivery.High-Stakes Contract Management: Expertly managed multiple high-value contracts, with some exceeding $2M, overseeing a significant overall portfolio. Achieved essential VP/CIO approvals, showcasing adept financial and strategic capabilities.Revolutionary Product Integration: Led the development of the GAP central ingestion and reporting, directing an 18-member Microsoft team to achieve this integration with Azure tools such as ADF, ADX, ADLS, PowerBI, in under four months, revolutionizing reporting.Dynamic Recruitment & Diversity Leadership: Revolutionized recruitment by leveraging automated recruiting and coding tests through LinkedIn and CodinGame, managing 1940+ applications, a 2600% increase from before. This strategic approach significantly enhanced our talent acquisition efficiency and diversity.Holistic Talent Development & Leadership: Nurtured a diverse team, including Senior Software Engineers, encouraging career growth through Azure certifications. Guided team members, including managers, into leadership roles, fostering innovation and collaboration.Masterful Project Execution: Orchestrated the Standards Plan, enhancing the product lifecycle from inception to release. Utilized Jira and agile methods, achieving 100% user story test coverage and reducing post-release defects.