Coleman Smith

Coleman Smith Email and Phone Number

3D and Capture Artist @ Turn 10 Studios
Seattle, WA, US
Coleman Smith's Location
Seattle, Washington, United States, United States
Coleman Smith's Contact Details

Coleman Smith personal email

n/a

Coleman Smith phone numbers

About Coleman Smith

As a 3D Generalist, I have worked in the product, gaming, medical, and broadcast fields. I am skilled in hard and soft surface modeling, 2d and 3D animation, motion design, video, and photography.

Coleman Smith's Current Company Details
Turn 10 Studios

Turn 10 Studios

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3D and Capture Artist
Seattle, WA, US
Employees:
108
Coleman Smith Work Experience Details
  • Turn 10 Studios
    3D And Capture Artist
    Turn 10 Studios
    Seattle, Wa, Us
  • Turn 10 Studios
    3D Capture And Photoshop Artist
    Turn 10 Studios Sep 2020 - Present
    Redmond, Washington, Us
    • Setup and capture screenshots and car cinematics for Forza Horizon 5• Setup, light, and capture cars in Unreal for the game Forza Street.• Created car sets in Photoshop for use in game and marketing materials.• Build short videos with Forza Horizon Capture Tool, Unreal, Premiere Pro, and After Effects.• Work with T10 team members and Playground Games to exchange art and materials for Forza games.
  • Starfire Animation And Vfx
    Owner/3D Animator
    Starfire Animation And Vfx Jan 2011 - Present
    • Created and managed 2D and 3D animations for small and large businesses, specializing in medical and product animations. Past clients have included Pfizer, Kimberly-Clark, Nike, Superfeet, T-Mobile, Hunter Fan.• Recruited and managed freelance 3D animators and artists for projects as needed.• Managed all aspects of business including marketing, sales, and client relationship management.
  • Wongdoody
    3D/2D Generalist
    Wongdoody Oct 2019 - Jan 2020
    Seattle, Wa, Us
    • Designed the global 3D print campaign for Amazon’s AWS brand. • Created 2D After Effects and 3D animations for T-Mobile national store displays and advertising.
  • Microsoft Medialab
    Production Artist For Xbox Gaming Division
    Microsoft Medialab Oct 2015 - Mar 2019
    Redmond, Washington, Us
    • Collaborated with Xbox engineering teams to create 3D startup animations screens for the Xbox One S and X consoles, showcased on every Xbox device.• Aided Xbox gaming studios with modeling and animation overflow.• Designed 3D product shots of the latest Xbox controllers and devices for print and marketing.• Assisted with video editing and 2D After Effects animation needs.
  • Smith And Tinker
    Senior 3D Animator
    Smith And Tinker Mar 2009 - Oct 2010
    Us
    • Handle all aspects of 3D modeling and animation for the game Nanovor, including building 3D characters, props, environments, as well as character and facial animation.• Created 3D and 2D episodic content for in-game cinematics.• Built 3D products samples for toys and merchandise.Integrated 3D assets into Nanovor utilizing the Unity game engine.
  • 3Fx Inc
    Senior 3D Animator
    3Fx Inc Nov 2007 - Sep 2008
    • Produced high-end 3D medical animations and 3D medical device product demonstrations for the healthcare, biotechnology, and pharmaceutical industries.
  • Argosy Publishing
    Senior 3D Animator
    Argosy Publishing Apr 2003 - Oct 2007
    Newton, Ma, Us
    • Created dynamic, high-quality 3D models and animations for the healthcare and biotech fields. • While at Argosy I worked on several device animations for Pfizer, Johnson and Johnson and Johnson.• Produced 3D science visualizations for training courses, broadcast TV, and multimedia. Set up scenes that involved bones and rig setup and IK. Handled all animations that require complex character movement or characters interacting with a prop. • Managed a team of 3D artists and animators to create compelling and award-winning animations.
  • Microprose Inc.
    3D Artist
    Microprose Inc. Aug 1996 - Jun 1998
    • Built 3D models of buildings, furniture, and environments. Designed textures and set up lighting for gaming environments.• Sketched characters and designed storyboards.• Modeled and animated characters for Guardians: Agents of Justice and Civilization III.

Coleman Smith Skills

Animation Computer Animation Character Animation Texturing 3d Studio Max After Effects 3d Modeling Traditional Animation Visual Effects Flash Dreamweaver Multimedia Illustration Photoshop Graphics Premiere Mental Ray Rigging Digital Sculpting Uv Mapping Vray Adobe Photoshop Adobe Premiere Pro V Ray

Coleman Smith Education Details

  • The Art Institutes
    The Art Institutes
    Computer Animation/Multi-Media Design
  • Midland High School
    Midland High School
    Film/Video And Art

Frequently Asked Questions about Coleman Smith

What company does Coleman Smith work for?

Coleman Smith works for Turn 10 Studios

What is Coleman Smith's role at the current company?

Coleman Smith's current role is 3D and Capture Artist.

What is Coleman Smith's email address?

Coleman Smith's email address is co****@****ion.com

What is Coleman Smith's direct phone number?

Coleman Smith's direct phone number is +120622*****

What schools did Coleman Smith attend?

Coleman Smith attended The Art Institutes, Midland High School.

What are some of Coleman Smith's interests?

Coleman Smith has interest in Animation, Soccer, Snowboarding, Hiking, Games, Film.

What skills is Coleman Smith known for?

Coleman Smith has skills like Animation, Computer Animation, Character Animation, Texturing, 3d Studio Max, After Effects, 3d Modeling, Traditional Animation, Visual Effects, Flash, Dreamweaver, Multimedia.

Who are Coleman Smith's colleagues?

Coleman Smith's colleagues are Nicholas Kennedy, Emilio Barrientos, Michael Guterman, Christopher Cooper, Andrew Dunne, Matt Flegel, Nathan Rinehart.

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