Take an engineer who can't ignore the producer's desire to see the big picture, let him dabble in oddball creative technology, and root it all in an unwavering belief in growing team capabilities beyond a sum of its parts.Previous lives have found me as a Software Engineer, Tech Director, and PM in online games, Interactive Producer, PM, and Creative Technologist in advertising, and a Founder of an independent game studio with releases on PC, consoles, and VR.
Listed skills include Game Design, Game Development, Video Games, Mmo, and 26 others.