Daniel Bishop work email
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Daniel Bishop personal email
Designer with over 14 years industry experience and a 1st class honours degree in interactive games design. I'm passionate about playing games and love to deconstruct them to analyse which mechanics work and which don't or how I might have done things differently. Ultimately I'm fascinated to understand why some games are fun and others are not. I very much enjoy coming up with new game ideas, particularly individual core mechanics around which a game could be built.Credited Titles:The Infinite InsidePeaky Blinders: The King’s RansomHeavenstrike RivalsHouse of the Dead: OverkillHouse of the Dead: Overkill - Extended CutTop Gun: Hard LockLOTR: Aragorn's QuestArt AcademyNew Art AcademyArt Academy: AtelierPokémon Art AcademyDisney Art AcademyDancing with the Stars 2: We Dance!
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Principal DesignerMaze Theory Jan 2020 - PresentLondon, United Kingdom -
Lead DesignerKuju Ltd. Jul 2019 - Dec 2019London, United Kingdom -
Senior DesignerKuju Ltd. Dec 2017 - Jun 2019London, United KingdomWorking on NARCOS. -
Game DesignerMediatonic Games Nov 2016 - Dec 2017Brighton -
Freelance Level DesignerMag Interactive Apr 2016 - Nov 2016Brighton, United KingdomCreating levels for Wordalot, a F2P mobile title.React to analytical data and adjust levels accordingly. -
Technical DesignerHeadstrong Games Jan 2013 - Apr 2016LondonWorked on several titles predominately as a technical designer, filling in as lead designer when appropriate.Worked closely with the code team on all technical aspects of the games.Trained new designers and got them up to speed on the current project.Worked on pitch prototypes in both Unity and Unreal. -
Associate DesignerHeadstrong Games Jul 2011 - Jan 2013London, United KingdomWorked on New Art Academy for the 3DS.Main responsibilities include scripting and maintaining the lessons, designing and writing up new and existing concepts and working with other departments to ensure issues get resolved. -
Qa TechnicianHeadstrong Games Mar 2011 - Jul 2011QA Project Lead on House of the Dead: Overkill - Extended CutAlso worked on:Top Gun: Hard LockNew Art Academy -
QaHeadstrong Games Jul 2008 - Jun 2009Placement year during my studies at university.Was part of the QA team who worked on:House of the Dead: OverkillArt AcademyLord of the Rings: Aragorn's QuestDancing with the Stars: We Dance!Also assisted in minor design tasks as well as video capturing and editing.Towards the end of my placement I filled in for the QA lead when they were away. -
Mobile Functionality TesterBabel Media Jun 2006 - Aug 2006Babel Media is an outsourced QA department that specialises in mobile and console QA and Localisation.I worked as a mobile functionality tester on various mobile phone games.
Daniel Bishop Skills
Daniel Bishop Education Details
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First Class Honours -
BhasvicComputing, Business Studies, Media Studies, Economics(As Level)
Frequently Asked Questions about Daniel Bishop
What company does Daniel Bishop work for?
Daniel Bishop works for Maze Theory
What is Daniel Bishop's role at the current company?
Daniel Bishop's current role is Principal Designer at Maze Theory.
What is Daniel Bishop's email address?
Daniel Bishop's email address is da****@****o.co.uk
What schools did Daniel Bishop attend?
Daniel Bishop attended University Of Gloucestershire, Bhasvic.
What skills is Daniel Bishop known for?
Daniel Bishop has skills like Game Design, Video Games, Game Mechanics, Ps3, Gameplay, Computer Games, Xbox 360, Game Development, Scripting, Game Design Documents, Multiplayer, Wii.
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Daniel Bishop
London Area, United Kingdom -
1advies.co.uk
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Daniel Bishop
Manchester -
1yopa.co.uk
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