Dave Mcgrath
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Dave Mcgrath Email & Phone Number

Senior Software Engineer at Wētā FX
Location: Wellington, New Zealand 10 work roles 2 schools
1 work email found @ilm.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email d****@ilm.com
LinkedIn Profile matched
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Current company
Role
Senior Software Engineer
Location
Wellington, New Zealand

Who is Dave Mcgrath? Overview

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Quick answer

Dave Mcgrath is listed as Senior Software Engineer at Wētā FX, based in Wellington, New Zealand. AeroLeads shows a work email signal at ilm.com and a matched LinkedIn profile for Dave Mcgrath.

Dave Mcgrath previously worked as Software Engineer at Wētā Fx and Lead Software Engineer at Weta Digital. Dave Mcgrath holds Diploma Of 3D Animation, Modeling And Scripting from Lifeway College.

Company email context

Email format at Wētā FX

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{first_initial}{last}@ilm.com
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AeroLeads found 1 current-domain work email signal for Dave Mcgrath. Compare company email patterns before reaching out.

Profile bio

About Dave Mcgrath

Experienced Software Engineer with a demonstrated history of working in the motion pictures and film industry.

Listed skills include Python, Nuke, Visual Effects, Compositing, and 20 others.

Current workplace

Dave Mcgrath's current company

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Wētā FX
Wētā Fx
Senior Software Engineer
AeroLeads page
10 roles · 4 years

Dave Mcgrath work experience

A career timeline built from the work history available for this profile.

Senior Software Engineer

Current
2023 - Present ~3 yrs 6 mos

Software Engineer

Wellington Region, New Zealand

Lead Software Engineer

Wellington & Wairarapa, New Zealand

May 2018 - Dec 2021

Software Engineer

Weta Digital

Wellington & Wairarapa, New Zealand

Jun 2017 - May 2018

Compositing Td

Wellington & Wairarapa, New Zealand

Working here, I've been involved in every part of the pipeline. From training, all the way to helping design prototype FX.I was involved in integrating our pipeline into a new facility wide database, whereby we had to migrate assets, register script inputs and outputs, etc.Aside from the backend implementations, I write a lot of artist facing tools, with a focus on usability. A lot of them are unique to Nuke, but I've also made interfaces to Maya and other command line tools… Show more Working here, I've been involved in every part of the pipeline. From training, all the way to helping design prototype FX.I was involved in integrating our pipeline into a new facility wide database, whereby we had to migrate assets, register script inputs and outputs, etc.Aside from the backend implementations, I write a lot of artist facing tools, with a focus on usability. A lot of them are unique to Nuke, but I've also made interfaces to Maya and other command line tools. I've written multiple tools in Qt that run on Linux, and provide all manner of functionality.Another of my initiatives was redesigning how our departments documentation was organised and displayed, as well as writing a lot of new tutorials and documents. More recently, Ive been structuring and creating training videos as well. Show less

Nov 2012 - Apr 2015

Fx Td

Wellington

I initially worked as an FX artist, but there was a clear need for help in pipeline development, and automation. Anywhere that I saw artists were doing similar tasks repeatedly, or doing things that should be simpler, I would help make more efficient.I prided myself in finding the best and fastest way to achieve things, but without ever sacrificing quality. I was able to adapt very quickly to different areas within the department, including rigid body dynamics and particles… Show more I initially worked as an FX artist, but there was a clear need for help in pipeline development, and automation. Anywhere that I saw artists were doing similar tasks repeatedly, or doing things that should be simpler, I would help make more efficient.I prided myself in finding the best and fastest way to achieve things, but without ever sacrificing quality. I was able to adapt very quickly to different areas within the department, including rigid body dynamics and particles, fluid effects, cloth, and more. My flexibility made it easy for me to make tools for the department to use to help in productivity. Show less

Feb 2012 - Nov 2012

Fx Td

Fluid simulations, particle effects, rigid body dynamics, lighting, and rendering

Jan 2011 - Jun 2011

3D Modeler

Modelled mostly static objects such as buildings and props, UV mapping, and layout optimisations

Jan 2010 - Dec 2010
2 education records

Dave Mcgrath education

Diploma Of 3D Animation, Modeling And Scripting

Lifeway College

Diploma Of Website Design, Dynamic Content, Scripting

Natcoll
FAQ

Frequently asked questions about Dave Mcgrath

Quick answers generated from the profile data available on this page.

What company does Dave Mcgrath work for?

Dave Mcgrath works for Wētā FX.

What is Dave Mcgrath's role at Wētā FX?

Dave Mcgrath is listed as Senior Software Engineer at Wētā FX.

What is Dave Mcgrath's email address?

AeroLeads has found 1 work email signal at @ilm.com for Dave Mcgrath at Wētā FX.

Where is Dave Mcgrath based?

Dave Mcgrath is based in Wellington, New Zealand while working with Wētā FX.

What companies has Dave Mcgrath worked for?

Dave Mcgrath has worked for Wētā Fx, Weta Digital, Industrial Light & Magic, Oktobor, and Sidhe Interactive.

How can I contact Dave Mcgrath?

You can use AeroLeads to view verified contact signals for Dave Mcgrath at Wētā FX, including work email, phone, and LinkedIn data when available.

What schools did Dave Mcgrath attend?

Dave Mcgrath holds Diploma Of 3D Animation, Modeling And Scripting from Lifeway College.

What skills is Dave Mcgrath known for?

Dave Mcgrath is listed with skills including Python, Nuke, Visual Effects, Compositing, Mental Ray, Mel, Pipeline Development, and Maya.

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