Dave Beck
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Dave Beck Email & Phone Number

Director of Operations at Nerd Ninjas at Nerd Ninjas
Location: Camas, Washington, United States 11 work roles 3 schools
1 work email found @nerdninjas.com 2 phones found area 650 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email d****@nerdninjas.com
Direct phone (650) ***-****
LinkedIn Profile matched
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Current company
Role
Director of Operations at Nerd Ninjas
Location
Camas, Washington, United States
Company size

Who is Dave Beck? Overview

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Quick answer

Dave Beck is listed as Director of Operations at Nerd Ninjas at Nerd Ninjas, a with 19 employees, based in Camas, Washington, United States. AeroLeads shows a work email signal at nerdninjas.com, phone signal with area code 650, and a matched LinkedIn profile for Dave Beck.

Dave Beck previously worked as Director of Operations at Nerd Ninjas and Executive Producer at Nerd Ninjas. Dave Beck holds Master Of Science - Ms, Software Development from Maryville University Of Saint Louis.

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Email format at Nerd Ninjas

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{first}@nerdninjas.com
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Profile bio

About Dave Beck

Solutions-oriented Junior Software Developer with strong knowledge of web development, data management, data structures, and scripting languages. Adept at coding in a variety of languages and in compliance with SDLC best practices.Added Value:Analyzes user needs to ensure web content, graphics, performance, and capacity aligns with customer expectationsEffectively prioritizes and manages multiple tasks with competing deadlines, both autonomously and collaborativelyTailors and communicates highly complex information to audiences of varying technical skills and knowledgeContributes nine years of progressive experience in developing and implementing successful product launch strategies for top clients in the mobile and FTP market, with expert knowledge of service design and product developmentDemonstrates entrepreneurial spirit, as well as an aptitude for project, budget, and team managementExpertly optimizes processes while driving rigorous product and service improvements across all business units

Listed skills include Microsoft Office, Microsoft Excel, Microsoft Word, Powerpoint, and 49 others.

Current workplace

Dave Beck's current company

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Nerd Ninjas
Nerd Ninjas
Director of Operations at Nerd Ninjas
spokane, washington, united states
Website
Employees
19
AeroLeads page
11 roles · 20 years

Dave Beck work experience

A career timeline built from the work history available for this profile.

Director Of Operations

Current
Sep 2024 - Present

Producer

Camas, Washington, United States

Leading production efforts across all disciplines for Nerd Ninjas. The role also requires working closely with publishers and outside vendors. I handle all project management related tasks including managing the project's JIRA, writing feature specs, and ensuring the game's quality bar is held to a high standard.

Mar 2020 - Mar 2022

Founder

Current
Cascadia Interactive

Camas, Washington, United States

Providing video game production services to Nerd Ninjas.

Mar 2020 - Present

Game Developer & Executive Producer

Portland, Oregon Area

Nov 2019 - Mar 2020

Business Development Consultant & Product Manager

Independent Consultant

Guides Mobile FTP game creation teams in maximizing their potential by offering solutions to common gaming problemsCollaborates with client leadership to optimize games during pre-launch, in addition to developing, refining, and strategically positioning a wide range of games in the FTP marketDevelops and implements go-to-market strategies, in-game ad strategies, soft launch strategies, and moreEvaluates publishing deals and assists with negotiating publishing termsPitches decks for publishers or IP holders, in addition to leading approach to IP holdersEstablishes production roadmap goals, in addition to developing original features to meet design specification metricsOptimizes FTUE from scratch or by fine tuning and assists with choosing providers for UA and analytics

2015 - Mar 2020

Co-Founder & Chief Product Officer

Steered all aspects of application/system design, maintenance, and improvement, from planning through launch/post-launchLed and developed application group personnel to meet rapidly shifting organizational needs while building on existing recruiting capabilities to address new staffing needs and skill gapsCreated and managed application product roadmaps to include status reporting, performance metrics, and benchmarksCultivated collaborative relationships with Product Managers while influencing how applications enable new sources of valueDrove application/system development life cycle management, defining and improving methods in keeping with best practicesParticipated in raising $2+ million in funding and onboarding hundreds of influencers to Opera Event platform

2016 - 2017 ~1 yr

Senior Design Manager

Established and managed best-in-class design practices, from strategy through implementation; reported on impact of designsDeveloped and expanded capabilities in design research, design strategy, service design, digital experience, and prototypingLed and managed cross-functional team through each stage of design process while facilitating professional developmentBridged the gap between customer needs and Company capabilities while supporting long- and short-term business objectivesPartnered with internal audit services and healthcare teams to revamp scope and delivery of services

2015 - 2016 ~1 yr

Executive Producer

Redwood Shores, Ca

As Executive Producer I'm responsible for all production aspects of games published by Rogue Play. My job allows me to work the business development side of things as well as the production side as well.Rogue is focused on IP based mobile games, so a major part of my job is to develop game concepts that could compliment various IPs. Once the concepts have been fleshed out into a pitch deck, I source developers that could be a good match for the style of game we'd like to make. I also negotiate contract terms, set parameters and expectations, schedules, budgets, and set up outside vendors as needed.Once all the paperwork is complete and signed offed on, I implement a three phase system of for production. First, I like to start with a prototype. This is quick 4-5 week phase where we focus solely on finding the fun, repetitive action the user will do over an over again. The idea here is to quickly iterate on the core action of the game and fine tune or find the trouble spots. Examples of this might include shooting a weapon, throwing a punch, making a match in a match-3, etc... Second is a First Playable phase. This phase should demonstrate the entire core loop of the game. All main features should be there by the end of this 2-4 month phase, along with approvals for all supporting documentation. If this phase is passed we move onto full development with normal milestones.I oversee the game all the way through beta and WW release. This includes making sure we QA, User Test, localize, compat test, insert all needed SDKs, etc... My goal is to deliver a high quality game, on time, on budget, and ready across all devices. The process I use is designed to have checks along the way that will reduce overall risk.I love what I do. My job enables me to feed both sides of my brain. I enjoy the design and creativity I get to use coming up with concepts, but I enjoy equally the business aspects of the job. I can't imagine working in another field.

2013 - 2015 ~2 yrs

Web & Mobile Publishing Manager/Game Designer |

San Francisco Bay Area

Working in publishing means wearing many hats. My job breaks down into two main categories, vetting and consultation.The vetting part of my job consists of evaluating products that come across my desk and also seeking out games that might be a good fit for our publishing efforts. I evaluate games that are sent to us through various means to see if they will be something we'd be interested in getting behind. I also attend conferences to meet with prospective clients as they pitch me their games. I help to provide the team with analysis on which games we should go after and which we should not.Once games are signed to a contract the second part of my job takes over. I'm in charge of the Design and PM consulting service we offer to all our clients. This means providing detailed and comprehensive feedback and knowledge sharing to our clients. It often means traveling to wherever the client is to work with them onsite in order to help make the game the best it can be. I also coordinate weekly calls with the clients and work to get them across the finish line and launch the game. Post launch we continue to provide feedback and expertise to help them meet targets for key metrics that we've set for the game. Publishing is about building relationships. So a big part of my job is building up the relationship and trust needed to have an effective partnership.

2010 - 2013 ~3 yrs

Project Lead

I lead testing teams to review games for certification. We acted as first party would to make sure the games were compliant to TRC standards and were in a playable state.

2007 - 2009 ~2 yrs
Team & coworkers

Colleagues at Nerd Ninjas

Other employees you can reach at nerdninjas.com. View company contacts for 19 employees →

3 education records

Dave Beck education

Master Of Arts - Ma, Organizational Management, Specialization In Project Management

Ashford University
FAQ

Frequently asked questions about Dave Beck

Quick answers generated from the profile data available on this page.

What company does Dave Beck work for?

Dave Beck works for Nerd Ninjas.

What is Dave Beck's role at Nerd Ninjas?

Dave Beck is listed as Director of Operations at Nerd Ninjas at Nerd Ninjas.

What is Dave Beck's email address?

AeroLeads has found 1 work email signal at @nerdninjas.com for Dave Beck at Nerd Ninjas.

What is Dave Beck's phone number?

AeroLeads has found 2 phone signal(s) with area code 650 for Dave Beck at Nerd Ninjas.

Where is Dave Beck based?

Dave Beck is based in Camas, Washington, United States while working with Nerd Ninjas.

What companies has Dave Beck worked for?

Dave Beck has worked for Nerd Ninjas, Cascadia Interactive, Beach Day Studios, Independent Consultant, and Opera Event.

Who are Dave Beck's colleagues at Nerd Ninjas?

Dave Beck's colleagues at Nerd Ninjas include Cara Jones, Alex Czarnopys, Jeffrey Daul, Heather Hutchinson, and Timur Ibragimov.

How can I contact Dave Beck?

You can use AeroLeads to view verified contact signals for Dave Beck at Nerd Ninjas, including work email, phone, and LinkedIn data when available.

What schools did Dave Beck attend?

Dave Beck holds Master Of Science - Ms, Software Development from Maryville University Of Saint Louis.

What skills is Dave Beck known for?

Dave Beck is listed with skills including Microsoft Office, Microsoft Excel, Microsoft Word, Powerpoint, Customer Service, Research, Photoshop, and English.

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