Principal Designer in the video game industry. Previously worked on Jurassic World Evolution (1 & 2), Planet Zoo, Planet Coaster and more. Strong interest and experience in both gameplay and complex game systems design and implementation, benefitting from non-professional interests in Maths, Physics and Programming.Confident Office, Hybrid and Remote Worker.Particularly skilled at working in Excel and SQLite databases, with an eye for overall gameplay. Has a degree in "Interactive Systems and Video Games Design focused in Games" from University of Bradford, UK.
Listed skills include Video Games, Level Design, Maya, Xbox 360, and 10 others.