David Iezzi Email & Phone Number
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David Iezzi is listed as Sr. Game Designer at Ravensburger North America, Inc., a with 55 employees, based in Seattle, Washington, United States. AeroLeads shows a matched LinkedIn profile for David Iezzi.
David Iezzi previously worked as Game Designer at Funko and Game Designer at Passageway Games. David Iezzi holds Internal Senior Seminars from Wizards Of The Coast.
Email format at Ravensburger North America, Inc.
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About David Iezzi
I am a passionate and experienced tabletop game designer who has created and shipped many successful titles. A true fixer, I’m willing to exhaust all options in search of solutions to difficult problems. As a friendly, flexible team member and leader, I move easily from project to project. I enjoy working on games of all styles and scopes.I am hardworking, optimistic, positive, and determined. Design Theory | Escape Room Design | Rapid Prototyping | Graphic Design | Team LeadershipFun Finding | Customer Interaction | Photo Editing | Agile Methodology | Concept Communication
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David Iezzi work experience
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Game Designer
Game Designer
Conceptualize, create, and playtest tabletop game prototypes, instruction manuals, and packaging to build gateway games with depth. Lead playtesting group sessions to identify design changes. Prepare sell sheets for pitches to game publishers. Create graphic designs in Photoshop. Use Google Sheets and Microsoft Excel to make set skeletons.▪ Led development and publication of Calico, the first of two Kickstarter games, as Flatout Games; Calico is a puzzly tile-laying game of quilts and cats and raised $202,280 from 6,724 backers▪ Developed Cascadia, a puzzly tile-laying game that features Pacific Northwest habitats and wildlife, made from sustainable materials; sourced manufacturers and currently managing worldwide shipping and fulfillment for the game that has garnered $275,000 from 9,000+ backers▪ Won the LUCI Award for Best Game Design at the Evergreen Tabletop Expo (ETX) for Cabinet of Curiosities, an innovative set collection strategy game featuring a spatial auction; noted by judges for creating a “fantastically designed game”▪ Devised a new way to view and evaluate dice faces when designing Onali, a fast, portable, and competitive two-player game dice drafting game▪ Built Herbalists, a mid-weight Euro game with layers of resource management and fast turns thanks to a twist on the follow mechanic; a deep Euro gateway game that plays in under an hour▪ Designed Animals Undercover, a light 2-6 player deduction party game for the whole family that can be easily reskinned with intellectual properties▪ Created The Progenitors, a fast-playing area control miniatures game that omits traditional die-rolling combat and uses a more deterministic, area-majority concept; the game is filled with innovative hooks and plays in under an hour▪ Utilized a conveyor-belt style drafting market when creating Mad Scientists From the Future: And the Creatures That Obey Them; an easy-play game with several twists that is surprisingly deep
Game Designer, Blitz And Magic Teams
Conceptualized, designed, and playtested games, including Spellslingers and a Magic: The Gathering set, for the trading card and tabletop role-playing game leader. Contributed to FFL, vision, and set design for new games. Designed both new cards and mechanics. Established relative power levels and ensured that designs properly followed color pie rules, including the ‘flavor’ of each color.Led rapid prototyping during game development to refine ideas. Solved design and process challenges while collaborating with cross-functional colleagues. Used FileMaker Pro and Microsoft SharePoint, Outlook, and Teams; built set skeletons, made design point calculations and tracked data with Excel, visualized data with Tableau and tracked resources with Confluence while working in an Agile environment.▪ Served as the main point of contact and facilitator of a public playtest and followed up with a thorough event analysis, which was used by managers in stakeholder meetings▪ Jumped in to support the booster mini-game team and made several submissions that were selected for the game set; invited to contribute to additional sets▪ Lauded for stepping up to complete a design skeleton and build game decks for each archetype▪ Recognized by colleagues as “exceptionally pleasant” and “suspiciously nice”▪ Reluctantly released from the extended contract due to game delays; received glowing reviews for positive nature, interest in mentoring others, and resourceful problem-solving skills
Game Developer And Tester, Games Workshop
Developed, prototyped, and playtested games, including Funkoverse, Pan Am, and Marvel Villainous, at the pop-culture product company’s game studio. Evaluated game system balance and entertainment value.▪ Recognized for game design expertise; conceptualized game solutions that were incorporated into games under development
Game Master
Created and operated escape rooms, repaired and improved props, and coordinated special events for an escape room experience provider for individuals and corporations.▪ Designed an escape room game, Evil Dead 2, which was selected as Escape Authority’s Gold Key Award winner for Best Remote US Game of 2020, earned mention on the Escape the Roomers Best of 2020 list and as a Scare Tours favorite, and received top reviews on the Room Escape Artist▪ Fixed an ‘unsolvable’ player pathing issue by devising a workaround to improve the game experience
Play Tester, Game Developer, And Social Media Manager
Playtested, developed games, and interacted with fans on social media for a publisher specializing in tabletop strategy games. Managed Facebook and Twitter accounts. Edited the Squarespace website and wrote posts, blog articles, MailChimp newsletters, and Kickstarter posts. Responded to questions on BoardGameGeek’s forum and in social media.▪ Designed, tested, and revised the solo mode for Margraves of Valeria, a successful Kickstarter tabletop game, in one week; handmade prototypes and demonstrated game play for the well-received game
Salesperson
Managed third-party business relationships and used sales generation software while selling vehicles for an auto dealership. Photographed vehicles, uploaded images, and wrote descriptions for the website.▪ Gamified a system to reward employees for identifying internal process issues by offering indemnity from fixing the problems themselves; the system greatly increased issue identification and morale
Facilities Coordinator
Addressed facilities trouble tickets for the AT&T retailer’s 160+ stores; hired contractors, approved quotes and agreements, and issued purchase orders. Facilitated store relocations, site cleanouts, and addressed issues around lighting, electronics, carpentry, site construction, and contract hiring. ▪ Appreciated for prioritizing and resolving an issue backlog within weeks, often while reducing costs
Customer Service And Sales Associate
Managed customer accounts, met sales goals, performed financial audits, and prepared bank deposits. Assisted customers to resolve mobile device issues.▪ Selected multiple times for Salesperson of the Month and earned district-wide sales and service honors▪ Assigned to assist the store’s most-challenging customers due to calm nature and strong technical skills; requested personally by loyal customers
Colleagues at Ravensburger North America, Inc.
Other employees you can reach at ravensburger.us. View company contacts for 55 employees →
Seth Maloney
Colleague at Ravensburger North America, Inc.Rockville, Maryland, United States
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Hayden Newman
Colleague at Ravensburger North America, Inc.Greater Seattle Area, United States
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Destiny Maldonado
Colleague at Ravensburger North America, Inc.Haverhill, Massachusetts, United States
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Mark S.
Colleague at Ravensburger North America, Inc.Washington Dc-Baltimore Area, United States
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Brenna Noonan
Colleague at Ravensburger North America, Inc.Manchester, New Hampshire, United States
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Scott Hartman
Colleague at Ravensburger North America, Inc.Battle Ground, Washington, United States
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Shane Smith
Colleague at Ravensburger North America, Inc.Tucson, Arizona, United States
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Stephane Madi
Colleague at Ravensburger North America, Inc.Montreal, Quebec, Canada
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Cassandra Witiver-Kawasaki
Colleague at Ravensburger North America, Inc.Seattle, Washington, United States
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KC
Kevin Coomes
Colleague at Ravensburger North America, Inc.Seattle, Washington, United States
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David Iezzi education
Internal Senior Seminars
Education record
Education record
Education record
Diploma Of Education
Frequently asked questions about David Iezzi
Quick answers generated from the profile data available on this page.
What company does David Iezzi work for?
David Iezzi works for Ravensburger North America, Inc..
What is David Iezzi's role at Ravensburger North America, Inc.?
David Iezzi is listed as Sr. Game Designer at Ravensburger North America, Inc..
Where is David Iezzi based?
David Iezzi is based in Seattle, Washington, United States while working with Ravensburger North America, Inc..
What companies has David Iezzi worked for?
David Iezzi has worked for Ravensburger North America, Inc., Funko, Passageway Games, Wizards Of The Coast, and Hourglass Escapes Llc.
Who are David Iezzi's colleagues at Ravensburger North America, Inc.?
David Iezzi's colleagues at Ravensburger North America, Inc. include Seth Maloney, Hayden Newman, Destiny Maldonado, Mark S., and Brenna Noonan.
How can I contact David Iezzi?
You can use AeroLeads to view verified contact signals for David Iezzi at Ravensburger North America, Inc., including work email, phone, and LinkedIn data when available.
What schools did David Iezzi attend?
David Iezzi holds Internal Senior Seminars from Wizards Of The Coast.
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