Dmitry Potapov
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Dmitry Potapov Email & Phone Number

Co-Founder at LogicEditor
Location: Belgrade, Serbia 13 work roles 4 schools
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Current company
Role
Co-Founder
Location
Belgrade, Serbia
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Dmitry Potapov is listed as Co-Founder at LogicEditor, a with 6 employees, based in Belgrade, Serbia. AeroLeads shows a matched LinkedIn profile for Dmitry Potapov.

Dmitry Potapov previously worked as Team Lead at Tais and Team Lead at Cadonix. Dmitry Potapov holds Specialist, Mathematics from Московский Государственный Университет Им. М.В. Ломоносова (Мгу).

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LogicEditor

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Profile bio

About Dmitry Potapov

Co-owner, CFO, team lead in LogicEditor.com since 2010. Specialties: * Full development cycle for complex projects, from scratch to release and beyond. * Management of programmer teams, personnel training* Finance management, financial planning, cash flow tracking * Client specs management * Outsource management * Architecture, planning, WBSLine of business: * Highload services (games, advertising: banner networks, targeting/retargeting, DSP)* Visual editors of business logic (nocode, rendering from visual blocks/graphs into code)* Electrical CAD software* CT Scan: Enterprise Computer Tomography VR app* Games (PC, browser, social, mobile, HTML5)* Big data analysis* OutsourcingManaged the development of / developed: * Electric CADs* "Smart console/input” for Passenger Service System (PSS, Civil Aviation) + some other parts of PSS frontend * Various visual editors: visual scripting for load testing, game logic editors, visual advertising rule input etc.* Various tools for advertising: creation, management and analysis of efficiency of creatives etc * Retargeting module for DSP, highload banner networks.* 3 social games, 3 browser MMO games, 3 mobile games, 3 strategic PC games. * Plug-ins for Adobe InDesign (from CS3 to CC, MacOS / Windows).Produced one social and three mobile games, educational app for iOS, published one mobile game. ------------------------------Languages: C/C++, Lua, JavaScript (Vanilla, Vue.js, React, Typescript), HTML5, bash, XML, SQL, PHP, Prolog.IT-environment: Linux, Redmine, Trello, Slack, Google Analytics, Rational Rose/StarUML, MS Project/OpenProj, MapReduce, MongoDB, MySQL, nginx, github, gitlab, git, SVN, IDEA, Visual Studio, XCode, Eclipse, KDevelop, gcc, cmake, TestTrackPro, TWiki, Bugzilla, BaseCamp, Adobe InDesign Plug-In SDK, STL, Boost, gSOAP, fmod, vorbis, zlib.

Listed skills include Game Development, Javascript, Lua, Git, and 43 others.

Current workplace

Dmitry Potapov's current company

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LogicEditor
Logiceditor
Co-Founder
Website
Employees
6
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13 roles

Dmitry Potapov work experience

A career timeline built from the work history available for this profile.

Co-Founder

Current

Outsourcing: social games (inc. HTML5), Electrical CAD software, CT Scan, Passenger Service System (PSS, Civil Aviation) , CMS, high-load applications, billing, DSP module for targeting/retargeting, banner network, big data analysis, games, art for games, mobile apps. In-house: solutions for visual editing of business logic, mobile games, various tools for advertising.IT - environment: Lua, JavaScript, C/C++, Redis, MongoDB, MySQL, nginx, RedMine, Google Analytics, Ubuntu, bash,… Show more Outsourcing: social games (inc. HTML5), Electrical CAD software, CT Scan, Passenger Service System (PSS, Civil Aviation) , CMS, high-load applications, billing, DSP module for targeting/retargeting, banner network, big data analysis, games, art for games, mobile apps. In-house: solutions for visual editing of business logic, mobile games, various tools for advertising.IT - environment: Lua, JavaScript, C/C++, Redis, MongoDB, MySQL, nginx, RedMine, Google Analytics, Ubuntu, bash, MapReduce,git, github, gitlab. Show less

Mar 2010 - Present

Team Lead

Moscow

Development of the frontend of Passenger Service System (PSS, Civil Aviation)

Team Lead

Oxford, England, United Kingdom

Development of electrical CAD software, the extension of the functionality of current product.Functionality: server code - develop a set of new features, audit of the existing functionality, client side - UI/UX for new features, rework of existing visualization.IT – environment: Lua, JS, MySQL, docker, IDEA, JIRA, redmine.

Dec 2015 - Aug 2021

Team Lead

Oxford, England, United Kingdom

CT Scan: Enterprise Computer Tomography VR app.IT – environment: Unity, bash, python, IDEA, redmine, AWS.

Jul 2017 - Jun 2020

Freelance Programmer

“Encode“, Flexible Marketing Systems

Development of Adobe InDesign CS3/CS4/CS5/CS6/CC Plug-Ins for Mac OS and Windows XP. Functionality: custom tagging of page items, tag tree & page item property visualization, tag & page item property importing from / exporting to XML (containing data used by web publishing software), with proper processing (stripping + special char escaping) of page item texts containing HTML tags. Implementation of panel, necessary dialogues, context menu, information update on event / on… Show more Development of Adobe InDesign CS3/CS4/CS5/CS6/CC Plug-Ins for Mac OS and Windows XP. Functionality: custom tagging of page items, tag tree & page item property visualization, tag & page item property importing from / exporting to XML (containing data used by web publishing software), with proper processing (stripping + special char escaping) of page item texts containing HTML tags. Implementation of panel, necessary dialogues, context menu, information update on event / on idle.IT - environment: XCode, Visual Studio, Eclipse, Adobe InDesign SDKs (MacOS / Windows XP), SVN, git. Show less

Jun 2008 - Nov 2019

Server Programmer

Development of browser MMO game. Functionality: server code - system processes (different daemons, work with DB, caching, accounting, billing etc), game logic (creatures-like game) + AI (intellectual agents, finite-state machines, pathfinding).IT – environment: C/C++, Lua, STL, boost, gcc, gdb, MySQL, nginx, Eclipse, KDevelop, Doxygen, TestTrackPro.

Oct 2009 - Feb 2010

Game Logic / Ai Programmer

Evolution

Development of browser MMO game. Game is successfully released and there are approximately 3-4K online players simultaneously. Functionality: server code - game logic (match3-like game + RPG system), turned-base AI using decision tree analysis, pathfinding, finite-state machine, cluster analysis. IT – environment: C/C++, Lua, STL, boost, gcc, gdb, MySQL, nginx, Eclipse, KDevelop, Doxygen, TestTrackPro, Twiki.

Jul 2009 - Oct 2009

Game Logic / Ai Programmer

Teknomagia

Development of browser MMO game. Game is successfully released and there are approximately 3000 online players simultaneously. Functionality: server code - game logic (match3-like game + RPG system), turned-base AI using decision tree analysis, pathfinding, finite-state machine, cluster analysis. IT - environment: C/C++, Lua, STL, boost, gcc, gdb, MySQL, nginx, Eclipse, KDevelop, Doxygen, TestTrackPro, Twiki.

Aug 2008 - Jul 2009

Freelance Programmer

“Inprint“, Solutions For Publishing

Development of Adobe InDesign CS3 Plug-Ins for Mac OS and Windows XP.IT – environment: Adobe InDesign 3.0 Plug-In SDK (Mac OS/Windows XP), Adobe InDesign 3.0, Visual Studio, XCode, Eclipse.

Apr 2008 - May 2008

Ceo, Tech Lead

Bestpocketgames / Arabellagames

Development of logical & arcade shareware games for smartphone & PDA (Windows Mobile, Palm OS, Symbian). 1 game is released, production of next 2 games were stopped.Studio management (planning & coordination of work, HR, motivation). Project management (development of concept, scheduling, risk management, content & quality management, post-production). Marketing & sales (analysis of PDA & smartphone game market of USA & Europe, SWOT analysis… Show more Development of logical & arcade shareware games for smartphone & PDA (Windows Mobile, Palm OS, Symbian). 1 game is released, production of next 2 games were stopped.Studio management (planning & coordination of work, HR, motivation). Project management (development of concept, scheduling, risk management, content & quality management, post-production). Marketing & sales (analysis of PDA & smartphone game market of USA & Europe, SWOT analysis, development of marketing plan, product positioning). Design of code architecture & implementation of key parts of game model & artificial intelligence.IT - environment: Google Analytics, MS Project, BaseCamp, TWiki, Rational Rose, Visual Studio, Eclipse, Code Warrior, STL, SVN, Bugzilla. Show less

Mar 2007 - May 2008

Lead Programmer

Development of turn-based strategic game. Project management (development of production concept & plans, task scheduling, risk management). Design of code architecture. Development of game model (similar to Heroes of Might & Magic) and artificial intelligence (intellectual agents, AI plan management, unit behaviour, decision tree analysis, generation and morphing of realistic landscape, pathfinding etc.).IT - environment: Rational Rose, MS Project, Visual Studio,… Show more Development of turn-based strategic game. Project management (development of production concept & plans, task scheduling, risk management). Design of code architecture. Development of game model (similar to Heroes of Might & Magic) and artificial intelligence (intellectual agents, AI plan management, unit behaviour, decision tree analysis, generation and morphing of realistic landscape, pathfinding etc.).IT - environment: Rational Rose, MS Project, Visual Studio, STL, DirectX 9.0, Bugzilla, SVN. Show less

May 2005 - Feb 2007

Lead Programmer

Development of turn-based strategic game (simulator of feudal Europe of XI-XV centuries). Project management (development of production concept & plans, task scheduling, risk management). Design of code architecture. Development of game model (reconstruction of feudal, military, diplomatic & administrative systems of European countries) and artificial intelligence (intellectual agents, AI plan management, unit behavior, flock behavior, decision tree analysis, pathfinding… Show more Development of turn-based strategic game (simulator of feudal Europe of XI-XV centuries). Project management (development of production concept & plans, task scheduling, risk management). Design of code architecture. Development of game model (reconstruction of feudal, military, diplomatic & administrative systems of European countries) and artificial intelligence (intellectual agents, AI plan management, unit behavior, flock behavior, decision tree analysis, pathfinding etc.).IT – environment: Rational Rose, MS Project, Visual Studio, STL, Bugzilla. Show less

Oct 2002 - Apr 2005

Programmer / Lead Programmer

Mgu-Bks

Development of library automation system. Design of code architecture, task scheduling, development. Work with databases, userinterface development.IT 5 environment: Visual Objects, Visual Studio, ODBC, SQL

Jan 2000 - Aug 2002
Team & coworkers

Colleagues at LogicEditor

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4 education records

Dmitry Potapov education

Education record

345

Education record

315

Education record

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FAQ

Frequently asked questions about Dmitry Potapov

Quick answers generated from the profile data available on this page.

What company does Dmitry Potapov work for?

Dmitry Potapov works for LogicEditor.

What is Dmitry Potapov's role at LogicEditor?

Dmitry Potapov is listed as Co-Founder at LogicEditor.

Where is Dmitry Potapov based?

Dmitry Potapov is based in Belgrade, Serbia while working with LogicEditor.

What companies has Dmitry Potapov worked for?

Dmitry Potapov has worked for Logiceditor, Tais, Cadonix, Caresoft Global, and “Encode“, Flexible Marketing Systems.

Who are Dmitry Potapov's colleagues at LogicEditor?

Dmitry Potapov's colleagues at LogicEditor include Aleksandr Timashov, Marina Nakadzava, Paul Sokolov, Сергей Ледянкин, and Валерий Беляев.

How can I contact Dmitry Potapov?

You can use AeroLeads to view verified contact signals for Dmitry Potapov at LogicEditor, including work email, phone, and LinkedIn data when available.

What schools did Dmitry Potapov attend?

Dmitry Potapov holds Specialist, Mathematics from Московский Государственный Университет Им. М.В. Ломоносова (Мгу).

What skills is Dmitry Potapov known for?

Dmitry Potapov is listed with skills including Game Development, Javascript, Lua, Git, Subversion, Xml, Mysql, and User Interface Design.

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