Co-owner, CFO, team lead in LogicEditor.com since 2010. Specialties: * Full development cycle for complex projects, from scratch to release and beyond. * Management of programmer teams, personnel training* Finance management, financial planning, cash flow tracking * Client specs management * Outsource management * Architecture, planning, WBSLine of business: * Highload services (games, advertising: banner networks, targeting/retargeting, DSP)* Visual editors of business logic (nocode, rendering from visual blocks/graphs into code)* Electrical CAD software* CT Scan: Enterprise Computer Tomography VR app* Games (PC, browser, social, mobile, HTML5)* Big data analysis* OutsourcingManaged the development of / developed: * Electric CADs* "Smart console/input” for Passenger Service System (PSS, Civil Aviation) + some other parts of PSS frontend * Various visual editors: visual scripting for load testing, game logic editors, visual advertising rule input etc.* Various tools for advertising: creation, management and analysis of efficiency of creatives etc * Retargeting module for DSP, highload banner networks.* 3 social games, 3 browser MMO games, 3 mobile games, 3 strategic PC games. * Plug-ins for Adobe InDesign (from CS3 to CC, MacOS / Windows).Produced one social and three mobile games, educational app for iOS, published one mobile game. ------------------------------Languages: C/C++, Lua, JavaScript (Vanilla, Vue.js, React, Typescript), HTML5, bash, XML, SQL, PHP, Prolog.IT-environment: Linux, Redmine, Trello, Slack, Google Analytics, Rational Rose/StarUML, MS Project/OpenProj, MapReduce, MongoDB, MySQL, nginx, github, gitlab, git, SVN, IDEA, Visual Studio, XCode, Eclipse, KDevelop, gcc, cmake, TestTrackPro, TWiki, Bugzilla, BaseCamp, Adobe InDesign Plug-In SDK, STL, Boost, gSOAP, fmod, vorbis, zlib.
-
Co-FounderLogiceditor Mar 2010 - PresentOutsourcing: social games (inc. HTML5), Electrical CAD software, CT Scan, Passenger Service System (PSS, Civil Aviation) , CMS, high-load applications, billing, DSP module for targeting/retargeting, banner network, big data analysis, games, art for games, mobile apps. In-house: solutions for visual editing of business logic, mobile games, various tools for advertising.IT - environment: Lua, JavaScript, C/C++, Redis, MongoDB, MySQL, nginx, RedMine, Google Analytics, Ubuntu, bash,… Show more Outsourcing: social games (inc. HTML5), Electrical CAD software, CT Scan, Passenger Service System (PSS, Civil Aviation) , CMS, high-load applications, billing, DSP module for targeting/retargeting, banner network, big data analysis, games, art for games, mobile apps. In-house: solutions for visual editing of business logic, mobile games, various tools for advertising.IT - environment: Lua, JavaScript, C/C++, Redis, MongoDB, MySQL, nginx, RedMine, Google Analytics, Ubuntu, bash, MapReduce,git, github, gitlab. Show less -
Team LeadTais May 2015 - PresentMoscowDevelopment of the frontend of Passenger Service System (PSS, Civil Aviation) -
Team LeadCadonix Dec 2015 - Aug 2021Oxford, England, United KingdomDevelopment of electrical CAD software, the extension of the functionality of current product.Functionality: server code - develop a set of new features, audit of the existing functionality, client side - UI/UX for new features, rework of existing visualization.IT – environment: Lua, JS, MySQL, docker, IDEA, JIRA, redmine. -
Team LeadCaresoft Global Jul 2017 - Jun 2020Oxford, England, United KingdomCT Scan: Enterprise Computer Tomography VR app.IT – environment: Unity, bash, python, IDEA, redmine, AWS. -
Freelance Programmer“Encode“, Flexible Marketing Systems Jun 2008 - Nov 2019Development of Adobe InDesign CS3/CS4/CS5/CS6/CC Plug-Ins for Mac OS and Windows XP. Functionality: custom tagging of page items, tag tree & page item property visualization, tag & page item property importing from / exporting to XML (containing data used by web publishing software), with proper processing (stripping + special char escaping) of page item texts containing HTML tags. Implementation of panel, necessary dialogues, context menu, information update on event / on… Show more Development of Adobe InDesign CS3/CS4/CS5/CS6/CC Plug-Ins for Mac OS and Windows XP. Functionality: custom tagging of page items, tag tree & page item property visualization, tag & page item property importing from / exporting to XML (containing data used by web publishing software), with proper processing (stripping + special char escaping) of page item texts containing HTML tags. Implementation of panel, necessary dialogues, context menu, information update on event / on idle.IT - environment: XCode, Visual Studio, Eclipse, Adobe InDesign SDKs (MacOS / Windows XP), SVN, git. Show less
-
Server ProgrammerGame Garden Oct 2009 - Feb 2010Development of browser MMO game. Functionality: server code - system processes (different daemons, work with DB, caching, accounting, billing etc), game logic (creatures-like game) + AI (intellectual agents, finite-state machines, pathfinding).IT – environment: C/C++, Lua, STL, boost, gcc, gdb, MySQL, nginx, Eclipse, KDevelop, Doxygen, TestTrackPro. -
Game Logic / Ai ProgrammerEvolution Jul 2009 - Oct 2009Development of browser MMO game. Game is successfully released and there are approximately 3-4K online players simultaneously. Functionality: server code - game logic (match3-like game + RPG system), turned-base AI using decision tree analysis, pathfinding, finite-state machine, cluster analysis. IT – environment: C/C++, Lua, STL, boost, gcc, gdb, MySQL, nginx, Eclipse, KDevelop, Doxygen, TestTrackPro, Twiki.
-
Game Logic / Ai ProgrammerTeknomagia Aug 2008 - Jul 2009Development of browser MMO game. Game is successfully released and there are approximately 3000 online players simultaneously. Functionality: server code - game logic (match3-like game + RPG system), turned-base AI using decision tree analysis, pathfinding, finite-state machine, cluster analysis. IT - environment: C/C++, Lua, STL, boost, gcc, gdb, MySQL, nginx, Eclipse, KDevelop, Doxygen, TestTrackPro, Twiki.
-
Freelance Programmer“Inprint“, Solutions For Publishing Apr 2008 - May 2008Development of Adobe InDesign CS3 Plug-Ins for Mac OS and Windows XP.IT – environment: Adobe InDesign 3.0 Plug-In SDK (Mac OS/Windows XP), Adobe InDesign 3.0, Visual Studio, XCode, Eclipse.
-
Ceo, Tech LeadBestpocketgames / Arabellagames Mar 2007 - May 2008Development of logical & arcade shareware games for smartphone & PDA (Windows Mobile, Palm OS, Symbian). 1 game is released, production of next 2 games were stopped.Studio management (planning & coordination of work, HR, motivation). Project management (development of concept, scheduling, risk management, content & quality management, post-production). Marketing & sales (analysis of PDA & smartphone game market of USA & Europe, SWOT analysis… Show more Development of logical & arcade shareware games for smartphone & PDA (Windows Mobile, Palm OS, Symbian). 1 game is released, production of next 2 games were stopped.Studio management (planning & coordination of work, HR, motivation). Project management (development of concept, scheduling, risk management, content & quality management, post-production). Marketing & sales (analysis of PDA & smartphone game market of USA & Europe, SWOT analysis, development of marketing plan, product positioning). Design of code architecture & implementation of key parts of game model & artificial intelligence.IT - environment: Google Analytics, MS Project, BaseCamp, TWiki, Rational Rose, Visual Studio, Eclipse, Code Warrior, STL, SVN, Bugzilla. Show less
-
Lead Programmer"Troll.Ru" May 2005 - Feb 2007Development of turn-based strategic game. Project management (development of production concept & plans, task scheduling, risk management). Design of code architecture. Development of game model (similar to Heroes of Might & Magic) and artificial intelligence (intellectual agents, AI plan management, unit behaviour, decision tree analysis, generation and morphing of realistic landscape, pathfinding etc.).IT - environment: Rational Rose, MS Project, Visual Studio,… Show more Development of turn-based strategic game. Project management (development of production concept & plans, task scheduling, risk management). Design of code architecture. Development of game model (similar to Heroes of Might & Magic) and artificial intelligence (intellectual agents, AI plan management, unit behaviour, decision tree analysis, generation and morphing of realistic landscape, pathfinding etc.).IT - environment: Rational Rose, MS Project, Visual Studio, STL, DirectX 9.0, Bugzilla, SVN. Show less -
Lead Programmer“Snowball.Ru“ Oct 2002 - Apr 2005Development of turn-based strategic game (simulator of feudal Europe of XI-XV centuries). Project management (development of production concept & plans, task scheduling, risk management). Design of code architecture. Development of game model (reconstruction of feudal, military, diplomatic & administrative systems of European countries) and artificial intelligence (intellectual agents, AI plan management, unit behavior, flock behavior, decision tree analysis, pathfinding… Show more Development of turn-based strategic game (simulator of feudal Europe of XI-XV centuries). Project management (development of production concept & plans, task scheduling, risk management). Design of code architecture. Development of game model (reconstruction of feudal, military, diplomatic & administrative systems of European countries) and artificial intelligence (intellectual agents, AI plan management, unit behavior, flock behavior, decision tree analysis, pathfinding etc.).IT – environment: Rational Rose, MS Project, Visual Studio, STL, Bugzilla. Show less -
Programmer / Lead ProgrammerMgu-Bks Jan 2000 - Aug 2002Development of library automation system. Design of code architecture, task scheduling, development. Work with databases, userinterface development.IT 5 environment: Visual Objects, Visual Studio, ODBC, SQL
Dmitry Potapov Skills
Dmitry Potapov Education Details
-
345 -
315 -
Mining Massive Datasets
Frequently Asked Questions about Dmitry Potapov
What company does Dmitry Potapov work for?
Dmitry Potapov works for Logiceditor
What is Dmitry Potapov's role at the current company?
Dmitry Potapov's current role is Co-Founder, LogicEditor.
What schools did Dmitry Potapov attend?
Dmitry Potapov attended Московский Государственный Университет Им. М.в. Ломоносова (Мгу), 345, 315, Mining Massive Datasets.
What skills is Dmitry Potapov known for?
Dmitry Potapov has skills like Game Development, Javascript, Lua, Git, Subversion, Xml, Mysql, User Interface Design, Html, Software Development, Video Games, Php.
Who are Dmitry Potapov's colleagues?
Dmitry Potapov's colleagues are Sergei Serebrianskii, Валерий Беляев, Сергей Ледянкин, Paul Sokolov, Aleksandr Timashov, Marina Nakadzava.
Not the Dmitry Potapov you were looking for?
-
-
-
Dmitry Potapov
Dubai, United Arab Emirates -
-
Dmitry Potapov
Group Product Manager, Delivery Hero | Previously Yandex.Market, Mail.Ru, LamodaSydney, Nsw1inbox.ru
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial